Introducing Launchpad: Port your Fabric mods to NeoForge with zero platform-dependent code
▲ 785 r/fabricmc+2 crossposts

Introducing Launchpad: Port your Fabric mods to NeoForge with zero platform-dependent code

We're happy to announce the release of our latest mod in the Sinytra ecosystem, Launchpad!

Launchpad is a small tool aimed at Fabric developers that lets you bring your mod to NeoForge without writing any platform-dependent code. Your mod metadata, entrypoints, class tweakers, registration code etc. stay the same.

When the game starts, Launchpad automatically discovers installed compatible fabric mods and loads them into neoforge as if they were written natively for the loader. At a glance, it is similar to Connector, but it does not make any changes to your mod on its own and requires explicit opt-in from the mod developer.

It's perfectly suited for modders who were considering using Connector to make their mod compatible with NeoForge, but were worried about the potential side-effects it might come with. Launchpad gives you full control over changes made to your mod and has effectively no runtime overhead.

At the same time, Launchpad's release is yet another step towards our upcoming Connector port. By separating the base locator and loader code into its own project, we provide mod devs with a lightweight solution and also improve its stability through automated tests and a smaller test surface. The Connector port is nearly done and at the moment we're mainly focusing on testing mods for compatibility. More on that in a later post!

Also huge thanks to u/MoriyaShiine for testing this early and finding many of my stupid bugs.

Modrinth: https://modrinth.com/mod/launchpad
CurseForge: https://www.curseforge.com/minecraft/mc-mods/launchpad
GitHub: https://github.com/Sinytra/Launchpad

Please report any issues you find on our issue tracker or chat with us on discord.

u/Su5eD — 18 hours ago
▲ 158 r/ModdedMinecraft+1 crossposts

Forgified Fabric API now available for Minecraft 26.1.2!

The Forgified Fabric API has been ported to Minecraft 26.1.2 and is now available for download!

This marks the completion of the first step in our porting efforts for the Connector mod family. Next up, we'll be working on our brand new library (or rather a launch plugin) that will act both as a base for Connector and a porting tool for mod developers. Stay tuned to make sure you don't miss the release - it's coming soon!

We've ported the FFAPI from scratch again for this new major release. Thanks to changes in the vanilla game, Fabric and NeoForge APIs, there should be an improvement in compatibility over previous versions.

Namely, with the introduction of transactions in NeoForge, we were able to fully bridge the two transfer APIs, allowing the free transfer of items and fluids even between mods built for different platforms. This will also play a role in Connector later.

We've also made available Fabric's data generation, gametest and client gametest frameworks for developers to use in their NeoForge workspaces. Find usage instructions in the README.

Happy modding!

Download releases from:

Modrinth: https://modrinth.com/mod/forgified-fabric-api
CurseForge: https://www.curseforge.com/minecraft/mc-mods/forgified-fabric-api
GitHub: https://github.com/Sinytra/ForgifiedFabricAPI

Should you run into any issues, please let us know at https://github.com/Sinytra/ForgifiedFabricAPI/issues

u/Su5eD — 13 days ago
▲ 10 r/ModdedMinecraft+1 crossposts

Scoped search, multi-item pages and a new backend for the Modded MC Wiki

The latest wiki update brings a reworked backend as well as long-awaited features including scoped search and sound support.

Backend rewrite

  • Replaced legacy C++ service with an Axum-based Rust backend
  • Improved stability and response times
  • Deployment issues will show detailed error messages, not just cryptic errors

New folder layout

  • Added a new, revised project folder structure
  • Aims to be more intuitive and remain consistent over time
  • Legacy layout remains supported

Multi-item pages

  • Content pages can now describe multiple items
  • The infobox element can be customized by authors
  • It's as easy as specifying a list of IDs in the page metadata - we'll handle the rest

Scoped search

  • Replaced Elasticsearch with Typesense
  • Projects are indexed immediately after deployment
  • Added option to toggle between project (local) scope and wiki (global) scope

Audio files

  • Projects can now include audio files in their assets

Coming up next

  • Homepage customization
  • New components for authors
  • UI improvements

All details can be found in the new blog post: https://moddedmc.wiki/blog/2026-06-07-content-wikis

Read the full documentation here: https://docs.moddedmc.wiki/

moddedmc.wiki
u/Su5eD — 28 days ago