▲ 42 r/40kLore

What does each faction need to un-grimdark?

Obviously this won't ever happen, but what do you think each faction would need to become "good"? (Or at least on its way to seeing "good" on the horizon). For each faction, what fundamental internal systemic or external factors are preventing it from breaking out of its own grim darkness?

Some examples:

For the Imperium, I'd suggest the religious dogmas and power systems which reward/incentivize inhumanity. Put together, these create a self-reinforcing grim darkness.

For the Necrons, I'd suggest they'd need to first get their souls back, and then second learn humility, in that order.

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u/Sollost — 1 day ago

Art mechanic in grand strategy?

If a grand strategy game included a mechanic where your civilization/faction could produce art, become renowned for its art, where art could inspire science or technology, etc., how would you design it? In particular:

  • How much detail should players have in managing their civilizations' art?
  • Given that many other strategy games focus on conflict, what design aspects of something so peaceful might make it interesting enough to be enjoyable?
  • How should it affect other aspects of the game?
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u/Sollost — 11 days ago

What would you like from an art mechanic?

If a strategy game included a mechanic where your civilization/faction could produce art, become renowned for its art, where art could inspire science or technology, etc., how would you like it to be implemented? In particular:

  • How much detail would you like in managing your civilization's art?
  • How would you like art to affect other aspects of a game?
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u/Sollost — 12 days ago

Keyboard layouts for romanizations?

I've found both the US and US International layout too limiting (in particular, adding macrons and circumflexes to vowels), but would like something one step below using something so complicated as the IPA keyboard. What do y'all like to use when typing romanizations of your conlangs?

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u/Sollost — 18 days ago

Nature-focused open world?

One of my favorite things about Skyrim has always been the plant gathering and potion crafting set among gorgeous mountainscapes and achingly beautiful music. But for all that, Skyrim doesn't focus very much on plants and lacks a deep crafting system. Does anyone know of something like Skyrim that leans harder or all the way into plants and herblore?

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u/Sollost — 1 month ago

Adventures about Blissex and Star Destroyers?

I'm looking for adventures about Walex and Lira Blissex and the creation of the Imperial Star Destroyer. There's one or two that feature Lira, but I haven't found any that quite fit my search. Does anyone know of such an adventure?

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u/Sollost — 2 months ago
▲ 17 r/swrpg+1 crossposts

Force Trials (Puzzles) to Give Jedi Player?

I'm running a campaign set in the Rise of the Empire. I've got a Jedi-in-hiding character who's been cut off from the Force. I'd like to give the player (and rest of the party so things don't get boring) a few puzzles for them to solve to prompt them to reconnect to the Force.

Is there any written material out there for trials from the Force? I'm not talking some formal trial from a person, I mean something from the Force itself. Possibly something like Luke's Cave of Evil where the Force gives him a vision communicating a fundamental lesson.

Otherwise, does anyone have suggestions for similar puzzles/trials?

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u/Sollost — 3 months ago

Pirates of Prexiar Oopsie Doodle

I’m DMing a SWD6 2e game set in the Rise of the Empire. I've made a bit of a problem for myself and my group, I think. Through a combination of misunderstanding the leveling rules, having a hard time saying no, and also just being a permissive “rule of cool” DM, the party is both larger and more highly leveled than the game is meant to handle. Or at least, more highly leveled than I know how to balance.

I modified the Pirates of Prexiar adventure from the core book. The camp was now situated in the ruins of a university city on Telos IV, which I modified to have been destroyed in the Clone Wars. Rather than trying to capture the pirate’s stolen loot, the pirates became an obstacle and a side quest. What the party wanted was buried in a server room underneath the stolen corvette, but the pirates didn’t even know there was a room there. If the party took care of the pirates, it would earn them brownie points with the Ithorian herd that they wanted to win over. I expected them to sneak in like the module was designed for, or else use the OP droideka the Ugnaut technician hacked and stole from last session.

Ha ha, the party has a starfighter.

In the grey pre-dawn, our Mandalorian pilot swooped in and strafed the pirate camp with her Z95 Headhunter. She’s an experienced fighter, but had never done air-to-surface maneuvers before, so every strafing attack was a Very Difficult roll. She lit up the first guard tower into a pillar of fire. Meanwhile, due to the shenanigans that are inevitable when a party of seven shares a single braincell, the mercenary was riding on the starfighter’s wing. As the Mando pilot pulled up, the mercenary and her borrowed jetpack leapt off, intent on taking a sniping position from a rooftop.

She’d never used a jetpack before and rolled a 1 on her wild die, so she misfired the jetpack, crashed through a window, and the momentum from the starfighter carried her across the ruined building’s floor and out the next window on the other side. She just managed to correct her orientation and slow her fall to not die, but she was hurt as she fell into a ditch on the wrong side of the building.

The Mando proceeded to strafe the pirate camp. I gave the pirates several surface-to-air tracking missiles whose target locks were Very Difficult to shake off. She shook off every. Single. Missile. Although the mercenary did eventually get up to the rooftop and snipe several pirates, the Mando and her Z95 murdered most of the 20 pirates from the air.

