u/ShiranaiMai

▲ 101 r/metalslug

【Metal Slug X】Jump onto Dragon Nosuke

If Metal Slug takes damage while jumping, it can jump much higher and land on the boss. At this point, boss will continuously cast fireballs. We can simply use the invincibility frames to dodge them.

https://youtu.be/Wn81NoXf168

u/ShiranaiMai — 2 months ago
▲ 26 r/kof

Where can I find the KOF ’98 sprites?

I’m looking for “READY,” “GO,” “KO,” “WINNER,” “PERFECT,” and “VS,” but I can only find the character sprites.

u/ShiranaiMai — 2 months ago
▲ 89 r/Megaman

X’s weapons are also effective against stages in X5

Grizzly’s C-Shot is useful for dealing with the three bosses in the Whale stage.

Whale’s Goo Shaver is convenient for unlocking the door in the Kraken stage.

Kraken’s Tri-Thunder works well with the terrain in the Firefly stage.

Firefly’s F-Laser can get the armor in the Necrobat stage.

Necrobat’s Dark Hold can freeze the bombs in the Pegasus stage.

Pegasus’s Wing Spiral helps with getting the armor in the Dinorex stage.

Dinorex’s Ground Fire can burn the enemies in the Rosered stage.

Rosered’s Spike Ball can destroy the truck in the Grizzly stage.

https://youtu.be/7N5-xhf290I

u/ShiranaiMai — 2 months ago

X4 Zero 100% no damage, but his heart took damage

I originally had no intention of attempting a no-damage challenge with Zero, because it was simply too difficult for me.

X can attack from a distance, whereas Zero relies on close-range combat, which makes him much more vulnerable to taking hits. In addition, some of Zero’s moves are unable to restrict certain bosses’ movements.

However, Zero is incredibly fun to play, and the time required to complete the game is actually shorter than X.

It took me about seven months to complete this challenge. Looking back, it was through this intense training that my skills improved.

youtu.be
u/ShiranaiMai — 3 months ago

X4 X 100% no damage

I've had the idea of attempting a no-damage run for a long time. Once I actually gave it a try, I realized it was much harder than I had imagined. Making it through the entire game without making a single mistake was incredibly challenging. The farther I got, the more nervous I became.

Fortunately, X's special weapons are able to restrict most bosses' movements. Zero is a different story.

I also considered using the Stock Charge Shot, but the Plasma Charge Shot is much more effective at protecting me from Sigma's rocks.

This was my second successful attempt, and it took me about two months to finally achieve it.

youtu.be
u/ShiranaiMai — 3 months ago

Metal Slug 1, 2, X, 3 Boss HP List (Level 4)

I've completed the challenge of rescuing all prisoners previously. To defeat the boss right when the last prisoner appears, I calculated the boss's HP from the score. Since I was already doing that, I decided to calculate the HP of the bosses I had not tested yet.

Assuming one pistol shot deals 1 damage, the HP values of the bosses are shown in the image. Here are some notes on the bosses with special mechanics.

Metal Slug 1

  • Before Mini-Bata destroys the roof, it cannot be damaged.
  • Allen has 70 HP. It takes 70 H to defeat him. A grenade deals 10 damage normally, but against Allen, it only deals 5 damage, so it takes 14 grenades.
  • If you have the Metal Slug, Tani Oh has 200 HP. If you don't have the Metal Slug, it only has 150 HP. Dealing 200 or 150 damage to the main body is enough to defeat it. The left and right turrets block damage to the main body. Attacking them does not increase the score. Each turret has around 65~70 HP (55~60 HP without the Metal Slug).
  • Shoe at the lower left has 150 HP, Karn at the upper right has 120 HP.
  • Iron Nokana only has 250 HP, but it has an invincibility period during which it cannot be destroyed. This is why speedrunners deal 250 damage first, wait until the invincibility period ends, and finish it with the final shot. The flamethrower underneath has 70 HP and is counted separately.
  • If you have the Metal Slug, Hi-Do has 700 HP. If you do not have the Metal Slug, it only has 500 HP. Therefore, you can get out of the Metal Slug to trigger Hi-Do's appearance, then get back inside and only need to deal 500 damage (Tani Oh can do this as well). Also, while Hi-Do flies upward to drop a row of bombs, it cannot be destroyed. This allows high-score players to gain points.

