u/Skaal_Kesh

Image 1 — Psyker rules and potential Sisters of Silence changes in response
Image 2 — Psyker rules and potential Sisters of Silence changes in response

Psyker rules and potential Sisters of Silence changes in response

With the leaks of how psykers will work with the orks being that psychic tests have you roll a d6 and on 1 are battleshocked and being unable to use psychic powers if battleshocked, I think this is great news for the Sisters of Silence. Until now they had no ability to interact with psychic nonsense aside from their FNP against psychic and anti-psyker weaponry. Battleshocks, a thing we already have in lore and in their detachment, now disables psychic powers.

Due to this, I am 100% convinced that the Custodes Codex will give Sisters of Silence battleshock abilities bog standard instead of detachment reliant battleshock abilities, which means they can be much more generally useful compared to before as they could have support utility instead of just being bodies to do actions and hold objectives.

u/Skaal_Kesh — 10 hours ago

Venatari Potential Helmets?

I don't want to have any Custodes showing their faces and would rather have everything have helmets, and as such I'd prefer a helmet that will fit the new plastic Venatari and look good. I've found thar Allarus helmets don't fit and wouldn't look right even if it did. So what kind of helmets do y'all know that will fit the model and look right on it?

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u/Skaal_Kesh — 2 months ago

Treason of Tzeentch

With the hazardous change to a 1-2 causing mortal wounds but only 1 damage unless it's a vehicle in which case it's still 3 just how much better is Treason of Tzeentch? I'd imagine putting it on something like a Repulsor Executioner could really dissuade someone given the average 6 MW it would take and it could easily be worse with slightly bad luck given the increased range of damage.

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u/Skaal_Kesh — 3 months ago