u/SIdis360

I have a confession to make to Google 😡

First off, let's start by complaining. Google has a ton of money, they have the employees, and also high-performance AIs that their employees can use... but they completely botched their work.

Here is a breakdown of the major issues with the recent transition.

1. The Botched Transition to Antigravity 2.0

First, they pissed off the community with the update. Before, Antigravity was an IDE with an agent manager, but they switched to a split system: **Antigravity IDE** \+ **Antigravity 2.0** *(which allows using AI agents to do tasks and launch multiple agents in parallel)*.

The problem is that they overwrote the old Antigravity (which was mainly an IDE) with the new 2.0, which offers general usage. Users didn't understand why; they simply thought: *"Antigravity isn't an IDE anymore"*.

2. Disastrous Data Migration

Moreover, they didn't prepare the migration of user data and configurations. Since it used to be an all-in-one tool and now it's two separate pieces of software, users lost their configs. The IDE's folder changed from `.antigravity` to `.antigravity ide`.

It's really shameful for a tech giant like Google to not even inform their users about this architectural change.

3. Data Inheritance Bugs

Next, the new generalist agent tool inherited data from the old IDE. Surprise: it doesn't interpret it like the IDE but in a completely different way, which creates weird bugs!

* We end up with conversation titles filled with `%`. * We get a multitude of workspaces (folders where we work) under the same name (e.g., `Siteweb1`, `siteweb2`) with scattered conversations.

I managed to fix all that even though it took a long time, but not everyone has my technical background, and they won't know how to fix it.

4. A Glaring Lack of Quality Assurance

Seriously, it's infuriating coming from Google. Even me, a 2nd-year student (although I've been in the IT world since I was 6), when I build software, even following the TDD (Test-Driven Development) methodology, I create AI agents that test the software on a GUI and make sure there are **0 bugs** before shipping.

Sure, for me it's expensive, but Google is a conglomerate; it would cost them jack shit to do that. This negligence is really annoying.

Other Major Frustrations

🐧 Linux Abandoned: For Linux, they didn't even bother updating the repositories. You have to download the packages and install them manually. Plus, they forgot the Antigravity icons in the packages. To think they didn't do an update for a whole month... What did the Antigravity team do during that month?

👁️ Visual Navigation Removed: The visual navigation tool that opened a Chrome instance and used the UI has been removed (well, it's still hidden in the files). You can't use it naturally anymore; you have to use the `Devtool-chrome` debugging tool instead. Furthermore, the agent can no longer use it automatically; you are forced to trigger it yourself with a `/...` command. It's a shame because with the old one, we could directly watch what the agent was doing. In my opinion, they should have kept both.

🧠 AI Model Management: The **Gemini 3 Flash** model was removed. It's a pity, it was good, fast, and above all cheaper for certain recurring tasks; Google should bring it back. Additionally, **Gemini 3.5 Flash** isn't really a "flash" model economically speaking. Let me explain: for the exact same task, Gemini 3.5 Flash uses 1.3 to 1.5 times *more* tokens than 3.1 Pro. Ultimately, for the same task, it can cost 1.7 times more than Gemini 3.1 Pro!

The Quot@ Situation

I imagine you've noticed, but our quot@s are shared between Antigravity CLI, Antigravity IDE, and Antigravity 2.0. Luckily, the Antigravity team and Google know how to multiply. Varun Mohan recently announced that our quot@s were multiplied by 3:

>*"An update: we’re 3xing the rate lim$ts for Gemini models across all paid tiers in Antigravity and resetting everyone’s Gemini quot@ for the week. We understand some people hit their rate lim&ts quickly and wanted to respond fast. Lots more to come and enjoy building!"*

Conclusion

Anyway. That's all I had to say. Antigravity has insane potential, but right now, it is neglected. It pisses me off because I'm a huge Google fan.

reddit.com
u/SIdis360 — 2 days ago

I'm finishing up Google's work 😐

I'm making this post to calm things down a bit and explain what's going on with the new Antigravity update because it's causing a huge mess on the forums and a lot of people are raging.

1. What's changing: the split of Antigravity

Under its old name, Antigravity was an agent IDE with agent manager functions.

