
Ereshkigal cosplay by Akashika.sama!
Good luck on her banner guysss <3

Good luck on her banner guysss <3
I always cosplay saber faces… what about a rin face? :3 i love herrr, wanna Cosplay her og version in autumn :P
Actually, l draw Tez when it comes to Mexico for the 16 Group Stage (approx. 4hr), but unfortunately it turns out that Mexico couldn't go further during the match with England. Gracias!! 🇲🇽
So in love with this video! Happy to have tried her :3
Been reading the illiad and wondered why this guy isn't in the story yet, so I had an idea for these situation imagining hwat he would be like in the fate world.
Quick pitch before the lore dump: Diomedes is arguably the single most underused figure from the Iliad. He's the second-greatest Achaean warrior after Achilles, wounded two gods on the battlefield (Aphrodite and Ares — yes, he made Ares scream loud enough to be heard by thousands of men), ran black-ops missions with Odysseus, was gifted a breastplate forged by Hephaestus, and walked away from the Trojan War completely intact — no death, no curse, no divine punishment. He's one of the only Greek heroes with something resembling a good ending.
And that's exactly why he's interesting. Fate has a recurring pattern of taking heroes with clean, successful legends and either diminishing them or just never touching them. Perseus is the textbook case — the myth's most "blessed" hero, granted more Noble Phantasms by the gods than arguably any other Greek figure, and the games turn him into the designated comic-relief loser (there's a real in-universe joke that a Servant version of him is basically "a successful Shinji Matou"). Meanwhile heroes with genuinely messier, more violent, or more ambiguous real legends — Iskandar, Nero — get built up into charismatic, near-mythic ideals. Diomedes is the guy this pattern hasn't even gotten around to using yet, and he's a perfect test case for it, because his myth is unusually clean by Greek standards.
This concept leans directly into that gap: why does a hero like this have no visible tragedy attached to him? I don't think "no flaw" and "no wound" are the same thing, and I wanted to build a Servant where you can see that distinction play out.
I actually went back and forth on how to structure the "wounded" half of this character, so I'm posting both versions I worked through below — genuinely curious which one people think works better, or if there's a way to combine them.
Class: Lancer (secondary affinity: Rider, via the Doloneia horse-theft)
Personality: Cautious yet brave, honorable yet pragmatic — basically the Iliad's own description of him, played completely straight. He's the guy who tells Agamemnon to his face that if the king wants to run home, fine, he'll stay and finish the war alone. Not for glory. Because someone has to, and he said he would.
He's not a hype-man like Achilles, and he doesn't need the war to mean something deeply personal in order to fight it well. That's what makes him a credible foil to Achilles rather than just a jealous rival — he can call out Achilles' glory-hunger and his sulking without it reading as sour grapes, because Diomedes was never chasing the same thing in the first place. Where Achilles' courage is tangled up with ego and the need for recognition, Diomedes' courage is almost procedural — he does the hard thing because it's the correct thing to do, not because anyone's watching.
Quiet, dry sense of humor. Deeply loyal to Odysseus specifically — shared black-ops trauma will do that to two people. He also carries one oddly petty grudge that undercuts his otherwise total composure: he is fully aware he's remembered far less than Achilles or Odysseus despite arguably matching both of their résumés (two wounded gods is not a small thing to have on a CV), and it bothers him more than he'll ever admit out loud. It's the one crack in the man — everything else about him is even-keeled; this is the one thing that'll get a rise out of him.
Master relationship hook: Doesn't need a Master who inspires him. Needs one who'll actually listen when he says a plan is bad — because he will absolutely tell you your plan is bad, calmly, and then help you fix it instead of just doing it his own way and letting you find out later.
Θεᾶς Ὄμμα — "Eye Granted by the Goddess" (True Sight) Rank: B+ | Type: Anti-Divine, Support/Offensive
Athena's gift: the ability to see clearly which beings before him are gods and which are mortal, and — when active — the authority to strike a divine being without the usual restrictions on a mortal harming a god. This is what let him wound Aphrodite and drive Ares off the field screaming loud enough for thousands to hear. Functions partly as a detection/anti-illusion skill, partly as a combat buff that strips the "protection" divinity normally grants a target once Diomedes' spear is what's coming for them.
Ἥφαιστος τεῦξε — "Wrought by Hephaestus" (Passive) Rank: B | Type: Defensive
The bronze breastplate forged for him personally by Hephaestus. High, consistent defensive value against physical attacks and low-to-mid rank magecraft. Nothing flashy — he's just very hard to actually put down through conventional means, which fits a hero whose whole legend is "walked away intact."
