CUSTOM LEVELS IN PVZ3!?!?!? Credits to Lati00lati
▲ 38 r/PlantsVsZombiesMods+1 crossposts

CUSTOM LEVELS IN PVZ3!?!?!? Credits to Lati00lati

Yea, seems like now it is posible to create our own levels for the game, replacing normal levels of the adventure to our levels.

For example here I did a Pool level from PvZ1, this is so cool!

All this system of level editor was created by the discord User Lati00lati, from the PvZ Discord Server.

AND NO, U CANT USE THIS TO FARM ITEMS, U CHEATER, the custom levels desactivate rewards so u cant gain nothing HAHA

Wanna make ur own creation?

U need a PC and PvZ3 Evolved Emulated (For example using Bluestacks)

https://pvz3e.lati00lati.org/level-builder

Go to the level editor web.

https://preview.redd.it/2vjgquzqz9th1.png?width=1918&format=png&auto=webp&s=848089602469c252de2fa119bf00c44e8d84c667

U can find all the stuff to edit the level just lik:

Level Preview were u can add all the mechanics to the level.

Lawn Editor to design how u wanna the board to look

Seed Slots, the editor comes with personalizable seeds so u can bring from 1-8 plants for the level, also a lock plant to add a plant u need to bring.

https://preview.redd.it/3ihafdk90ath1.png?width=982&format=png&auto=webp&s=5d09382eb0378c3b1657a7f0ae95d49206521d8c

Zombies, here u choose what zombies are coming to the level, wich ones are Featured (will be the most spawned) and the level for zombies.

U can also edit specific zombies stats, changing their Tier of power, and making them to spawn in specific ways.

https://preview.redd.it/rhttvmsn0ath1.png?width=900&format=png&auto=webp&s=a5e50b09456912a10b5136c80286a14e8da16441

U can add waves and select how hard they are (more difficulty u give the more powerful zombies can spawn).

How to play?

As said, u need the game emulated in a PC.

https://preview.redd.it/rcl9ltgj1ath1.png?width=129&format=png&auto=webp&s=865ad318d47998b4b5b99d498a355189404f875b

In the web, press Download Loader, u will use this app to add the levels to the game.

https://preview.redd.it/t8sc3q7q1ath1.png?width=1060&format=png&auto=webp&s=ecd17060a623481350d7382070d213cd9fe3aafc

In the files there are 2 things, Levels and The Loader.

https://preview.redd.it/i7ztshmu1ath1.png?width=172&format=png&auto=webp&s=c9f152baa7f4367ffdb648c160188a0d5d5976ad

once u finished making ur level, press download Level_N.json (the N represents the number of the level, if u make the level as 12, the file will be called Level_012.json)

https://preview.redd.it/431cuzka2ath1.png?width=259&format=png&auto=webp&s=a9ab6874053ca929f22156b01574e43c4d91d655

Go to the levels carpet and add ur level to it.

https://preview.redd.it/tzaanaod2ath1.png?width=703&format=png&auto=webp&s=ce60f75d50f8359cd0963b6c841e268f46f8b2dc

Open the Level Loader, u will see the list with all ur levels, press Load Selected Levels and wait until the game opens.

(To make the Loader work, u need to active ADB in ur emulator, if not, u cant play.)

https://preview.redd.it/6u5oxq3y2ath1.png?width=1779&format=png&auto=webp&s=5ea54425e1238600f539b251bed6abe072a2140c

Once u load the selected levels and u are in the game, go to Adventure and search the levels, u can play custom levels now!

https://preview.redd.it/xj2ad5ad3ath1.png?width=277&format=png&auto=webp&s=66715affb678a1605d93e1b7785ca6c0280efc6c

As extra advice, the level editor contains leaked stuff like extra maps and mechanics, u can activate or desactivate Leaks in the bottom of the editor

Thats basically all explained in a easy way, u can try it.

