How do I get mods to load from the official site? (Steam deck)
I bought the game legally on steam and signed into my bethseda account. Idk what to do to load them in. I got a character mod and a mod that changes 1 enemies sprite
I bought the game legally on steam and signed into my bethseda account. Idk what to do to load them in. I got a character mod and a mod that changes 1 enemies sprite
I'm trying to use lmms to make sayori covers using the official ddto .wav file for sounds and an .ogg converter to make player-voices.ogg into modifiable piano keys. And using those to copy the same piano notes but in sayoris vocals. Everytime it sounds off tho
I cant seem to get any and its needed for the mid game (which i assume im in)
Any tips or machines that I should try to use? I'm not really good at mid game hbm
Looking for just the 1 song as a mod to addon
I feel like it's locked behind a way to rng reliant method which isnt really fun, because finding a sulfur biome that intercepts a mineshaft could potentially be impossible to find depending in the world.
So why can't there be a different way to obtain it? Like maybe if a sulfur cube (magma or tnt) kills a creeper or something along those lines. Or a skeleton shoots a sulfur cube.
Anything to make it not completely world reliant. Like yeah pigstep is only from bastions but they can spawn almost anywhere in the nether and dont require another biome for it to spawn its more reliant.
Yes ik its just a music disc but locking it behind a really bizzare and world gen rng is bad design.
(Repost because "too vague" 😀)
When I say easier I mean it shouldn't be pure rng. Something like a tnt sulfur cube killing a creeper or something that doesn't rely on finding a chest in a Structure that rarely can so happen to spawn in the biome only to have a chance to get ot from a minecart.
It just feels so unnecessary
From alot of people whether it be on youtube or reddit seem to agree enchanting is flawed, obviously. The main issue i see people come to agree is that its too rng based. Now i personally dont have an issue with it, but since the majority does I'm down to help improve it.
First: the player will be able to access all non treasure enchants by simply making out the enchant table.
Upon placing an enchantable item in the table you will be able to add ANY enchant that can be found in the enchanting table to that item as long as you have the levels, lapis, and bookshelves.
This new system will make enchantments more linear, less rng based, and more progression based.
Due to this new linear system the max enchanting setup will have the max amount of bookshelves increased to balance out high tier enchants like level 5 enchants. In addition to this lapis and minimum level will scale based off the power of the enchant.
An example of everything: You place an enchanting table and put say a pickaxe in. You are given the options of all enchants the pickaxe can get (non treasure) You one at a time choose enchants you like as long as you have the required levels, lapis, and bookshelves.
This makes enchanting more user freindly and less gambling. Being able to choose your enchants and modifiers is amazing and most games (terraria for example) have a similar rng problem with the goblin tinkerer which is also very mixed like enchanting.
This is kind of a weird thing for me because I usually would keep this to myself or very VERY close people to me, but this community is awesome so f it, here we go.
Ive played DDLC maybe about 3 times in total and I never was too phased about any of the stuff that happened. First time I played i went full natsuki and when I got to the sayori part I was shocked but I didnt really think much of it. That is until I got my gf into the game. (For background knowledge we've been together for about almost 5 years now, still going strong)
She went full Yuri route (for plot here). And as she's playing through I start to realize, holy shit! she is nearly 1:1 to sayori personality wise (including the depression) which I never really thought about. And because of that sayori strongly grew on me (if I didnt already like sayori alot already due to her personality in future runs) Also since my gf is also my best/closest friend as well.
(We read half and half also important to the plot) So when the lead up to the sayori thing happens I just can't keep it togehter. Becuase I know what happens in the end and i can only picture her has sayori in her place. My voice is breaking, I'm trying to hold in tears, stuff like that. And she is so confused on why I'm pretty much breaking down emotionally.
Worse part is she made sayori cry in the confession part which also didnt sit well with me (she wanted her yuri ending, valid ig) and when she found out about her depression she felt so bad because she originally saw sayori has dumb and annoying (funny really) and now she started to understand her more because of that.
But after the playthrough mutiple things happened:
-I now hate monika worse then anything in existance for what she did to not only sayori but the other girls (always despised her for it but now that I have this connection to my actual gf its just way worse)
(And yes ik she has her reasons, yada yads this IS NOT what this is about)
-I've been having on and off moods inconsistently for about a month still after she played.
-I randomly get reminded that I could lose her at any time and I wouldn't be able to stop it/save her which really upsets me.
On the bright side:
-I do feel more connected with her on a deeper/phycological level
-Got back into DDLC
-And I feel more comfortable being able to talk about this kinda stuff with not only her but hell an entire community on reddit.
But yeah, sorry if this was more of a vent/rant but I did see a post similar talking about how they discovered signs of depression in themsleves because of ddlc. So I felt comfortable being more open with this community. Thank you for listening, you guys/gals mcs/dokis are awesome!