Dispatch Episode 1 Review
As a lifelong fan of telltale games, I’ve been with them from their initial rise to success, all the way to the day they closed the studio. And I’m still here rooting for them to achieve what they once had. I still haven’t given up on the wolf among us 2, despite multiple cancellations and announcements.
Unfortunately, the wolf among us plays a role in this more than I thought it would. The team who wrote the script for the wolf among us 2 had their work completely erased and they restarted the script from scratch. That was already devastating and discouraging enough to hear, as it means the wolf among us 2 is still balls deep in development hell with no exit in sight, but after seeing how well written dispatch is, it only adds more salt into the wound because I whole heartedly believe that the whatever script they had written was absolutely going to do the series justice, and I would’ve trusted this team with my life to deliver a sequel that was worth the wait.
As for dispatch, it became immediately successful and it’s no surprise why. For starters, the animation and art style is absolutely gorgeous. It feels like a mixture of comic book outlines mixed with 3D animation that’s fluid and smooth. The sound design and voice acting is absolutely top notch. The protagonist is voiced by Aaron Paul, who is a man who possesses more talent than one person should ever be trusted of having. My two favorites shows in the world both have Aaron Paul in it. That being Bojack Horseman, and Breaking Bad. Both of which he delivers unbelievable performances in. Everybody else is carrying their own weight as well, there’s not a single bad performance in this game. Blonde Blazer, Invisigal, and especially Trackstar, all give stellar performances. The dialogue is so incredibly dense and well written and the actors deliver these lines with perfection. The protagonist Robert immediately shows exhaustion and depression, as he’s just recently failed to avenge his father’s legacy. He spent his entire inheritance on the suit, which was life changing money, and he failed to achieve greatness. And nobody is shy about reminding him of this. They kick him while he’s down. His personality is already very defined and layered, he’s showing so much individualism and pouring nuance into his role and within minutes you feel like you already know what kind of guy Robert is. He’s got a bleak and pessimistic sense of humor, mildly self deprecating, but he pulls it off perfectly. His dialogue fits like a glove. Coming right off of his retirement, blonde blazer approaches him and offers to give him a job as a dispatcher in exchange for them funding the recreation of his suit. It’s quick with establishing character motivations and wastes no time getting into the meat and potatoes. The dispatching process is pretty creative and a well crafted mini game. Surprisingly enough, my favorite part of this episode has been the character introductions. This is usually such a slog, and it’s almost always my least favorite part of any piece of media. Exposition dumps are often just a necessary evil and an obstacle that you need to subject yourself to it to get it over with as quickly as possible. But not here, invisigal’s introduction is amazing, her dialogue is witty and quick to the punch, and her lines and line deliveries are hilarious. Then you meet Royd, who’s fucking hilarious, and his exchange with Robert was pure gold. From him piecing together why he’s called Roy’d, to him justifying his sanitary practices, it’s so unhinged and genuinely funny. What a fantastic and entertaining interaction.
Then immediately we get to Track Star, who we learn is a retired superhero who was cursed with aging faster while using his powers. Not only is that a really fascinating piece of lore and a solid chunk of worth building, but the way he explains his situation and the way him and Robert talk to each other is also hilarious. Everybody says the most unhinged shit and I’m so here for it. This script is so tightly written. You can’t trim any fat off of it, whatsoever. I really appreciate good writing and this is such a breath of fresh air. Comparing this to the final season of the walking dead, having to get introduced to Louis, Violet, Tenn, Marlon, and the rest of the forgettable cast completely tanked the pacing, nobody stood out, the dialogue was extremely contrived and all of the dialogue came across as lore and exposition dumps for the player to hear instead of normal conversation between two people. Dispatch strikes the perfect balance of making the dialogue sound completely natural and realistic, while also giving context and exposition to the player in a way that’s enjoyable and doesn’t come across as cheap or contrived. As depressing as it is to say, I think the team made the right decision to abandon ship to create Adhoc. It’s clear that they know what they’re doing, and they don’t have to comply with a massive studios approval and filter out all creativity to make their property a corporate slop “safe” and “accessible” script. If it isn’t obvious enough in the last decade, indie studios are succeeding and winning because they know what people want to see and they haven’t lost the plot. That concludes episode one, but I cannot WAIT to see what the rest of the episodes have in store.