Snorkeling in the Azores (Sao Miguel) was much better than expected!
▲ 16 r/azores

Snorkeling in the Azores (Sao Miguel) was much better than expected!

For context, I love snorkeling & scuba diving, and pair that with family vacations when I have the opportunity. Before heading on a family trip to the Azores, I read a bit about the snorkeling conditions. What I'd read collectively from various places online was that Azores was "fine", and there were some decent places, but nothing particularly impressive. However, I brought my snorkeling stuff to try it out.

I didn't have a wetsuit, and did get chilled after long swim sessions. It wasn't bad to start, but certainly more bracing than swimming in Hawaii. In comparison, I could easily snorkel 2+ hours in Maui without feeling cold at all, but snorkeling in Azores usually ended in about 60 minutes, at which point I was getting cold. I'd have to dry off and warm up before going back.

I went snorkeling quite a few times over July 16th-24th, and was absolutely impressed. The visibility was usually good (I'd say up to 60+ feet, and down to ~20 feet on a bad wavy day where I cut my dive relatively short), and the volume of sea life was pretty high. I'm not a fish identification expert (by any stretch of definition), but I saw "many kinds" of silvery fish in schools in the thousands, big fish (multiple 4-5 foot long Greater Amberjack), rays, eels, tropical colored fish, and tons of blennies of many varieties.

Before I get into specific locations, I'd give a general caution that you don't want to wander off swimming in an ocean environment if you're not a very good swimmer. Certainly not solo like I did. Many of these places had waves and surge, so if I wasn't careful, I could have easily been pushed onto rocks. I'd absolutely recommend you have flippers in all locations here, because of the need to avoid rocks.

Specific locations & details

Near Bar Caloura (a great place to eat fish by the way), there's a long cement pier going into the ocean with a weird seawater filled pool at the end. I parked in the ample parking along the street before I reached Bar Caloura, and then walked down the street looking like a goofy guy with my snorkeling gear.

https://maps.app.goo.gl/T935nuc6ZNwkriEM9

I went down the pier (covered with locals sunbathing at the time), explained to the lifeguards that I was going to swim outside the swimming area, and they said that was fine as long as I had flippers (which I did).

I got into the water on the stairs there, and swam southwest along the coast outside of that bay. There was a very cool maze of rocky coves I swam through. Very neat and unique environment. This was probably my most questionable swimming, since I did swim through shallow areas where I had to time my swim between waves (or I'd belly flop onto sharp rocks). But such a neat area. Bright colored flowing plants and coral, pretty good numbers of fish, etc.

On the way back, I swam a bit further from shore to see something different, and there were what I would call miniature seamounts. Towers of rock I could swim around and look at. It was interesting, although not as cool as the shoreline. This is where I saw a few rays swimming around.

I only went to Caloura to swim once. But I'd certainly return.

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Near the beach Praia de São Roque. Our family hung out at this beach a few times, so I got to know the water nearby well. It's a great beach for kids to play, and family to relax. We often parked in the church parking lot overlooking the beach (Igreja de São Roque). Or on the road nearby.

https://maps.app.goo.gl/FUgmgAbDTDfF8skWA

I would go into the water on the east side of the beach (looking at the ocean, that'd be the left side), and swim east along the rocky outcropping (before you reach the next large beach).

There were some very big (thousands) schools of tiny silvery silvery fish the size of my thumb. And other very big schools of fish as big as my hand. Plus tons of blennies all over the rocks nearby. There's a large area of 5-10 foot deep water you can wander along (just be careful with those waves and surge, it can absolutely drag you around), and I went deeper sometimes just to explore.

This is also where I saw a small school of 3-4 Greater Amberjack that I'd guess were 4-5 foot long. I assure you, when they fly up behind you while you're looking at some tiny blenny, they're scary as heck. Thought "SHARKS!" for one brief, scary moment when I saw them the first time probably 5 feet away.

This beach wasn't the "best" snorkeling on the island (the other two places I went were more interesting), but it's the most convenient for where we were staying. And heck, if your family wants to spend time on the beach, this works well.

I did try the west (right) side of the water once, but the visibility wasn't great, so I didn't look further.

