Question: Fine Tuning Heat Management

New (4days in) to exclusively using stainless steel; used it for some cooking, but always used nice(r) nonstick for eggs and such. Carbon steel and cast iron were too fussy in the upkeep for me.

I'm able to manage having a clean pan after cooking scrambled eggs, following the standard method I found here: heat dry pan to Leidenfrost effect, drop heat, add oil, coat, add butter, add beaten eggs.

The problem I'm having is the pan retaining too much heat. My olive oil doesn't smoke anymore; it did my first few attempts.

But my butter still browns (not quite burns) almost immediately, and my eggs flash cook; too firm for my taste, and I have no time to add seasonings and such before they're fully cooked and have to be plated to avoid overcooking. I'm going for soft scramble, but even being quick with the spatula, it's still a dense, meaty mass.

Even lifting the pan from heat and waving it a bit before adding oil doesn't cool it enough. Using a clad/laminated pan and glass-top electric range, which also retains heat a bit longer than gas or induction.

Is there a trick or way to check the pan has cooled enough, but not too much? "Getting a feel" for my pans and range is a bit subjective; having a definitive test I can use would be reassuring.

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u/SouthpawSoldier — 4 days ago

Foundry Bulwark Healing Confusion; I swear I can Read

Trying out Foundry Bulwark for the first time, and it seems to be healing stronger than I expected. With chest and backpack: 35% of incoming damage (emphasis mine) is regenerated over 10sec.

***
*Correction: while wiki says 15sec to 10sec, it's actually 10sec to 5sec.

This means the 5sec to regenerate the 35% of damage taken also gets me another 50k armor from the 1% regen.*
***

The way I read this, is that it's effectively a 35% damage reduction, as long as the incoming damage rate is slow enough the regen can keep up. 65% of the incoming damage has the normal effect.

Heroic difficulty, all-Red core build, farming keys in New York; unless I just stand in the open and let the NPCs burst me down, I'm not dropping.

It makes sense on armor break to heal back more than 35% of my armor; just because damage took 100% of my armor doesn't mean that was 100% of the damage, if that makes sense. Like, if I have 1mil armor (for example) and take 2.8mil damage, while it'll break my armor, I won't instantly die, and I'll regenerate back up to 1mil if I can avoid more damage.

But I'm noticing that even lesser amounts of damage are healing back entirely, and it feels faster than the 1% regen can explain. Going back to the 1mil total armor example;

If I take a hit for 250k, reducing me to 75% armor, and I take cover and regenerate, I should only heal back 187.5k; 87.5k from the 35% regeneration, and 100k from the 10sec of 1% regen. This is about 75% of the damage I took, and brings me back to 93.75% of my total armor.

***Correction:
1%(1mil) * 5sec + .35(260k)=137.5k returned over 5sec, getting me to 88.75% full armor.
***

It should still take another 6.25sec to heal back the rest, but it doesn't; it comes back a lot faster than that.

There's no other regen on the build. I am using Gunner, so maybe the 10% AOK is accounting for it, but it still seems like I'm goofing somewhere.

Am I missing something?

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u/SouthpawSoldier — 20 days ago

Hunter's Fury Disorient Inconsistent (XBOX)

Revisiting HF, and I noticed something that had bugged me in the past; but now I'm finally bothering to get an answer.

I see a group of enemies. I get with debuff range, blitz one, the rest are Disoriented.

I shift to a Disoriented target. If I drop him before Disorient wears off on the rest, it does not refresh. If it has worn off, they are not affected again.

It works, sometimes, but not consistently enough to rely on for stun-locking a group as I work through them.

I could grok a squirter on the far edge of a group being outside the radius, but even with groups holding hands, I can only get one or two before having to seek cover as the rest recover and start shooting.

Google says there's no cooldown, and I should be able to chain it.

Am I missing something?

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u/SouthpawSoldier — 1 month ago

Temporary switch to full face mask; fighting the mask to breathe

I've used nasal rigs the entire time I've had a CPAP. Pillows, nasal mask, and currently a DreamWear.