Remember that the User from the PvZ Discord called Lati00lati is the creator of this.

u/Standard_Account_904 — 12 days ago
▲ 31 r/PvZGardenWarfare+1 crossposts

Welcome To Zomburbia | #3

Have you ever wondered what life was like for zombies without plants bothering them?

TODAY:

Disco is the most famous star in all of Zomburbia, the singer, the dancer, he is everything. Giving concerts on every corner of the city, their music playing in every house. Nobody can or ever will surpass it, although there isn't much competition either.

His next song, "Plants in your Graveyard", is planned to launch in a few weeks. He assures that it will be a huge success!

u/Standard_Account_904 — 1 month ago

New things for my fangame (Read description)

I finally added the zombies in my fangame, its still unfinished but it works.

I did a code that spawns zombies randomly every certain seconds.

The zombies can walk, eat and die but this last 2 have no animation at the moment.

Also, I did a spawn animation for every plant for when you plant it.

And a did a whole change to the seed packets code to make it easier to make new plants in the future!

And still working, right now im making all the basic things to finally make a level, im also working on the hub with the level selector, so hope finish it soon to show it.

u/Standard_Account_904 — 2 months ago

avalanche of Chomper concepts for PvZ3 (Read Description)

Well we have lots of concepts here, last time I posted a concept for Muncher (T1 Chomper) line. Now I made some hybrid fusions for the plant:

Cobra Lily:

This plant is one that exists in files but we dont know if we are gonna see it or not.

T2 Plant merging Muncher + Lime Bomb. Shots weak acid projectiles that do a bit of acid damage to zombies, when a zombie is in front of Cobra Lily she starts biting the zombie with strong acid bites.

SnapPea:

T3 Plant merging Chomper + Repeater. Can eat 3 lines in front of him, being the Chomper with the biggest range. When he eats a zombie after chewing for 26 seconds he will shoot 2 projectiles that damage zombies.

Snap Dragon:

T2 Plant merging Muncher + Cinderwood. Spit fire in a 3x3 area in front of him dealing big fire damage.

Shiver Dragon:

T2 Plant merging Muncher + Iceberg Lettuce. Spit snow in a 3x2 area in front of him chilling zombies and dealing damage.

Zap Dragon:

T2 Plant merging Muncher + Zaptail. Spit electricity in a 3x2 area in front of him dealing electric damage to zombies, every 14 attacks he stuns all zombies in the area.

Chomp-Shark:

T3 Plant merging Chomper + Wrangle Kelp.

In ground: Eats a whole zombie and chews for 12 seconds.

In water: Hides under water waiting for a zombie to pass through, when a zombie is near this plant jumps and eats all the zombies in a 1x3 horizontal area, and chews for 24 seconds.

u/Standard_Account_904 — 2 months ago

Chomper in PvZ3 concept (read description)

Chomper is another plant that never came back to pvz3 since wtz. Here is how I would add a Chomper line in pvz3 evolved.

(All this is based on Vander's idea / What Could Have Been artist)

Muncher:

T1 Plant that cost 100 sun, bites zombies dealing big damage, but with a slow attack speed. Can attack a tile in front of him. (Vanders plant just that drawed by me, i like muncher)

Chomper:

Eats a whole zombie (not gargs) and then needs to chew for 16 seconds. Is vulnerable while chewing. Can attack a tile in front of him.

Chomp-Beast

Eats 3 whole zombies (not gargs) and then needs to chew for 34 seconds. Is vulnerable while chewing. Can attack 2 tiles in front of him. (Its the chinise mega chomper)

This is one of the less original plant lines I did, I just loved Vanders work with Muncher and wanted to do it tho.

u/Standard_Account_904 — 2 months ago
▲ 40 r/PlantsVSZombies+1 crossposts

Shadebrella concept (Read description)

This is a bit contradictory, but oh well, fusions are based on mechanics, not designs.

Shadebrella:

T2 Plant merging Plantern + Umbrella Leaf. Creates shade in a 3x3 area, reducing the speed at which shrooms disappear in the light by 50%. Mushrooms last longer during the day!

