![Image 1 — [HIRING] 3D Generalist Artist (Environment / Cinematic Focus)](https://preview.redd.it/3a9n02z8oi9h1.png?width=1353&format=png&auto=webp&s=ee9cf788575120e1e70a60b2a1d10d7914a166f3)
![Image 2 — [HIRING] 3D Generalist Artist (Environment / Cinematic Focus)](https://preview.redd.it/zjyhv1z8oi9h1.png?width=1485&format=png&auto=webp&s=9ead05c8f4118159ad3be5ece4e93ef3e303a82d)
[HIRING] 3D Generalist Artist (Environment / Cinematic Focus)
We are looking for a talented 3D Generalist Artist to join our project.
Requirements:
- Intermediate environment art skills
- Ability to create cinematic-quality scenes
- Minimum Experience with modeling, texturing, lighting, rendering, and scene composition
- Basic to intermediate animation skills
- Good understanding of visual storytelling and atmosphere
- Ability to work independently and maintain a good level of quality
Preferred Software:
- Blender, Unreal Engine 5, Maya, or similar industry-standard tools
- Experience with cinematic rendering workflows
Reference Quality:
We are looking for a 3D artist who can recreate at least one sequence from this reference video with a similar level of visual quality and atmosphere (only the full 3D scenes, not the motion‑design parts):
Tuto : comment faire disparaître un corps.
What we're looking for:
- Realistic or highly polished cinematic environments
- Strong attention to detail
- High-quality lighting and composition
- Clean workflow and portfolio showcasing previous environment work
- Can do simulations
If interested, please send:
- Portfolio / ArtStation
- Showreel (if available)
- Your rates
- Your Discord username
u/RutabagaReasonable19 — 10 days ago