

Game like RuneScape's Dungeoneering Skill
Hey guys,
When I was younger I really enjoyed the Dungeoneering skill in RuneScape, and lately I've had an itch to have more of that.
If you don't know, Dungeoneering was a skill about going deeper and deeper into a frozen viking themed dungeon dungeons. You survive the dungeon by completing puzzles, fighting enemies, and taking on a boss.
https://runescape.wiki/w/Dungeoneering
Throughout the dungeon, you can find or make gear, and you can sort of "save" an item or two to always be present with you.
Each time you ran a dungeon, it was semi-random. There would be a series of different rooms/puzzles, and they would be placed in a random order.
Once you beat the dungeon, you get some exp. for your character and could keep going deeper, or go back to a hub area. If you were to start a new dungeon, you could start from deeper levels you had unlocked.
So, what I'm looking for is a game where the main focus is completing levels of a randomly generated dungeons with the end goal of going to the deepest levels. However, I would also like it to have some skill or item progression tied to my character, even if I die or can't beat that level.
Are there any games with a similar feeling? I feel like a lot of rogue-likes or dungeon-crawlers would fit, but I haven't played a lot of them outside of like Binding of Isaac. I also wouldn't want to start from scratch each run.
TY in advance. :)
More map markers/icons wanted
I'm 60 hours in and really love the game. The building, the magic system, exploring, dungeons, quests, making new gear etc... Everything about the core gameplay loop feels really good.
I wish I could say more about why I like the game, but I'm tired after playing it for a few hours tonight.
Though as I play, there are a few little things I would like to see.
More map symbols/icons.
I use map symbols to keep track of dungeons I've already done or places I've already explored. I think an 'X' or a '✓' would greatly help in this, and I find myself wishing there were more map symbols. A skull and crossbone would be a cool symbol.
The ability to write would be nice as well.
I think Zomboid does the map marking really well with different colors and symbols, and I find myself wishing this game had a similar system.
Speaking of the map, there are a few times I wish the map was more like OSRS with map symbols already there.
On one hand, I think no map symbols at the start encourages exploration, which is good.
However, I think some quests are a bit too hard to find unless you are looking at a guide.
The laze in me would also like to know where nice resources are too, haha.
I think a good compromise would be to have some symbols on the map already, like quests, agility courses, maybe shortcuts, and then let players place their own symbols for other items.
If the symbols the players could place were a blend of OSRS and RS3 icons, I think that could look really nice and make the game feel more "Runescapey".
What do you guys think?