Image 1 — Endgame “Black Wall Net-Gunner” Build
Image 2 — Endgame “Black Wall Net-Gunner” Build
Image 3 — Endgame “Black Wall Net-Gunner” Build
Image 4 — Endgame “Black Wall Net-Gunner” Build
Image 5 — Endgame “Black Wall Net-Gunner” Build
Image 6 — Endgame “Black Wall Net-Gunner” Build
Image 7 — Endgame “Black Wall Net-Gunner” Build
Image 8 — Endgame “Black Wall Net-Gunner” Build
Image 9 — Endgame “Black Wall Net-Gunner” Build
Image 10 — Endgame “Black Wall Net-Gunner” Build
▲ 12 r/CyberpunkTheGame+1 crossposts

Endgame “Black Wall Net-Gunner” Build

Hi everyone I wanted to showcase my approach to a Militech Canto Mk.6 Cyberdeck Build.

Attributes
Body: 20
Intelligence: 20
Technical Ability: 20
Reflexes: 18
Cool: 3

Primary Weapons:
Prototype: Shingen Mark V
Yinglong
Skippy for fun

Quick hacks:

Reboot Optics (lower tier): Lower RAM cost and faster upload time make it a cheap, reliable stun when I need to interrupt or create an opening.

Contagion: For the area control damage and explosions with Overheat or burn effects.
The Prototype: Shingen Mark V, Overheat, and Thermal Projectile Launch System helped trigger the explosion combo

Overheat (lower tier): Mainly there to combo with Contagion. Since Overheat detonates Contagion, I don’t really need the higher-tier effects, so I’d rather save the RAM and upload it faster.

Synapse Burnout (Iconic) : for the high damage and extra time on Overclock.

Queue Mastery Perk allowed the Black wall Gateway hack to uploaded for 50% Ram cost.

It definitely wasn’t my best netrunner build, but it felt incredibly fun because you’re constantly mixing hacking with gunplay.

Overall, I’m really happy with how it turned out, but I’m curious what you guys think. Is there anything you’d change to optimize ? Anything I might be overlooking? And if you haven’t tried a Canto build yet, I’d highly recommend it for your next run. It was a fun experience trying to compensate the low ram.

u/SSJSSKenny — 10 hours ago