Some art I did Today of my favorite mythological God: LIBERTAS!
▲ 320 r/osp

Some art I did Today of my favorite mythological God: LIBERTAS!

u/SeasOfBlood — 2 days ago

Best 'conversational' moments?

Hi everyone! This may seem a strange question, and I apologise in advance if I am unable to properly articulate it, but...

Shakespeare is known for his grand, beautiful soliloquies, but something I have found is that he was really good at writing naturalistic, conversational dialogue which made the characters feel human underneath the moments of high drama and introspection.

What is your favorite instance of this in his plays? For myself, there's genuinely so many moments I could mention, but perhaps my favorite is the meeting between Antony and Octavian in Antony and Cleopatra - there's a paper thin veneer of civility, but even at the beginning they can't decide on who will sit down first because neither want to look weak.

Also, Coriolanus is FULL of this stuff. Very quickfire dialogue, because Coriolanus himself is so short-tempered, unsentimental and crude. The whole ending confrontation is a masterclass in this sort of thing (Especially when Coriolanus is offended at being called 'Martius'!)

reddit.com
u/SeasOfBlood — 20 days ago
▲ 13 r/TESVI

I apologize in advance if I can't articulate what I mean particularly well, but I will try my best!

But does anyone else hope that when we complete the main quest of the next game, the general vibe feels more like a conclusion to the whole game? Rather than us just completing another quest? Obviously, the players will still be doing stuff and exploring the world, but if there's this huge danger hovering over all the characters, shouldn't that evil being defeated feel more like a big deal?

Just as an example, in Skyrim, I always felt like we should have gotten far more reactions and fallout to Alduin's defeat. How does it effect the Civil War? How does it effect Skyrim's delicate religious balance? How do ordinary people react to what is, essentially, the end of one age and the beginning of another?

Is this something you'd like the next game to try? I guess I just want out victory to feel more momentous, and have a more concrete impact of the world around us. And just the sense that even if our adventures continue, a huge chapter in the world has closed, and no one knows what will come next.

reddit.com
u/SeasOfBlood — 2 months ago