Bugs Bugs & More Bugs report 🐛

I can’t be bothered with the Bug Report system that I can’t even log into anymore, so I’ll just leave this note here for others. I’m on PS5.

Here are some things I experienced in my first few hours of gameplay.

*The Weeping Mother, ship completely disappears after teleporting. The graphic of the ship completely gone, although I can still shot into empty space and hit the ship, and also see other players shooting at nothing while the health bar goes to 0. Then I go pick up the loot from a ship that never sank. At least I’m getting the loot, yay.

*Player weak points in their ships display at all times even when not in PvP encounters. Seeing all these ships with red borders and plates all over their hulls is pretty annoying.

*Camera locked after cut scenes in the quest chain to unlock WT3. After the cutscene dialogues, camera was locked into one position and only fix was close game and relaunch.

*Not so much a bug, but game design, unable to complete certain quest objectives during missions because not getting credit for ships sinking. This is quite annoying to “compete” with other players during a single player mission on who can tap damage in targets faster. Credit should be given if in the quest area. It was pretty boring just waiting around for respawns with other players hoping I was the closest…

*unable to accept invites or join other groups in game when invited - receiving errors.

*Missing ALL cosmetic Loadouts

*Missing ALL arsenal Loadouts

‼️Many fleet ships missing Armor and Aux weapons only. Half my fleet assigned to factories had their armor and weapons removed… I’m assuming these are complete gone and deleted because they’re not in my warehouse. I don’t know why this had an impact on some ships and not others, but it was only ships assigned to factories. You might want to look at this if you had high value items equipped.

*Some weapons and armor not showing up in search functions unless I put them in my ship cargo.

I’m sure I’m forgetting some of the issues I had, and there’s a lot of things I haven’t even touched yet, like mod transfers…

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u/Satsloader — 19 hours ago

[Screenshot] Dweller Highlights - Matrix Agents

Any Matrix fans out there? Here’s one of my quest teams.

The * indicates these Agents have been leveled 1-50 with 17 endurance. I tried to get the closest haircuts to match their actual Matrix characters. All equipped with Sleek Suits, Vengeance, and +6 dmg pets.

u/Satsloader — 13 days ago

[Screenshot] Dweller Highlights 8/5/2026

Jason Vorhees needs no introduction. He returns from the wasteland with 5 legendary junks for crafting. He enjoys long walks on the beach with his blade held high and his victims fleeing in terror. Don’t trip, he closes the distance faster than humanly possible.

Willie Legend - child of Lucy and Kellogg with 61 SPECIAL stats is a DNA phenom. He started training immediately to max out all his skills. He donned a Heavy Wasteland Outfit (E17) to begin the wasteland crucible for Max Health. Once completed, he took on the wasteland mobster persona. Now equipped with a Sleek Suit, Vengeance, and man’s best friend, he scours the wasteland for profiteering opportunities.

u/Satsloader — 15 days ago

[Discussion] Legendary Children - ABB

*Platform: iOS no mods/editors

ABB - ALWAYS BE BREEDING!

Here’s just 1 round from my Legendary Children breeding program. I have +75% chance for Twins and +3 Child Special Stat pets. These make a huge difference on if you hit the jackpot. The +Stat pets are the biggest contributor to getting child stats like this.

The real tip is always have babies on the way (ABB!) using max 10 base SPECIAL stat parents - it’s a game of percentages. The more children you have the higher rate you’ll have Legendaries.

The Grace twins have better stats than the Diana twins so you can see it’s still random even when the +Stat pet bonuses hit.

Tip, if the Child has normal stats, I name them “Mule” or “Trash”.

Mules I might use as temporary fillers for wasteland trips or other chores, and Trash I’ll immediately evict from the vault as soon as they mature. Yeah, we have high standards here - Spartan style. Mules will always eventually get evicted to make room.

Once these Legendary children mature I immediately send them to level Endurance to 10, then they get a +7E Heavy Wastland outfit and sent to the wasteland until level 50 to max out their Health Point pool. Finally, when they return, they finish out their SPECIAL training until all stats are 10. The finished product is a Max Stat, Max HP Legendary dweller ready to conquer the post apocalyptic world.

Let me know if you have questions!

Good luck out there my fellow Overseers.

u/Satsloader — 28 days ago

[Discussion] Meet Death - My Dweller greeting all at the vault door

Death was leveled from 1-50 with +7 Endurance. Then equipped with Death’s Jacket, Vengeance, and Shadow Cat +97% Health. This dude is a total tank, so I put him in the Vault Door with some fancy Barbershop Makeup to be the first thing any Raiders see when they walk in the front door 😅 3v1 Deathclaws and he barely takes a scratch.

*I’m on iOS - no mods or editors.

u/Satsloader — 1 month ago

[Question] Deleting experimental vault on iOS?

Edit: There is a way.

First, I made sure all my regular vaults had Cloud backups, logging in to each one and making sure it has a current save.

Second, I went to experimental vault and unchecked “cloud”.

Third, I deleted the App, then reinstalled it. When logging in, all the vault spaces were blank until I tapped them, then my cloud saved vaults loaded.

Finally, I went to Experimental Vault, and the important thing is to make sure “Cloud” is still unchecked. This will prompt it to start a fresh vault. If you check Cloud on the first load, it will bring up the old experimental vault.

~~~~~~~~~~~

Is there really no way to delete an experimental vault on iOS? I already have it cloud saved, and I hate that I can’t start over to fix the first floor.

reddit.com
u/Satsloader — 1 month ago

[Question] Dwellers renamed to Pet Names bug?

I just noticed some of my dwellers have been renamed to pet types or pent names like “Maine Coon” and “Bandit” . Is there something I’m doing that’s causing this weird bug?

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u/Satsloader — 1 month ago