
Looking for feedback on a 2D mobile stealth-action game concept
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Hi everyone!
I'm working on a concept for a 2D mobile stealth-action game, and I'd like to get some feedback before I start building the full game.
The basic idea is:
You play as a human imprisoned by a powerful technology company that is trying to turn humans into machines.
You start at the bottom of their facility and have to make your way upward through different floors to escape.
The gameplay would combine stealth and combat. There would also be a noise system, where making too much noise can alert nearby enemies.
Each floor would contain different rooms and enemies.
When reaching a new floor, the player could choose between:
- Entering an upgrade room and choosing between two random upgrades.
- Skipping the upgrade and fighting the floor boss instead, with a stronger upgrade as a reward.
The game is planned specifically for mobile, and I'm considering making it a small premium game rather than using ads.
I'm still in the early concept stage, so I'm mainly interested in hearing what experienced players think.
Does the core gameplay sound interesting?
What part sounds the most fun, and what part sounds weak or repetitive?
What would you change before developing it?