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Near the "natural pools" of Piscinas Naturais Caneiros. This is a place I unfortunately went to only once, but I'd put this at the top of my list to return to someday. This was one of my favorite places to dive, ever.

https://maps.app.goo.gl/EyApXLmaFWSvwR5j8

Since I only went here once, I'm fairly sure that I didn't happen to get the best place to swim at the natural pools, but I loved where I went, so I'll give those instructions. I'm suspicious that a lot of this area is great to snorkel through on a good day.

Park somewhere along that crowded road, R. dos Moínhos. Just to the south of Seaside Vibez (Seaside Vibez), there's a trail leading down to a very rocky beach. The beach isn't great if your family wants to sit on a sand beach. Because it's rocks, and not sand.

So you get your gear on, and head into the water on the right side (east) of the beach. And swim through and around the random walls of rocks everywhere, heading out to sea (but also heading towards the rocky outcroppings, which turn this whole area into a pool-ish environment).

Once I got perhaps 40 feet away from the beach, everything transformed into a beautiful garden of short green flowing plants everywhere. It was absolutely gorgeous. I was swimming through fairly large canyons of rock, protected from outside waves, while 80% of the surfaces were covered with green plants.

The fish life was relatively low in volume, but it was such a beautiful place. A big maze of rock walls where I navigated back and forth, finding new unique places. Sometimes I'd hit a dead end, a little cul-de-sac of rock and plants. Just so pretty. The sun was out this day, and the colors were absolutely magical.

At least on the day I was there, the visibility was excellent, and I had so much fun wandering around the area. I'd love to explore this area further.

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That's all I have. I was only there about a week, but I figured the snorkeling was so much better than I expected, so I wanted to share what I learned. I hope to go back someday, and I'll absolutely be prepared to spend more time in the water.

u/StrongishOpinion — 21 hours ago
▲ 51 r/wealth

How to think about inheritance between being fair and considering need?

My general question is: How do you consider need or fairness when deciding how much your children should inherit?

(My parents and separately my wife and I have decisions similar to the below, and I've been thinking about the dilemma often).

Hypothetical situation to explain the meat of my question:

  • A husband and wife have $1M and 2 children, both aged 40. The inheritance isn't enough to let both children retire, but it's enough to make a big financial difference.
  • Child A is a doctor. They make $1.2M a year, have millions invested, have a paid-off house, vacation home, and regularly fly to Europe with their kids.
  • Child B is a social worker. They make $75k a year, an emergency fund saved, rent an apartment, and go backpacking with their kids on vacation.
  • Option 1: Their will splits the $1M evenly, $500k to each child.
  • Option 2: Their will favors ChildB to some level, such as also leaving their house to the child, or leaving more to the child.
  • Option 3: Their will leaves everything to ChildB.

Let's assume they talk to their kids about which option they've chosen (so it's not a surprise) carefully explain that they love both children equally and infinitely.

Option 1 is about fairness. They love their kids evenly, so they split the inheritance evenly.

Option 3 is about need. Child A wouldn't notice another $500k, but that money makes a world of difference for Child B. Leaving the whole $1M for Child B still leaves them with far less money than Child A, but it opens some doors for them and their family.

Option 2 splits the difference.

How do you think about this decision? In what way would you lean? And how would you feel about this as either child?

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u/StrongishOpinion — 1 month ago

Why 'One life to live' isn't a terrible mode.

I believe a good mode is one that changes the strategy of the game. It makes you think. Because the stupid one-trait system already dumbed everything down. Modes makes it slightly better.

For example, the teleport tile. I see the enemy dropped their golden knight on the teleport tile 3 seconds before round starts. I quickly move my tank right next to my teleport tile to tie up their GK and prevent him from doing stupid dash games.

I think One life to live is similar. A few examples:

  1. Early levels - if you're going to lose, decide if it's worth sacrificing elixir (troops) to save a few HP. Or just completely pull your troops from the board. Even losing troop HP might not be worth it. For example, if the enemy has a 2-star wizard, even if your melee troops win, they'll have lost most of their HP. Might not be worth it.

  2. Buy throw away troops for tanking. Perhaps you're playing clan, but you'll toss a noble with decent HP in the front row to tank. It's like spending elixir on a shield for your troops. Particularly if the enemy team is collecting noble, it's blocking them plus using a troop you don't need.

