
What makes a support character worth picking over another damage dealer?
I was reading a recent developer interview for Dead Account: Two Blue Flames, and one example caught my attention: pairing a character who pulls enemies together with another who has a wide-area attack.
I haven’t played it, but that sounds like a good reason to give a party slot to someone whose own damage might be lower. Grouping enemies could make another character’s attacks much more useful, especially if positioning matters.
What I’d want to see is whether picking that support changes my next few decisions. Do I start taking upgrades for a bigger attack radius? Can I use a slower attack more reliably because enemies are grouped up?
That’s usually what gets me interested in a build: choosing something that makes other options worth considering.
In party-based roguelites, what has actually convinced you to take a support over another damage dealer? Any examples where one support completely changed how you built or played the team?