The remaining 10 got into the corvette and tried to get it powered and airborne without the normal hour-long warmup and pre-flight check process.

The remaining members of the party cut into the fence and snuck under the corvette amidst the chaos. The droid SCOMPed into the corvette from the outside—she doesn’t have a SCOMP link and the corvette isn’t described as having an external SCOMP port, but the idea was cool so I rolled with it—and tried to hack the ship to slow it down.

She passed her Very Difficult computer programming roll and set the sealed corvette’s life support systems to evacuate the interior atmosphere. The next three turns were spent in a hackinɡ fiɡht with the corvette crew, who were distracted by periodically losinɡ air. Eventually they set the corvette’s reactor to self-destruct, and our droid only just managed to stop it. Nonetheless, the reactor did melt itself in the process (my way of preventing the party from stealing this ship, too).

Amidst this, the Wookiee rolled like shit while trying to unearth the server room they wanted access to. Despite being the strongest person in the party, and despite going into a berserker rage, it took her nearly six turns to clear the rubble, and she pulled three separate muscles in the process. The party’s disgraced noble and our Ugnaught technician hooked up a cable, tied it to one of the swoop bikes that were supposed to be used later in this adventure but whose rider had been headshotted, and helped the Wookiee finish unearthing the server room.

By which time all 30 pirates were dead.

I'd kind of like to challenge the party more. However, this was possibly the most fun the party had in our six sessions so far!

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u/Sollost — 3 months ago

How do Witch Rituals Work?

I'm DMing SWD6 campaign and a player would like to be an abandoned creation of a witch ritual like in the Acolyte. Trouble is, I haven't *watched* the Acolyte, and really don't want to. I didn't find much details on how Osha and Mae were created in the show. Can a lore expert relate to me how these rituals work and what they create?

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u/Sollost — 3 months ago

Video of blackout and RoCoF event?

In university my professor showed us a video of frequency and phase of buses across a state during a blackout. A nuclear reactor tripped offline, and the video showed a wave of frequency excursions ripple out from the reactor up and down the state. I'd love to use this video to visualize the interconnected nature of the grid to my non-engineering coworkers, but alas, it's been long enough that I can't remember the name of state or which blackout it was.

Does anyone know of the video I'm talking about? Is it available somewhere?

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u/Sollost — 3 months ago

Returning Force-Sensitive NPC?

I'd like to have a returning NPC who slowly falls to the dark side and becomes an increasingly antagonistic force against my players. I'd like help with two questions:

  1. Where should the NPC start? As an inquisitor? As an ISB agent? As just a neutral wanderer, who starts competing for secrets of the Force?
  2. Does anyone know of some character art with multiple images tracking the character's descent into darkness? (Alas, I'm talentless, so I can't do it myself, I'm poor, so I can't commission, and I'm principled, so no AI).
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u/Sollost — 3 months ago

"Big Five" traits of cultures?

Academic psychology has a few different frameworks where human psychology is described as some

The "big five" or "five factors" is a framework in academic psychology that measures and quantitatively describes human personalities. It models personality as being the sum of variations across the five factors. Researchers arrived at these five factors by statistically analyzing large sets of personality descriptions. They ran dimensionality reductions the data. For example, we might observe that if someone is described as "energetic", they're less likely to be described as "reserved"---and if you keep finding correlations like that, eventually you'll boil all variations down to a minimal set of "dimensions".

Has anything similar been done for entire cultures? Is there something like the five factors for cultures? Some possible "dimensions" that come to mind include social dominance, religiosity, and aggressiveness, but I have no idea if these are actually among some minimal set.

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u/Sollost — 3 months ago
▲ 4 r/BoltEV

Socket conversion?

I have an unoccupied 220V outlet in my garage that I'd like to charge from. Only problem is that it's a NEMA 10-30, the older kind of 220 socket that doesn't have ground. Would a simple NEMA 10-30 to 14-50 (such as this one from onetak) work? Or will I need something more elaborate to charge from this outlet?

u/Sollost — 3 months ago
▲ 23 r/40kLore

Very broadly, I understand the Imperium contains humans, Mechanicus, and abhumans like longshanks. Mechanicus forgeworlds and other habitations are often inhospitable to humans, and abhumans can also live in differently inhospitable environments. What's the relative ratio of the Imperium's populations? For example, for every human-populated world, is there two times as many gravity-less space stations in the edges of a system? Is there one forgeworld for every Imperium world?

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u/Sollost — 4 months ago

I have a copper kettle I got from a thrift store, but I'm not sure whether it's safe to use. The inside looks like it's been tinned, but also looks like the coating is old. Does it need to be re-tinned? How do I tell whether/when a kettle needs to be re-tinned?

https://preview.redd.it/6roswk1o96yg1.png?width=675&format=png&auto=webp&s=bca0ceaba9daa25840d56e206198d6f961c26893

https://preview.redd.it/baejxlno96yg1.png?width=675&format=png&auto=webp&s=57b9932e11a99da5124cfba6764b641f443d3964

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u/Sollost — 4 months ago