Mars People UFO appears in Metal Slug 1
Some of them appear randomly, you might not see them every time.
Some of them appear randomly, you might not see them every time.
If Metal Slug takes damage while jumping, it can jump much higher and land on the boss. At this point, boss will continuously cast fireballs. We can simply use the invincibility frames to dodge them.
I’m looking for “READY,” “GO,” “KO,” “WINNER,” “PERFECT,” and “VS,” but I can only find the character sprites.
Grizzly’s C-Shot is useful for dealing with the three bosses in the Whale stage.
Whale’s Goo Shaver is convenient for unlocking the door in the Kraken stage.
Kraken’s Tri-Thunder works well with the terrain in the Firefly stage.
Firefly’s F-Laser can get the armor in the Necrobat stage.
Necrobat’s Dark Hold can freeze the bombs in the Pegasus stage.
Pegasus’s Wing Spiral helps with getting the armor in the Dinorex stage.
Dinorex’s Ground Fire can burn the enemies in the Rosered stage.
Rosered’s Spike Ball can destroy the truck in the Grizzly stage.
If Metal Slug takes damage while jumping, it can jump much higher and land on the boss.
I originally had no intention of attempting a no-damage challenge with Zero, because it was simply too difficult for me.
X can attack from a distance, whereas Zero relies on close-range combat, which makes him much more vulnerable to taking hits. In addition, some of Zero’s moves are unable to restrict certain bosses’ movements.
However, Zero is incredibly fun to play, and the time required to complete the game is actually shorter than X.
It took me about seven months to complete this challenge. Looking back, it was through this intense training that my skills improved.
I've had the idea of attempting a no-damage run for a long time. Once I actually gave it a try, I realized it was much harder than I had imagined. Making it through the entire game without making a single mistake was incredibly challenging. The farther I got, the more nervous I became.
Fortunately, X's special weapons are able to restrict most bosses' movements. Zero is a different story.
I also considered using the Stock Charge Shot, but the Plasma Charge Shot is much more effective at protecting me from Sigma's rocks.
This was my second successful attempt, and it took me about two months to finally achieve it.
I've completed the challenge of rescuing all prisoners previously. To defeat the boss right when the last prisoner appears, I calculated the boss's HP from the score. Since I was already doing that, I decided to calculate the HP of the bosses I had not tested yet.
Assuming one pistol shot deals 1 damage, the HP values of the bosses are shown in the image. Here are some notes on the bosses with special mechanics.
Metal Slug 1
Metal Slug 2 / X
Dai-Manji normally has two attack patterns:
Summons 5 gray UFOs, each with 10 HP.
Summons 1 gray UFO with 25 HP.
In its enraged phase, it gains a third pattern:
Summons 2 brown UFOs, each with 32 HP.
Rugname summons 3 brown UFOs, each with 32 HP.
Metal Slug 3
Metal Slug 1, 2, X, 3 all prisoners rescued:
https://www.youtube.com/watch?v=0lVuNXs812A&list=PLQxI_oPWvww96PB38aFPb4o8S2uSi5nWY&pp=sAgC
Metal Slug 1, 2, X, 3 no prisoners rescued:
https://www.youtube.com/watch?v=IxSN61bh1Ls&list=PLQxI_oPWvww8AMDevOweYPFaeUuQqJ_28&pp=sAgC
I’m currently doing a speedrun challenge.
If I use the ladder to get up, it takes about 1 extra second. I want to save that time, so I’m trying to wall dash jump instead, but I still can’t consistently pull it off.
Does anyone have tips for it?
Man, my post even got removed.
Seriously, do you guys really think I didn’t see the ladder?
WHAT AM I FIGHTING FOR?
It’s possible to get up from either the left or right side, but I can’t do it consistently. Which side is easier? Are there any tips?
This is the only thing I can still get better at. Help~
Raijingeki also has a hitbox behind.
I used to think C-Sword had a longer range than Kuuenzan, but testing showed they actually have the same range.
Full video: https://youtu.be/c3jNMq9APRs
Yesterday, I saw someone complaining about the mission 4 boss in 3, so I tried it on Level 8. It’s tough, but we can use a glitch.
Metal Slug 3
Level 4
Mission 1: 22 prisoners
Mission 2: 23 prisoners
Mission 3: 13 prisoners
Mission 4: 24 prisoners
Mission 5: 16 prisoners
22+23+13+24+16=98
Metal Slug X
Level 4
Mission 1: 13 prisoners
Mission 2: 14 prisoners
Mission 3: 18 prisoners
Mission 4: 21 prisoners
Mission 5: 18 prisoners
Mission 6: 16 prisoners
13+14+18+21+18+16=100
Metal Slug 2
Level 4
Mission 1: 12 prisoners
Mission 2: 14 prisoners
Mission 3: 16 prisoners
Mission 4: 18 prisoners
Mission 5: 19 prisoners
Mission 6: 20 prisoners
12+14+16+18+19+20=99
Yesterday, I saw someone complaining about the final boss in X, so I tried it on Level 8. It’s tough, but not impossible.