How do you guys handle changing roles and venues?

Hard to word in one title but basically I’ve just spent the whole summer on Dlives/SQ/QL3’s doing monitors on festival stages that are decent sizes where you can separate instruments and control the sources.

I had a gig today with a band in a small basement venue with an absolutely shit show of a promoter not helping anyone or giving an advance, headliner wasted everyone’s time by being late and then deciding not to soundcheck an hour after load in and then I had 20 mins to get everything done and ready for the band I was mixing on an x32 that I haven’t used in about a year before other bands needed to get soundchecking.

How do you guys handle going from ideal situations on large stages. To tiny basements on an unfamiliar desk with a nasty pressure to get on with it because I feel like I fucked it up today and not sure where I went wrong. I think adjusting to the room was where I went wrong but I also don’t feel like I had anytime to get familiar with it

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u/Special-Play1332 — 4 days ago
▲ 11 r/ADHDUK

Drinking on elvanse advice

so I wasn't planning on drinking today however Its the last time I can see my mates before he moves away due to work etc. I've been on 60mg for about 3 months now and been on elvanse for about 6.

normally If I were to drink I would skip the dose but today its spontaneous and if I go I will almost definitely end up drinking. does anyone have some tips or tricks they've found to help them stay safe etc while drinking on the meds except the obvious eat and drink enough.

note I am not encouraging people to do this, I am simply asking advice to be safe. and I do not recommend doing this.

took my dose at 8:30am probably gonna go out about 8ish

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u/Special-Play1332 — 1 month ago

what I've found with dolby atmos

TLDR below

Dolby Atmos is great. I love the surround format of object based panning and when it's done well it's super effective. the actual audio and hardware is awesome when installed properly and I'm seeing people talk about it being the new mono to stereo revolution. this is where my grievances start...

the hardware is expensive, often complicated and impossible to do on a budget. Most people see a £200 sound bar and think that their TV sounds good enough and they don't need it.

this however isn't my biggest issue, atmos is a niche and if you want it you're going to get it, the really issue is,

Dolby Atmos workflows are clunky difficult and inconsistent. Dolby are really pushing atmos but don't seem to be making any effort to allow independent engineers to share their projects effectively and don't seem to give a shit about the workflows.

the other day I was exporting clips of a project that was in an atmos session to sync to video. so I grabbed the 3 ADM BWFs I needed (from the same Session) and the 3 MP4's from the same video and exported them 1 by 1 from the renderer. not only is the fact you can only sync it to MP4's ridiculous its also completely locked. you cannot change a thing within the renderer and you have to ensure its all lined up before the renderer step.

the first two went as expected and then the third didn't want to sync due to an unknown error. which didn't make any sense (tried different computers, different encoding, exports formats all sorts) so I had to find the most backwards work around with shutter encoder, dolby atmos conversion tool and Logic Pro.

there's little things with that process too, ADM BWF's have to have the same frame rate as the video even if its audio only, the ADM BWF can't be longer than the Video, you can't select where to export the audio to within the video. its just the audio starts at 0:00:00 and ends when it ends. do you want to add something to happen before the audio starts? tough. go find another software that might ruin your meta data.

also if there is a video file within the ADM BWF meta data (even if you've deleted the video from the DAW and re-exported for some reason) you cannot sync to an MP4 due to a different Unknown error.

also I don't know if this is an issue with my set up or a renderer issue (I suspect Renderer), nothing can be peaking within your DAW in the atmos session and hit a healthy level of -18LUFS, and then once exported into the renderer random pops on object channels happen, it sounds like a sample rate conversion issue but they matched and the pops would happen completely randomly.

also with apple spearheading this atmos revolution within the apple ecosystem, why have they rolled out dolby digital plus exports when you can't export video out with it and why isn't Final Cut able to support ADM BWF or Dolby Digital Plus just linear PCM which fucks your metadata?

also why is the dolby atmos conversion tool able to merge ADM BWF files, but not Dolby digital plus mp4's.

its little things like this that's just difficult and unnecessarily complex.

99% of platforms not supporting its format aswell is a nightmare aswell but thats not necessarily Dolbys fault.

TL:DR - in short Dolby need to have a serious look at their workflows and software. Maybe revamp the renderer tool or create more of a Davinci type software where you can actually line up your audio without having to find weird third party work arounds and allow engineers to work much more efficiently. and if they want to be taken seriously they need to be more commonly available / affordable to engineers and the general public.

Disclaimer I'm not an expert, I seriously started atmos mixing in January and am just frustrated by how unfriendly the whole experience is.

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u/Special-Play1332 — 2 months ago

Unknown error mp4 Dolby renderer issue

Hi guys

The Dolby Atmos renderer is being an absolute fucker at the moment. I have an ADM BWF that won’t export to any mp4 it just says after analyzing and alerting me the video is longer than the audio (that’s intentional) that it can’t be exported due to an unknown error.

Everything is correct and matching within the renderer (frame rate sample rate etc) and the video is a h.264 mp4. The video isn’t the issue as the adm BWF won’t export to any mp4 format. The only thing different about this ADM BWF as opposed to the countless exports I’ve done that have worked is that there was a video file in the DAW when I exported it the first time around. But I deleted the video file re exported it and it’s still not working.

I’ve re rendered. Restarted etc Tried different videos that I know do work, re exported, tried different computers, opened in Rosetta, googled it the whole lot. None have worked or given me any answers. I’ve spent 5 hours trying to work it out lol with about 10 exports from logic

Is there another way to encode the master file to the video or does anyone have any ideas because this does not make any sense to me and I feel like I’m losing it ???

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u/Special-Play1332 — 3 months ago
▲ 11 r/DolbyAtmosMixing+1 crossposts

Dolby atmos mixes

Hey Guys as a part of a uni project I have made 7.1.4 live gig recordings and uploaded them to YT binaurally (YT not supporting atmos is so shit) and the atmos versions are available to download from the google drive in the description.

it's been mixed so it's as if you're in the venue with the band so hopefully that translates well as ive put so much effort into this project hahaha.

2 different bands are uploaded now, ones indie and the other is a beautiful voice + piano + gtr 2 piece and a third will be uploaded today which will be the first ever welsh language band to have a Dolby Atmos mix released!

I'd really appreciate some of you guys checking it out as it's my first proper attempt at an atmos mix. any tips / feedback welcome!

Edit: I forgot to add the link https://youtu.be/BIfgj6Dgk4M?si=UqqoOVx1GFe9CDR-

u/Special-Play1332 — 3 months ago