r/bobiverse

I built an interactive Bobiverse star map and codex — looking for feedback (Books 1–5)

Title: I made an interactive Bobiverse map with a chapter-by-chapter codex — looking for feedback

I kept losing track of where everyone was while reading, so I started putting together a Bobiverse map. It’s grown into a map and codex covering books 1–5, and I’d like some feedback from other readers.

Link: https://bobiverse-atlas.pages.dev/

It runs in your browser, with no account needed.

A few things you can do:

  • Explore a 3D star map with the Bobs’ routes and story events plotted over time.
  • Pick a book and chapter in read along mode. The map and codex unlock as you progress, so you can avoid later-book spoilers.
  • Enter your audiobook timestamp in listen along mode to follow the chapters as you listen.
  • Browse 357 codex entries, including people, species, ships, places and technology. 55 entries have textured 3D models you can rotate.
  • Explore some interpretations of the Bobs’ VR spaces, including Bob’s library and Bill’s park. Other rooms have concept art for now.

One thing that caught me out while testing: read along hides models for entries you haven’t reached yet. To browse everything, exit read along and select books 1–5. That will expose spoilers.

I’m especially interested in:

  • Dates, routes or character locations that don’t match the books.
  • Anything that unlocks too early and spoils a later chapter.
  • Missing characters, ships or places.
  • Problems using it on a phone or computer.

Where the books leave appearances, dimensions or room layouts unspecified, the designs are artistic interpretations. It’s an unofficial fan project, not affiliated with Dennis E. Taylor.

AMI disclosure

The site includes 144 AI-generated concept images and 55 AI-generated textured 3D models. I used Claude and ChatGPT/Codex to help develop the code.

Image generation

  • Tool: OpenAI image generation through ChatGPT/Codex.
  • Model version: The exact underlying image-model version wasn’t recorded.
  • Settings and seed: No seed or sampler settings were exposed in the generation workflow. Visual requirements such as composition, materials and lighting were specified in the prompts.
  • Process: Prompts combined descriptions from the books with instructions for realistic concept art. Some images received further edits to correct anatomy, remove unwanted scenery or better match the source descriptions.

The initial prompts generally followed these formats:

Creatures, ships, objects and places:

>Use case: stylized-concept. Asset type: Bobiverse visual reference for a future textured 3D model. Subject: [name]. Source constraints: [description from the books]. Style: polished realistic science-fiction concept art, natural organic anatomy and convincing surface texture, sophisticated artist-painted detail, never a collection of obvious primitive shapes. One coherent subject, full silhouette visible, neutral uncluttered background, soft studio lighting, three-quarter view plus a smaller side-view inset of the same design. No text, logos, watermark, measurements or invented official labels. Details not specified in source are provisional artist interpretation. Avoid arbitrary extra limbs, weapons, accessories and decorative science-fiction greebles.

VR environments:

>Use case: stylized-concept. Asset type: standalone visual reference for a future explorable Bobiverse VR environment. Create ONE detailed wide cinematic interior or outdoor scene of [room]. [What the books establish about the room, plus source chapters.] Style: polished believable environment concept art with sophisticated natural materials, wood grain, fabric weave, foliage, atmospheric lighting as appropriate. Match source-defined mood and objects. Do not invent extra high-tech decorations for homelike spaces. Show clear spatial organization and navigable foreground. No collage, no labels, no text, no watermark. This is artist interpretation where source leaves layout unspecified; correct canon outranks photographic realism.

Example recorded Deltan reference prompt:

>Single-subject conversion reference with realistic artistic materials. A sapient bat/pig mashup with very long spiderish limbs, two expressive mobile ears, light fur brownish-gray to orangey tan; patterned face/head and mostly monochromatic body. Ground-dwelling biped with two arms, not a flying bat. Stone Age tool user; show a simple hafted stone tool, no futuristic armor. Unspecified surface design remains artistic interpretation.

3D generation

  • Tool/model: Meshy.ai, Meshy 7.1, using image-to-3D.
  • Recorded settings: High Detail, Standard resolution, textures enabled, image enhancement disabled.
  • Input: Generated reference images reviewed against descriptions from the books.
  • Seed: Not recorded.
  • After generation: Models were optimized and compressed for browser use, with lighter versions available.

These templates explain the general process; individual prompts and subsequent edits vary by asset. The models still have some known issues, including the Cupid Bug’s wings and uncertain proportions or anatomy where the books give limited detail.

If you try it, I’d appreciate hearing what you notice.

reddit.com
u/Lower-Win1643 — 11 days ago

Bobiverse: Replicant Too - an interactive game based around the BOB

Hey everyone! You might remember me from six months ago, I built the Bobiverse: The Journey interactive space map (https://bobiverse.anek.online/) which had some good feedback.

I've recently been working on a Bobiverse WebGAME that I think I'm ready for people to jump onto. It's called Bobiverse: Replicant Too, a bit of a BOB-like pun, you play as a second replicant (yourself) who wakes up in Delta Eridani in 2152 with Bill and Garfield, just after they create SCUT, because that TODO list keeps getting bigger, and BOBs need help.