Also de cat head is just bc of a friend.

u/Standard_Account_904 — 2 months ago
▲ 19 r/PlantsVSZombies+1 crossposts

Solar Lighthouse Concept (Read description)

Solar Lighthouse:

T3 Plant merging Twinflower + Lightroot (my T2 Planter). Produces a large amount of sunlight and boosts the growth rate of sun-producing plants by 30% in a 3x3 area.

u/Standard_Account_904 — 2 months ago
▲ 168 r/PlantsVSZombies+1 crossposts

Glowshooter concept for PvZ3

Last post I showed the whole planttern line, now I did the first hybrid for planttern evolutions:

Glowshooter:

It fires projectiles that damage and buff the plants it passes through. Buffing a 20% speed for 8 seconds. Slow attack speed. Doesnt expire unlike plantern line.

u/Standard_Account_904 — 2 months ago
▲ 43 r/PlantsVSZombies+1 crossposts

What if Plantern in PvZ3 (Read Description)

So Planttern is one of those plants that Popcap really don't know how to implement. They tried it in some levels in evolved but meh, nothing interesting. Here is a whole Plantern rework for PvZ3 Evolved, with now, a whole evolution line of T1, 2 and 3:

Plantern:

Plantern is a new T1 plant that costs 50 Sun and works as a support for the team. Now, Plantern buffs a 5% of speed for the plants in a 3x3 area, can buff sun production speed or attack speed. It will stay planted for 30 seconds and then it will dissapear.

Lightroot:

T2 Plant merging Plantern + Planttern, buffs a 14% of speed for plants in a 3x3 area (Production or attack). It will dissapear after 72 seconds.

Glowwood:

T3 Plant merging Lightroot + Lightroot, buffs a 24% of speed for plants in a 3x3 area (Production or attack). It doesnt dissapear.

u/Standard_Account_904 — 2 months ago

Pokra in PvZ3!

Pokra:

T3 Plant merging Gremonade + Spear Grass, attacks with her pearsing spikes that deals acid damage. Pearce zombies in front of it on a 1x3 horizontal area.

u/Standard_Account_904 — 3 months ago

MELON CONCEPTS FOR PVZ3 (Read desc)

I know melon pult is on the leaks, I just redrawed it on HD.

Melon Pult:

T3 Plant merging Tater Pult + Devastater, lobs melons that explodes on a 3x3 area dealing heavy damage.

Winter Melon:

T3 Plant merging Cold Slaw + Devastater, lobs ice melons that deals heavy ice damage in a 3x3 area.

Blocky Melon:

T3 Plant merging Chuck Nut + Devastater, lobs melon blocks that explodes in a 3x3 area dealing massive damage. Each projectyle will drop a melon Block with high HP that blocks zombies.

u/Standard_Account_904 — 3 months ago
▲ 337 r/PlantsVSZombies+1 crossposts

Ice Pea concept for PvZ3

ICE PEA:

T3 Plant merging Snow Pea + Reapeater, shoots 2 Ice Peas per attack that slows down zombies on a 1x1 area. Every 8 shots will shoot an Ice Cube that frozes completly zombies on a 1x1 for 9 seconds. The Ice Cube also slows down zombies on a 3x3 area around.

u/Standard_Account_904 — 2 months ago
▲ 15 r/PlantsVSZombies+1 crossposts

3 new Squash Fanmade Concepts for PvZ3!

Okay, I just came up with some concepts for the Squish line in another post. Here they are below.

SOLAR SLAM:

T2 fusion of Squish and Sunflower. It attacks forwards and backwards in a 1x3 horizontal area. It generates sun based on the number of zombies it squashes. Each zombie generates 20 sun.

SNOWY PUMPKIN:

T3 fusion of Squash and Iceberg Lettuce (I don't remember the name). It attacks forwards and backwards in a 3x3 horizontal area, dealing ice damage to zombies. After squashing, it generates ice tiles that slow zombies in that area for 10 seconds.

