Criticism of 2024 PHB
I know this is gonna get big downvoted just by the title, but I need to speak my truth. The 2024 PHB feels more like disjointed patch notes than it does a complete edition of D&D. Let me explain.
It is sorely lacking in basic rudimentary lore that is necessary to comprehend the roleplay aspect of a tabletop combat roleplaying game. If you haven't played in prior editions or read prior materials, you aren't given info on how to create a character with any depth (ideal/bond/flaw) and you barely understand anything about the classes besides how they perform in combat. A new player who wants to make a Cleric & has only read the 2024 PHB does not know the name of a single deity. The writers could have just hit copy-paste on all of this stuff from the 2014 PHB and it would have been fine.
Because this is not a complete rulebook, it should have been organized as a massive errata organized by backwards compatability with the prior edition. Different sections presented as "optional" rule changes that you can implement into your 5e group based on preference. Sections are split based on their ability to be amended to the 2014 rules independent of other sections. Like the idea of Weapon Mastery but want to keep classes unchanged, go for it! Only want the updates feats? Sure. Mainly just interested in the class changes because Clerics SHOULD be good at religion? Go ahead.
As a stand alone, it's organized fine. But for mix/mashing with 2014, the layout feels very inefficient.