Now, after this update, we have two very distinct things:

  • Antigravity (2.0): This is a separate version of the agent manager. It's a kind of "Cursor" more geared towards "Claude co-work." It has a more general use case intended for people who do research, science, marketing... basically "Claude co-work"! download here
  • Antigravity IDE: The separate IDE The agent toggle is still there on the right, allowing you to write requests to the agent, but the agent manager tab is no longer there, specifically dedicated to developers. download here

+new product

  • Antigravity CLI: The command-line tool created on antigravity harness. download here

And the great thing is that everyone shares the Antigravity harness, which is now open (open-source) and can be used by us to create agents ourselves!

In addition, Antigravity now has incredibly powerful built-in functions, skills, and MCPs:

  • /goal: Lets the agent work in an ultra-rigorous and autonomous way (for example, all night) without stopping until the overall objective is fully achieved.
  • /schedule: Allows you to schedule instructions or tasks in the background on a recurring schedule (cron) or a single timer.
  • /grill-me: Launches an in-depth interactive interview to align and challenge your architectural and design choices with the agent before coding.
  • android-cli: A complete skill to orchestrate your Android development tasks (project creation, SDK management, deployment) directly from the command line.

It's a whole new level of autonomy!

2. The problem with the update (Mac/Windows vs. Linux)

Google clearly rushed things, which is completely confusing users.

  • On Mac or Windows: The update they released transformed the old Antigravity (which merged IDE + agent manager) into Antigravity 2.0 (general use for research, science, marketing, co-working).
  • On Linux (Parrot OS, etc.): Google's official repository for Antigravity hasn't been updated at all; it's still the old version.

As you all know, I'm on Linux, well... nobody knows 🤫!

More seriously, if you're on Parrot OS(debian) like me, the repository is lagging behind. I had to completely delete the old version, then download the package and manually install antigravity and then antigravity IDE.

3. The Problem of "Lost" Configurations (and How to Recover Them)

The big problem that's driving everyone crazy is the apparent loss of configurations and extensions.

Why Did You Lose Everything?

It's quite simple: the default folders changed names with the update. * Your extensions have moved from ~/.antigravity to ~/.antigravity-ide.

  • Your configuration, history, and user settings have moved from ~/.config/Antigravity to ~/.config/Antigravity IDE.

The new IDE has therefore launched with a brand new, empty profile, but all your old data is still there, safe and sound!

How to retrieve your configurations and extensions in 2 command lines?

No need to reinstall or reconfigure everything. Simply run these two commands in your terminal to retrieve everything exactly as it was:

1. Retrieve your extensions:

cp -rn ~/.antigravity/extensions/* ~/.antigravity-ide/extensions/

2. Retrieve your settings, snippets, file history, and extension states:

cp -rp ~/.config/Antigravity/User/* "~/.config/Antigravity IDE/User/"

(If you are using MCP servers like Supabase and you get an error exec: "npx": executable file not found*, also consider replacing* "npx" with the absolute path to your npx in ~/.gemini/config/mcp_config.json and adding the node PATH in the "env" block).

There you go, I've finished the unfinished work of the Antigravity team 😤!

Well, not really, I'm writing this post with Gemini 3.5 Flash; it even did all the installations for me 😂!

u/SIdis360 — 4 days ago

The new Gemini 3 Flash is insane!

Hey Antigravity community!

I just released AETHER a headless multimedia engine in Rust, powered by AI agents. You give it a creative brief, it breaks it down into steps and automatically generates images/video/voice/music.

The cool thing is: this project was entirely generated with Gemini 3.0 Flash ,architecture, code, DSL, everything. We're really close to Google's I/O; it's probably a new model that routes under the Gemini 3 Flash name.

⚠️ There are still a lot of mockups; the real AI providers aren't on board yet — that's where I need your help!

🔗 https://github.com/omni01-Cell/AETHER

To help:

- Test, break, and report issues

- Send pull requests to fix or improve

- Continue development with me 🤝

Even a small fix is ​​welcome. Thank you! 🙏

u/SIdis360 — 5 days ago