Δολώνεια — "Doloneia" Rank: C+ (situational A) | Type: Anti-Personnel / Infiltration
References the night raid with Odysseus: interrogating and killing the Trojan spy Dolon, then slipping into Rhesus's camp to kill sleeping Thracian soldiers and steal the king's prized horses. Functions as a stealth/ambush skill — massively boosted lethality and evasion in night-based or infiltration scenarios, at the cost of feeling nothing like his usual honorable combat style. This is the least "heroic-looking" thing he ever did, and he knows it.
The whole point of this OC is that the "no tragedy" hero actually is carrying something — it's just not the loud, mythic kind of wound Fate usually reaches for. I worked out two different structural approaches for where that wound lives, and I couldn't fully decide between them, so here's both.
In this version, there's only ever been one Diomedes, one history, one war — but two roles he's played across his existence: the Servant remembered by legend, and a Counter Guardian identity that the Throne/Alaya quietly folded him into afterward.
The idea here is that Athena's favor was real, but it was never only what it looked like. Somewhere underneath the goddess's blessing, Alaya was already using the bloodline of Tydeus as a recurring anti-divine asset — the Trojan War being a conflict where the gods themselves had become dangerous enough to humanity's survival that intervention was warranted, and a mortal capable of wounding gods was exactly the kind of tool the Counter Force doesn't pass up. Diomedes lived his whole mortal life never fully realizing this, and only as a Counter Guardian, after death, does the fuller shape of what he was used for become clear to him.
What this gives you: one character who contains both halves at once. The composed, dutiful Iliad hero is the same person who eventually has to reckon with having been an asset, not just a beloved champion — he doesn't get to split the discomfort off onto a separate self. It keeps the tragedy internal and personal, but it also means writing him requires holding both tones in the same character depending on which "layer" you're showing.
In this version, the deconstruction gets its own separate identity entirely — a proper Alter, born from a different timeline/possibility rather than a second role within the same one.
The premise: in this other timeline, it was never Athena at all. What looked like divine favor to a Bronze Age mind was actually Alaya's intervention from the start, full stop — dressed in the shape of a goddess's blessing because that's the only frame the era could understand it through. In that timeline, Diomedes eventually understands what he actually was. Not chosen. Not beloved. Deployed. Every moment that felt like being favored by a goddess was a system doing what systems do, and when the war ended, there was no reward, no glory — just a mechanism quietly disengaging because the threat had been handled.
This Alter carries everything the base Servant is spared:
He still does what needs doing, in this version too — that's the whole point, and it's true of both scenarios. He's not a Berserker, and he doesn't break. He understands his purpose, and does it anyway, fully aware of what it costs him, just without the base Servant's composure available to soften any of it.
The tradeoff between the two, as I see it: Scenario A keeps everything inside one continuous person, which I think is more thematically elegant (the legend and the truth are literally the same guy, at different points), but it's harder to write cleanly since the tonal shift has to happen within a single character rather than being externalized. Scenario B is easier to actually use in a roster/story sense — two distinct summonable identities, cleaner mechanical and narrative separation — but it does mean the "wound" technically happened to a different version of him, which is a slightly more distanced tragedy than one guy carrying the whole thing himself.
Fate's best Servants live in the gap between the legend and the person underneath it — that's basically the entire Emiya/Archer thesis, and it's why that character works as well as it does. Diomedes is one of the clearest untouched cases in all of Greek myth where that same gap is worth exploring, because he's remembered as competent and clean specifically because nobody ever stopped to ask what that competence and cleanliness actually cost him.
Would genuinely love input on this one — which deconstruction structure (A or B) do you think plays better, does the Alaya-instead-of-Athena twist feel earned or like it's doing too much, and is Lancer the right call over Rider given the horse-theft angle?
My Space Eresh cosplay that I wore at AX yesterday! I made it from scratch and styled the wig as soon as she was released in Japan 2 years ago, so I had to wear her for the N.A. release! Unfortunately I got overtired doing the stamp rally 15+ times trying to get the mythical Salter card that didn’t actually exist and missed the panel oops! Hope you all had good luck with your summons!
looks like we’re only getting 10 sq and 10 gold apples for the 12 hour maintenance 😢
We had to wait a loooooooooooong maintenance for it, but the English server's 9th Anniversary finally arrived! There was a lot of new stuff to do and quests to complete, and a lot of new decisions to make, especially in regards to our new appends and influx of Servant Coints. So I'm eager to hear how everyone here spent this first day.
I'm especially interested to hear about your choices in regards to Servant Coins, since I experienced quite a bit of anxiety when I realised I have to choose between grailing or unlocking appends of certain Servants. But of course, feel free to talk about anything you did today (besides what is already covered in the roll threads).
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I want to draw Fuuma Kotarou next