  3. Don't necessarily upgrade immediately. If you're going to win a battle, save that upgrade (instead of buying before the fight starts). Then that troop can lose a lot of HP, but you'll heal them after the battle with your purchased upgrade.

It's a weird mode, and if you get ahead, you've probably got 1st place (it's one of those "winning makes you win more" modes), but I don't think it's as stupid as people make it out to be.

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u/StrongishOpinion — 2 months ago

A few issues to discuss (just finished my 3rd read through) - Spoilers!

Hey folks. I occasionally re-read / re-listen to the series. So clearly I like the series. I'm a huge fan. I don't want the below to come across as negative.

However, as I was going through, I had a few persistent annoyances. Specifically, things that I feel were done for plot convenience, but don't feel believable. I wanted to bring them up, because either a) you'll agree or b) you'll explain why this shouldn't annoy me anymore.

>!Issue 1: Capitalism is too pervasive.!<

>!Humans have 3D printers that can make anything. I understand that we've said that making more printers is slow, but we're talking about many generations of people. We also have incredibly smart AI (AMIs) and generalized robotics.!<

>!What humans do with their time (since they're obviously not making things, and you'd assume AI does most white-collar work) is glossed over mostly. But capitalism keeps being a thing, people buying food, corporations owning things, etc.!<

>!They talk about the Bobs being rich and how this matters. And it just feels like nonsense to me. They can literally dissolve an entire solar system using 3D printers, why would they care about owning a few breweries or something?!<

>!How can money still be a thing? When you should have quadrillionaires (whoever owns printers) and a bunch of useless humans, I have to assume you'd need some form of Star Trek style socialism to make any type of sense.!<

>!Issue 2: The lack of people excited about replicating confuses me.!<

>!I understand some people are religious, and some people would be scared. But the Bobs mention occasionally that they're surprised that there are essentially "no takers" on replicating. If we had that today, even if it sounded "weird" to people, I have to assume we'd have more than 50% uptake. Hell, what about the nerds like Bob on earth?? Most nerds I know would potentially commit suicide for the chance to live forever as a robot in space. The idea that they can't find people to join them makes zero sense to me.!<

>!Issue 3: People paying money for substandard replicant housing instead of getting ships.!<

>!In all 5 books I don't remember any replicant having their own ship. And I feel like the Bobs vaguely suggested that they were surprised that no one wanted to take them up on the offer to have their own ships.!<

>!Like, wtf. Again, I feel like 95% of people would rather live on their own and do whatever they want, rather than pay a corporation for housing? The whole idea feels crazy to me. It's not convincing at all.!<

>!I'm fairly sure that the entire nerd population would be begging the Bobs from day 1 to please replicate them, and give them a ship.!<

>!The one argument made (a few times) was, "We saw how hard you had to work to save humanity; I don't want to have to work so hard." Uh, if you had your own ship, clearly you could do whatever you wanted. How is this even the main argument?!<

>!Issue 4: Bobs being physically present for actions.!<

>!They're starting to edge away from this. But a lot of this doesn't make sense to me. I'd park myself in a metal filled solar system. I'd make a thousand 3D printers in ships with SCUT, and send them to all reachable star systems. In those systems, I'd send back scans, print new ships, etc. I'd soon have thousands of ships sending me data from thousands of star systems, as I personally explored the entire galaxy, from my one solar system.!<

>!That felt obvious to me. But it took many books for them to consider doing things "remotely". They keep bringing it up like it's a wild and unique idea. "Oh my gosh, he's not even here, like he's super far away, just using the Manny from 20 light years away!!"!<

>!Duh. Soon as they invented faster than light communication, that felt obvious. Clearly, the location of their "brain" shouldn't matter anymore. They just need to send out scut repeaters, and they can sit their brains safely far away from things.!<

>!And so it's bothered me the number of times that a ship put themselves in danger. Why would you do that? Why wouldn't you just have remote control ships everywhere, and everyone's brains could stay safely hidden away? Again, doesn't make sense to me.!<

Ok - I'd love to hear your thoughts on this, or other things!

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u/StrongishOpinion — 3 months ago