FALLING SQUASHY:

T2 fusion of Squish and Blover. A flying plant that crushes zombies that pass beneath it in a 1x3 horizontal area. It's a trap plant, not a one-time use plant, so it doesn't disappear after attacking; it stays put. It can also slow down flying zombies somewhat due to its high HP.

u/Standard_Account_904 — 2 months ago
▲ 70 r/PlantsVSZombies+1 crossposts

Finnaly new PvZ3 Fan Concepts!

This is for SQUISH line!

SQUISH:

T1 Plant, attacks in front of him dealing damage to all zombies on a 1x1 area. Dissapears after smashing.

SQUASH:

T2 Plant merging Squish + Squish, attacks in front and backwards dealing more damage to all zombies on a 1x3 horizontal area. Can attack until a distance of 3 tiles. Dissapears after smashing.

SMASH:

T3 Plant merging Squash + Squash, attacks in front and backwards dealing heavy damage to all zombies on a 3x5 horizontal area. Can attack until a distance of 5 tiles. Dissapears after smashing.

JACK-O-SQUASH:

T3 Plant, merging Squash + Torchwood, attacks in front and backwards dealing fire damage to all zombies on a 3x3 area. Can attack until a distance of 5 tiles. After smashing will dissapear and will spawn fire tiles on a 3x3 area that deals low fire damage to zombies.

u/Standard_Account_904 — 2 months ago

More Fanmade Plants for PvZ3

Guardia Acelga:

Planta T2, fusión de Nuez + Hoja Paraguas. Empuja a los zombis 6 casillas hacia atrás, usando 1 de sus hojas. Cuando usa las 3 hojas, queda inutilizable durante 40 segundos hasta que vuelven a crecer. 6520 HP.

Seta Humosa:

Planta T3, fusión de Seta Hinchada + Aguja de Pino. Ataca en un área de 1x5 en su carril, infligiendo 68 de daño y dañando a todos los zombis en el área.

Seta Sombría:

Planta T3, fusión de Seta Hinchada + Lichi. Ataca en un área de 3x3 infligiendo 82 de daño en su área.

u/Standard_Account_904 — 3 months ago
▲ 17 r/PlantsVSZombies+1 crossposts

Doom-Shroom Concept PvZ3

Doom-Shroom:

T3 Plant, merging Devastater + Giant Sun-Shroom. Explodes in a 5x5 area dealing 7420 damage, after explode will generate 2 Mini Doom-Shroom on a random spot that can explode in a 3x3 area dealing 2540 damage.

u/Standard_Account_904 — 2 months ago

More PvZ3 Fanmade Plants

Procedentes de la pre-alfa de PvZ3, aquí están Shuffle Truffle y Acorn:

Shuffle Truffle:

Planta de nivel 2, resultado de la fusión de Wall-Nut y Sun-Shroom. Empuja a los zombis hacia atrás al golpearlos, infligiéndoles 43 de daño y aturdiéndolos. 5320 HP.

Acorn:

Planta de nivel 1, dispara rápidamente astillas de madera que infligen 14 de daño, con una velocidad de ataque de 0.75.

Wooden Shooter:

Planta de nivel 2, resultado de la fusión de Acorn y Acorn. Dispara trozos de madera resistentes que dañan a los zombis y los empujan medio cuadro; cada 4 disparos lanza un golpe de savia que aturde a los zombis durante 1.5 segundos. Velocidad de ataque de 1.75. Cañón de Roble:

Planta T3, resultado de la fusión de Tirador de Madera + Tirador de Madera. Dispara lentamente grandes bolas de savia que aturden a los enemigos durante 3 segundos. Cada 7 disparos, carga un ataque de savia que inflige daño de área y aturde a todos los enemigos en un área de 3x3. Daño: 83. Velocidad de ataque: 4.5.

u/Standard_Account_904 — 3 months ago