u/SuccessfulAspect2213

Image 1 — Character Use-rate Study
Image 2 — Character Use-rate Study
Image 3 — Character Use-rate Study
Image 4 — Character Use-rate Study
▲ 27 r/jujustushenanigans+1 crossposts

Character Use-rate Study

https://drive.google.com/file/d/1GA6_Nvcqkrv9Gcfj0MIRznexc-8kuAR8/view?usp=sharing - Recorded data (Sample size of 302)

This data was gathered with convenience sampling (Whoever was easiest to reach), although I tried to get the data of everybody in a given server if possible. This sample has a natrual bias towards characters with visual changes (Gojo, Higuruma, Yuta, Choso with orbs, Nanami ect) due to being easier to identify.

If anybody else wants to do another study like this, I highly recommend logging the time of data entry. I noticed a drop of characters at set times, but I didn't have the times logged and so could not prove this. Additionally, EA characters are going to have generally lower use-rates.

This study is mainly for servers in europe, it would be intresting to see if any major changes would occur in different regions.

The kill based assumptions of these findings are very limited due to the fact that I could only record whatever was being used by a player when I saw them, If any potential work-arounds for this are found please let me know.

All these data entries were during the 1.75.1 "Nothing Update", although around 2/3s of this data was taken before the naoya nerf.