u/Salty-Phase4687

People who almost gave up. What kept you playing fgo?

Ever since traum I've been playing less and less. To the point where I'm actually skipping some events entirely.

I just don't have the same excitement I used to have for the game years ago. The story is the best out of all gachas I play, but the gameplay and the gacha itself feel really lacking. Specially given a gacha system where you have to save for a year to guarantee a single SSR, and if you don't have fun with the literal hundreds of craft essences.

reddit.com
u/Salty-Phase4687 — 2 days ago

this is getting too anoying

almost every time i enter the vael UQ 2/3 of the players already quitted and the rest follows suit.

i could understand if this was base, where one wipe could lead to the entire run failing, but this doesn't happen in ngs. and vael fight doesn't have dps checks like solus which demands big damage windows ( i fucking hate that they removed some of the most unique aspects of his normal fight because people didn't wanted to play mars for a single fight) and even the time difference between is clike 5-6 minutes. 5 more minutes for them to stay in the lobby complaining about people not wanting to spend millions gearing up.

while on the topic, how's the gear threadmill going? most people recently built their arbadio and next month they're droping the next lvl freebies, which will probably be stronger than the bufget gears right now.

seriously this game is as hypercasual as it can possibly be, but for some reason there's still people that treat it like spending 5 more minutes on a UQ will turn off their grandma's pace maker. most of the players that are still playing the game don't botter about reaching 80k dps. hell, most of them treat it more like a VR chat with a minigame attatched to it. and that's not a bad thing. most MMOs demand the player to be very active in the world, either being adventures doing difficult dungeons or crafting. this game takes a more casual aproax to it social aspects. and that's what makes it unique for a MMO.

in summary, people shouldn't lose their heads over having a god roll for UQ group and just enjoy the game more instead of optimize every single thing.

reddit.com
u/Salty-Phase4687 — 3 months ago

This is something that happens all the time on pugs. 2 or 3 players only normal attacking without using PAs, which can be a bit annoying for some people seeing this.

So I remembered that hero TMGs from base had a unique NA where they used PP instead to gaining. And I came up with the idea of why don't Sega makes a EX similar to this? Gives a heavy NA potency increase at the cost of spending around 5-10 PP per attack. Most classes have other ways to gain pp and this would let rangers play NGS like a shooter.

I was also thinking about them making new normal attacks for every weapon, but that would require the type of investment that I don't see Sega doing it nowadays.

reddit.com
u/Salty-Phase4687 — 4 months ago