
Bike Infrastructure Quality in Northern Lynnwood
There's been better bike infrastructure around here, but a lot of it is just mediocre or bad.
Criteria used:
- Presence of bike lanes
- Number of cars
- Speed of cars
- Presence of shoulders

There's been better bike infrastructure around here, but a lot of it is just mediocre or bad.
Criteria used:
Credits to u/JaxDoesReddit, u/bantechrblx, u/otisLRD, u/byboxxxxx for their helpful comments for this redo.
This is the PC VERSION. Mobile version will come later, maybe in a few days.
Here are most of the significant changes and keeps to the GUI:
The features remain mostly the same; however the schedule is now permanently on there and you can move it around (I had it here on the top right, however you would be able to drag it around.)
I brought back the throttle from pre v2.0, however now there is a brake too. It's sort of like BR in which you balance both throttle and brake to accelerate and slow down.
Basically the rest is just a bunch of v1.10 stuff that I liked made into the v2.0 style which I do like.
Let me know what you think in the comments.
As promised, here is the button to buy the Longer Trains Gamepass.
I will do the Station Selection for the other roles (Passenger, Dispatcher, Guard, Signaller, and RPO) next.
Concept Training Centre, with my design. Let me know what you think!
The reason I believe this would be good is because:
1. Signaller training v2 has been promised for a long time, and hasn't been released yet.
2. There is a large demand for a Signaller training that does not require third party services like Discord. If this was implemented, this would mean that someone no longer needs to have Discord, if they are under 13 or simply do not wish to use Discord.
3. in v2.3, SCR added a dispatching upgrade. in v2.4, SCR added a guarding upgrade. This might just be a pattern-seeking fallacy, but I think signalling is next.
Let me know what you think, whether my concept design is good
The reason a lot of the requirements are stricter is to hopefully reduce the amount of failed assessments before a Supervisor has to evaluate them. This should also most likely reduce the length of practical assessment trainings.
1. REMOVE THE STARTING INTRO
2. Play = play the game
3. Hub = SCR hub but ingame
4. Training = train to get higher ranks + signaller training
5. Settings = set options for the game
6. Help / Credits = credits, a tutorial / how-to
I don't necessarily want to make it too complex, and I stylize the geographic features. It's mostly Harry Beck style, and I plan to do individual cities (not necessarily whole countries, states, provinces) as of now.
My current rules:
Didn't know they loved street names sooooooooo much.
Spottedleaf has "Fire" (her crush is Firestar)
Brightheart has "Hound" (which often refers to dogs)
The other Brightheart has "Swift" (refers to Swiftpaw)
Blackstar has "Stone" (referring to Stonefur)
Ravenpaw has "Snake" (referring to the snake he is holding
Ashfur has "Bramble" (referring to Bramblestar rivalry)
Scourge has "Little" (his tiny size).
What else can you find in here?
Left: Star (book)
Right: Sunset
It's already implied that (spoilers for Changing skies)>!A lot of the elders or older cats will be killed off.!<
How do you think this will happen?
I experimented with a few things here, I think it turned out well.
by me
1: Tampa FL
2: Lumber City GA
3: (no street view) Okatie SC
4: Montgomery TX
Anyone else think that the writing team was desperate for a consistent drawing template for TBC, so they decided to make an attempt at copying the covers from other languages with arguably better cat designs?
Both have a headshot of a cat at the top which includes the warrior cat logo, and a small scene with a few other cats at the bottom. It's a striking resemblance.