Metal Slug 2 / X

  • Each of the three missile batteries on Mosque Artillery has 30 HP, for a total of 90 HP.
  • Iron Nokana MK II has 520 HP and no invincibility period, so it can be destroyed immediately. Its flamethrower underneath has 50 HP and is counted separately.
  • On Big Shiee, the turrets have 300 HP in total, and the cannon has 300 HP.
  • I tested Hozmi multiple times and found that its HP is not consistent. In MS2, it ranges from 500 to 530 HP. In MSX, it ranges from 520 to 620 HP.
  • Allen has 50 HP. A grenade only deals 5 damage to him, so it takes 10 grenades.
  • Dai-Manji and Rugname both have 650 HP. For additional reference, here are the HP values of the small UFOs.

Dai-Manji normally has two attack patterns:

Summons 5 gray UFOs, each with 10 HP.

Summons 1 gray UFO with 25 HP.

In its enraged phase, it gains a third pattern:

Summons 2 brown UFOs, each with 32 HP.

Rugname summons 3 brown UFOs, each with 32 HP.

Metal Slug 3

  • The six Monoeyes each have 50 HP, for a total of 300 HP. F deals unusually low damage to Monoeyes.
  • Sol Dae Rokker has 500 HP. When its HP drops to 300, it enters its enraged phase.
  • Just like in MS1, while Hi-Do flies upward to drop a row of bombs, it cannot be destroyed. This allows high-score players to gain points.
  • F deals unusually low damage to the Clone Incubator.
  • Rootmars has 1600 HP. On Level 8, it has 2400 HP.

Metal Slug 1, 2, X, 3 all prisoners rescued:

https://www.youtube.com/watch?v=0lVuNXs812A&list=PLQxI_oPWvww96PB38aFPb4o8S2uSi5nWY&pp=sAgC

Metal Slug 1, 2, X, 3 no prisoners rescued:

https://www.youtube.com/watch?v=IxSN61bh1Ls&list=PLQxI_oPWvww8AMDevOweYPFaeUuQqJ_28&pp=sAgC

u/ShiranaiMai — 3 months ago
▲ 24 r/Megaman

How do I improve my speedrun skill?

I’m currently doing a speedrun challenge.

If I use the ladder to get up, it takes about 1 extra second. I want to save that time, so I’m trying to wall dash jump instead, but I still can’t consistently pull it off.

Does anyone have tips for it?

Man, my post even got removed.

Seriously, do you guys really think I didn’t see the ladder?

WHAT AM I FIGHTING FOR?

https://youtu.be/GOm68HJhTXQ

u/ShiranaiMai — 4 months ago

How do I get up there?

It’s possible to get up from either the left or right side, but I can’t do it consistently. Which side is easier? Are there any tips?

This is the only thing I can still get better at. Help~

u/ShiranaiMai — 4 months ago

Metal Slug 3 Sol Dae Rokker practice using a glitch (Level 8)

Yesterday, I saw someone complaining about the mission 4 boss in 3, so I tried it on Level 8. It’s tough, but we can use a glitch.

https://youtu.be/pe4UW36EM0c

u/ShiranaiMai — 4 months ago

【Metal Slug 3】Max 98 prisoners rescued!

Metal Slug 3

Level 4

Mission 1: 22 prisoners

Mission 2: 23 prisoners

Mission 3: 13 prisoners

Mission 4: 24 prisoners

Mission 5: 16 prisoners

22+23+13+24+16=98

youtu.be
u/ShiranaiMai — 5 months ago

Metal Slug X

Level 4

Mission 1: 13 prisoners

Mission 2: 14 prisoners

Mission 3: 18 prisoners

Mission 4: 21 prisoners

Mission 5: 18 prisoners

Mission 6: 16 prisoners

13+14+18+21+18+16=100

u/ShiranaiMai — 5 months ago

Metal Slug 2

Level 4

Mission 1: 12 prisoners

Mission 2: 14 prisoners

Mission 3: 16 prisoners

Mission 4: 18 prisoners

Mission 5: 19 prisoners

Mission 6: 20 prisoners

12+14+16+18+19+20=99

u/ShiranaiMai — 5 months ago