Had turbinate reduction last week, and since there's a period of congestion during recovery, I got a full face mask from my sleep clinic.

It's a battle to breathe with it, even after adjusting the settings (Resmed Airsense 11 lets me select nasal or face mask). Not a mask comfort issue; I'm used to headgear. I'm fighting the pressure; it's almost like being on a ventilator, it's brute forcing me to mouth breathe, and exhaling especially is work.

I've noticed that I'll get into a good breathing rhythm, and *just* as I fall asleep, when I stop thinking about my breathing, I suffocate from sensation of a hand over my face, blocking breathing, and snap awake.

I didn't experience this with nasal rigs. Is this normal with full face masks? Is there anything else I can adjust?

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u/SouthpawSoldier — 2 months ago

1886 crit build?

Instead of the usual Determined Headhunter route, I'm poking around at a raw damage crit build with the 1886.

At the moment, I'm thinking Fox's, Contractor's, 1ea Ceska and Grupo, maybe an Investor. Talents: either Bloodsucker or Unstoppable Force. Maybe a Glass Cannon chest. Not sure of the last piece. It won't be Equalizer, since the RPM is too low. Any suggestions?

If I go Virginian route, 45% of my shots won't cost ammo, and will give a good bump to the next shot. Depending on final damage numbers, I might go with a different talent, even Preservation.

I've had a lot of fun in the past with Aces and Eights, but I'm curious what other options exist.

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u/SouthpawSoldier — 2 months ago

Emeline's Guard: kills refresh regen, or stack?

Trying a bunch of old weapons and sets in my stash. Equalizer, all-Red Investor, Strikers. Normally skip Investor, but SMG native CHC makes it worth it for the extra CHD.

Anyways; came across Emmy's Guard. Haven't touched it in ages. 15% armor over 5sec should math as 3% regen for 15sec, right? And intuitively, if I drop multiple NPCs within that window, it should strengthen the regen to match.

Did a quick test run through Lincoln Memorial, and it seems that kills refreshed the timer, rather than stacking the regen rate.

Curious if there's data to confirm.

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u/SouthpawSoldier — 2 months ago

Eagle Bearer clarification

Saw a post elsewhere about using EB with the current event, and I want to make sure I understand the Tenacity talent correctly.

Tenacity value baseline is 40%. Hits increase it up to 80%, faster with headshots (8 headshots hits, or 40 body hits).

A headshot kill activates it; damage percentage it was at on activation is delayed for 15s, at the end of which you take the delayed damage. Three kills while it’s active negate the delayed damage.

Stringing headshot kills does not refresh the timer, and stacks cannot be added while active.

So instead of rushing for headshot *kills* on weak targets to start combat, one should build stacks to the 80% damage first, then get a headshot kill, then get three kills within the 15sec window.

If you get it to full stacks, you effectively only receive 20% of the incoming damage during the 15sec.

Is that the correct usage?

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u/SouthpawSoldier — 2 months ago
▲ 6 r/DnD

New Book this Week! Professor Primula's Portfolio of Paleontology

Ages, almost an eon ago, I picked up Dr. Dhrolin's Dinosaur Dictionary, PalaeoGames' book of dinosaurs and dinosaur-themed sourcebook, written and illustrated by paleontologists.

When they announced the campaign for another book, I raced to back it. This week, I started reading my PDF copy. I am in love.

T-rex themed Barbarian subclass. Loads of new dinosaurs and environmental material. Several new species. Time travel material. Several pages on fossil hunting, trophy collecting, and putting them on display in a museum (and defending it from would-be thieves).

The art is just as lush as the first. My spouse (who likes dinosaurs, but isn't a nut like me) has threatened to fossilize ME if I don't make like Hammond and clone a yi qi for her.

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u/SouthpawSoldier — 2 months ago
▲ 1 r/diet

Meal Schedule Planning; Breakfast Ideas

During my last deployment, I got serious about my health, following a specific diet and exercise plan that shed off the extra 50lb I was carrying, and built up my fitness.