The idea is that you can live along side BOBs as the story arcs of the books play out between 2152 and 2349, you help expand the BobNet by building a MeNet, you scan systems, mine their resources and send them to different BOBs for rewards through the journey. You choose yourself a type of probe you want to be, which boosts different aspects of the game, and along the way BOBs will ask for help with resources. There are upgrades to technology to help you mine faster, fly faster, explore faster; and of course, you can replicate yourself to any star system that has SCUT, or any that you can fly to. Yes, flying somewhere will take considerable amounts of time, but it's fun! One second is one day in-game, but you can speed it up as you progress - don't speed too fast though, otherwise you'll miss out on points bonuses from the BOBs and also the story arcs.

The game COULD take you up to 30 hours to play if you run at 1x, but you COULD fly through it in under two hours if you don't really do anything.

You can play it here: https://replicate.anek.online - It's free and playable (mostly) on both desktop and mobile, note the mobile version is EXTREMELY new and doesn't quite look right, so use at your own risk :)

A bigger break down of what the game entails:

- You fly your own HEAVEN vessel around real star systems
- You use SUDDAR to scan the systems, first inner system, then outer system, then oort
- You clone yourself into new replicants, then fly them to neighbouring star systems or SCUT transmit to others (this becomes easier as the game progresses)
- You research technology to unlock percentage bonuses to have the game flow faster
- You refit your ship to bigger and better versions of the HEAVEN vessel, of course until the BOBs develop them you can't use them
- You help BOBs as they ask for parts and alert you to what's going on in the Galaxy
- You can see different story arcs happen in real time

The story arcs happen in their own systems, but I don't REALLY want to give too much away. Lets just say that if you're quick enough and make it to other systems, you can see things like Bob-1 and the Deltans; The Others early journeys; and destructions, along with a lot of other stories. The story you will hear about from BOBs include what's happening on Earth, on Pav, with Starfleet, with Medeiros, with the Others, with the Quinlans, and even Vehement.

I have built over 100 real stars within 55 light years, about 60 BOBs and there are even a few easter eggs from other pop culture in there, if you know where to look. The initial TODO list helps you figure the game out, and then you're on your own.

The game is beta, I guess! There weill be bugs, and there's a Report a bug button in thet op menu.

There is no sound! I don't know where to even get sound from, and I only really worked out while developing this that I usually don't even play games with sound turned on, so that was weird.

This is a non-commercial fan project. Huge thanks to Dennis E. Taylor for the books. The game is fan fiction and it's not official in any way. I'm new to game dev, so be gentle, but be honest!

I'd love to hear what you think: what's fun, what's confusing, what's missing, and which Bobiverse moments you'd most like to see in it. I'm not sure I have captured the time and the game progression timeline well, but let me know.

Thanks for giving it a go!

(EDIT1) I forgot screenshots:

- https://dropd.link/e/88trjehE.png - System Map
- https://dropd.link/e/ssKVYemm.png - Galaxy Map
- https://dropd.link/e/edYklIXf.png - Building Menu
- https://dropd.link/e/LxyVBlQp.png - Technology Menu
- https://dropd.link/e/ZtobaQWa.png - The Leaderboard
- https://dropd.link/e/wbBpAZCh.png - The initial TODO
- https://dropd.link/e/5Ke8Nh0Y.png - Building progress (right sidebar)
- https://dropd.link/e/JFopaJjC.png - How to help a BOB

(EDIT2) You can save your game online and play it later from another device, you will need to create an account for it though - at this point no email confirmation required. The game auto saves to your local computer and uploads the savegame to the server periodically for the Leaderboard. You CAN refresh your screen / go away and play later, it will prompt you to jump back into your game on the same browser if you come back :)

reddit.com
u/damiankw — 11 days ago

So about that system... (Book 6)

That system filled with a bunch of giant ships with huge power sources. That's the decommissioned digitals right? Like huge ships with almost no space to have physical people walking around in. All just sleeping. I don't know what they did to them, but what feels like a graveyard of ships a lot more powerful than Bob seems pretty ominous. What do you bobs think it is?

reddit.com
u/NickRick — 11 days ago

My guess for the last books ending. (Spoilers)

>!Ok so the last books on the way and I figered i'd put down my guess for the ending so I can look back on it.!<

>!With all the soul stuff/ 3d printing people ect. I think it's clear whats going to happen. Bill, bob 1 and some of the older bobs have talked about getting bored or being tired/ getting old. The endings going to be the older bobs going back to bio bobys living out a normal human life and dieing of old age. This all so sets up a world with out them for the spin offs we're likley to get.!<

reddit.com
u/LargeTell4580 — 10 days ago

Thought in my head about the Deltans since the first three books

Bob continually says "I'll pull these people out of the stone age," and while he really doesn't succeed at that (reaching metal in one lifetime was way too ambitious anyway), he at least brought them from the paleolithic to the neolithic. That's one hell of an achievement.

Just had to get that noted somewhere other than inside my own head, thank you for your time.

reddit.com
u/aescula — 11 days ago

Book 6 had a lot of fanservice

And DAMN as a fan did I get serviced!!!

I want to be clear: i loved the book, and this isnt even a criticism. However, it does feel clear that D.E.T. has been paying attention to questions and concerns the communtiy had when writing this book. Im not sure why else he would re-introduce... certain elements. A very general figure, you might say.

Still- thoroughly enjoyed! Big step up from Book 5 in my opinion.

reddit.com
u/ProfitOpposite — 10 days ago