▲ 363 r/musicprogramming+1 crossposts

I made a physics based music toy that anyone can play

Hey everyone! I've been working on a fun new music toy that lets you create music with physics. The game is simple. Just draw vines and bounce little "dewdrops" off them. Each vine has a unique sound. You can even add FX or create your own vines that you can share with others. And that's just the Sandbox mode! There is also a puzzle mode, where each level introduces something new to teach you the mechanics of the game while you solve and create beautiful music.

If you're interested, check it out on Steam!
https://store.steampowered.com/app/4163480/Dewdrop/

u/Sentinelcmd — 8 days ago

Did I make the world's first physics based DAW?

I've been working on this project for about 9 months now. It started very simple, just bouncing droplets and generative music, but it quickly turned into some sort of physics based DAW that I don't think has ever been done before.

This is a demonstration of the sandbox mode, where you can create music freely using a plethora of tools and sounds. You can add a total of 12 instruments, each with 4 different effects (reverb, delay, chorus, phaser) that you can dial in to your liking for each one.

No music theory is required to play, just bounce and experiment. There are some deeper tools if you want to get more complex though. Such as changing the key, BPM, scale, pattern, as well as the notes of individual vines to get the exact melody or rhythm you want. You can upload your own samples to create custom vines and also download the track you created.

I'm releasing it on Steam next month:

https://store.steampowered.com/app/4163480/Dewdrop/

Would love to hear what you think of the game and any features you think would be cool to include!

u/Sentinelcmd — 1 month ago
▲ 27 r/musicprogramming+2 crossposts

My music puzzle game finally has a release date

I've been working on this game for the past 8 months now, and I'm super excited to finally have a release date set in stone.

The goal of Dewdrop is to guide droplets to their matching colored vortex by bouncing them off vines. Each vine you draw has a unique tone, so by the time you're done solving, you'll have created a little beat!

Try out the demo here:
https://store.steampowered.com/app/4163480/Dewdrop/?curator_clanid=46117815

u/Sentinelcmd — 2 months ago

I am absolutely in love. The previous owner was kind enough to add a led headlight/taillight kit and a really comfy aftermarket seat. I’ll be upgrading the air filter and brake/clutch levers soon.

u/Sentinelcmd — 4 months ago