I'm trying to apply that schedule now for myself and spouse but running into some challenges. This was easy while deployed, since DFAC was free while downrange, but building the plan stateside is a bit trickier, especially with others involved.

My schedule then was an early wake, munch an apple, run, eat breakfast, then usual work until lunch, and dinner was post-weight training after work.

The schedule specifics of the plan is the tricky part. Caloric deficit overall, and daily caloric intake was about 40-50% at breakfast, light lunch and snacking, and about 20-30% at dinner. Breakfast would be the majority of my daily carbs; fruit and complex carbs, to get me going and for energy through the day. Dinner would be protein-centric, for post weight training recovery. Lunch would be salad bar, with carrots and other veggies for snacks.

This wasn't exclusionary; I would have some boiled eggs with breakfast and lunch, there'd be veg alongside my protein-focused evening meal, etc. But the core principle was the majority of my allowed carbs would be at breakfast for energy, with minimal carbs at night while resting; protein-heavy dinner to feed muscle growth while I slept, etc.

Spouse isn't a breakfast person in general, and figuring out good options beyond fruit smoothies and oatmeal is making me draw a blank. Especially with the need for variety. Maybe the occasional shakshuka; tomato base tends to have some simple sugars for wakeup, and grains served alongside can be complex carbs for lasting energy.

Any suggestions? Breakfast planning is where I'm tripping up.

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u/SouthpawSoldier — 3 months ago

Fleece Flippers installed; Dean already happier, Sam is still unsure (taking after their namesakes)

Our hefty boys were MESSY with the litter we were using. Regular sweeping and vacuuming (with them in carrier in another room), and litter changes came with dust that made the whole room smell like the rabbit barn I had as a kid.

Just finished a deep clean and installing the flippers. They’re a bit bulkier and less smooth than I expected; I probably botched the initial wash.

Even so, they’re looking MUCH happier, even after only 5min. A little popcorning (not yet as energetic as I’d like to see), but not stressing over the environment change.

u/SouthpawSoldier — 3 months ago

Bluescreen Metrics

I haven’t had any luck finding an Ikia-quality breakdown of Bluescreen mechanics; lots of “best build evar, speedrun Legenday!11!” stuff.

I’m looking for info on enemy flag duration (it references “refreshing” the flag, but not how long it lasts), if I lose my stacks on each kill that triggers effects, etc.

I’m using the cliche Negotiator’s build, and it works, but I don’t see as much from the Bluescreen status effects as I do from Negotiator’s damage spread.

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u/SouthpawSoldier — 3 months ago

Solo Retaliation: ND w/Equalizer & 1 Ceska; talent choice for GR9

As title; with CHC GR9, reload speed ammo pouch and rail, CHC muzzle, and handling or range optic; 60.5 CHC> 55.5 CHC. I can live with a wasted 0.5 CHC.

Standard for me when solo has always been Killer, but spread damage doesn’t proc it, AFAIK.

Measured is a favorite when using a stack-based gearset like Strikers, especially in a group where I can’t reliably get the killing blow.

But with this….I’m not sure what talent best suits clearing mobs during solo Retaliation runs.

Normally I use the Backbone Pesti build, let the ticks handle the mob. Looking to gradually shift from that; been using that build long enough I’m starting to feel in a rut with it.

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u/SouthpawSoldier — 3 months ago

Considering Tiger JBV-G10U; go with it or save up for something else?

At Costco there’s a stack of these for $80 (USD). Labeling indicates made in Japan (which I’ve read is key for good QC), and that these are made for Costco distribution.

Our old basic cooker decided to start making foam, and even after disassembly and inspection I can’t find an obvious electrical fault to cause the change.

We’ve been without a cooker for a couple months. Beloved tried using the Instapot with her Hawaiian/Chinese grandmother’s traditional method; works great for cookers, but in instapot it made crunchy rice soup.

Been in the market for a new cooker, but can’t afford the “buy once, keep forever” higher end cookers. This one is right at the limit of our budget at the moment.

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u/SouthpawSoldier — 3 months ago