Quick train station question.
Last map I played all the really good updates dropped while I was at the end. I made real good use of switching to huge 16 module stations down like 4 modules. Im about to jump into a hybrid network/lines setup and the first unload station I created is the combo train station/ vehicles ii with a drop off station with 2x modules per resource to create trains and vehicles with room for the upgrade to mega/red veh parts.
Im assuming no mater if I manually set a line or network it should pick up and drop off to the correct module? if I network the trains with a single t1 engine and 2x t2 flatbed it should like a truck grab from avail load (lets say steel) then drop off at its unload.
If lets say it could take a single t2 car of both electronics I and steel will it use a single 2 car train with split load or will it send 2 trains assuming im not limiting to full loads?
My plan/idea is use network and smaller trains for unit items. For my loose longer 8xt2 cars with a mix of single network train always on lets say iron then a pool of network loose big trains to react to dynamic resource use.
The real question is how does the single station with multiple unit types behave when multiple requests are called?