
Everyone's talking about game preservation, but I think the discoverability implications of Sony going digital-only are being overlooked.
Physical shelves weren't just a place to buy games, they were another place to discover them.
I know digital sales already dominate, but 2028 feels like another milestone that further concentrates game discovery within digital ecosystems. Success increasingly depends on earning visibility through storefronts, recommendation systems, creators, and community engagement.
With effectively unlimited digital shelf space, every game competes for the same finite resource: players' attention.
Curious what other developers, publishers, retailers, and players think. What's the biggest long-term consequence that isn't getting enough attention?