



5d arguments for Underworld and shadow palace inspired by neutral space in DB
The guidebook state that the gate of the Underworld separate the living world and the Underworld heres the raw and the translation made with google translation : "The Boundary Between the Living World and the Underworld Something akin to a magical barrier separating the underworld from the world of the living. This gate acts as an obstacle, preventing demons from entering the living world." It was talking about the first gate, after that the text said that because liebe had no magic he crossed it.
The shadow palace is said to be the magical space separating the living world and the afterlife (its been a long time since i read this arc but iirc afterlife isnt the Underworld).
Neutral space in DB does the same thing, it seperate different time-space and prevent them to touch each other on vsbattle wiki it was scale at 5d because of it, same should apply for the gate of the Underworld separating living world and the Underworld, and same should apply for the shadow palace separating the afterlife and living world. So they would have 4 axis of space and 1 axis of time because they are worlds.
However having a higher dimensionsal space axis doesnt automatically grant another higher dimensionsal time axis that why most hyperspace in fiction doesnt have +1 time axis just because they 4 space axis. So the Underworld and shadow palace wouldnt be 6d because but 5d. I seen that someone scaled neutral space at 6d because dragon ball super had hypertimeline.
Here's the vs battle wiki post : https://vsbattles.com/threads/dragon-ball-low-1-c-neutral-space.187653/