Rate My Keybinds!

I've been using these for 2 years now... I tried replacing 4 with Shift, and I actually like it. But here are my current ones, with common hotbar layouts:

  • Movement: W/A/S/D
  • Attack/Destroy: LMB
  • Interact/Place: RMB
  • Slot 1: 1
  • Slot 2: MB5 (front side button)
  • Slot 3: MB4 (back side button)
  • Slot 4: 4
  • Slot 5: Q
  • Slot 6: R
  • Slot 7: Z
  • Slot 8: C
  • Slot 9: Left Alt

For example, my Diamond SMP layout, in order:

  1. Sword
  2. Axe
  3. Ender Pearls
  4. Golden Apples
  5. Cobwebs
  6. Water Bucket
  7. Chorus Fruit
  8. Strength Pot
  9. Oak Planks

And my Mace layout:

  1. Axe
  2. Mace (Breach)
  3. Sword
  4. Golden Apples
  5. Wind Charges
  6. Ender Pearls
  7. Elytra
  8. Mace (Density)
  9. Shield
reddit.com
u/SubstantialHat8149 — 14 days ago

Rate My Keybinds!

I've been using these for 2 years now... I tried replacing 4 with Shift, and I actually like it. But here are my current ones, with common hotbar layouts:

  • Movement: W/A/S/D
  • Attack/Destroy: LMB
  • Interact/Place: RMB
  • Slot 1: 1
  • Slot 2: MB5 (front side button)
  • Slot 3: MB4 (back side button)
  • Slot 4: 4
  • Slot 5: Q
  • Slot 6: R
  • Slot 7: Z
  • Slot 8: C
  • Slot 9: Left Alt

For example, my Diamond SMP layout, in order:

  1. Sword
  2. Axe
  3. Ender Pearls
  4. Golden Apples
  5. Cobwebs
  6. Water Bucket
  7. Chorus Fruit
  8. Strength Pot
  9. Oak Planks

And my Mace layout:

  1. Axe
  2. Mace (Breach)
  3. Sword
  4. Golden Apples
  5. Wind Charges
  6. Ender Pearls
  7. Elytra
  8. Mace (Density)
  9. Shield
reddit.com
u/SubstantialHat8149 — 15 days ago
▲ 7 r/minecraftclients+1 crossposts

An update on Volcano Client... and it's awesome!

The original post, if you don't know what Volcano is yet:
https://www.reddit.com/r/minecraftclients/s/oOyZIweZ9G

It's been a moment since my last post here! I wanted to give the people who don't immediately assume "AI slop" an update on the project. Since the last post, I have added:

  • A proper title screen and settings screens.
  • Vanilla Minecraft's block face shading for basic depth.
  • A cool panorama I [temporarily] stole from a Modrinth creator, with credits added at the bottom.
  • Platform-based raw input, which honestly took me forever because of my Intel iGPU driver misbehaving.
  • More info in the debug HUD.
  • A basic chunk section occlusion culling shader, which reduces triangle counts by about 70-80% in my experience.

I think using exclusive fullscreen with VSync off will blow your mind with responsiveness. It did for me, and it has changed my expectations with input handling, combined with the existing Reflex-style polling in the render loop. Also, here is your new screenshot!

The FPS was around 200, but it dropped because of the screenshot.

reddit.com
u/SubstantialHat8149 — 14 days ago