r/JujutsuShenanigans

My many problems with Uro

@Muoi_art is the artist

HAIIIIIIIIII

Uro released and I, I didn't like her at all. I already hate her on her EA but like, I still had a lil hope but yea no.

Ill go over my problems from the easiest to fix to the hardest

Damage Values and Combo routes.

All of her moves with like 2 exceptions deals below average damage. You would think this makes sense, she can m1 in the air after all. But at best you can get 6 extra dmg

Which makes you notice how lil dmg she does. Blind rage deals 9 dmg, but considering how long the move last, you could say it actually deals like 7 dmg thanks to hp regen. Sky distorsion deals 12 which is like average but okay, turbulance that deals 10 which is pretty low, and the only move with good damage is thin ice breaker with 14.

But okay she still can do the general 60ish dmg combos that all characters can do with specific routes.

Her routes sucks le ass. With 1 and 2 don't hitting ragdoll and her m1 in the air pretty much ending combos unless u have thin ice breaker, Uro routes are kinda bad.

Lets say u landed Turbulance close range, what can u do?

A) pray to get thin ice breaker auto aimed

B) hit Blind rage when they are still on the air

C) Blind rage on wakeup

The best option here imo is thin ice breaker, blind rage is just that much reactable. But then what do you do after thin ice breaker? Her only follow up is an m1 but that also ends the combo

Same with the Air variant.

And how tf u add sky distorsion in a combo? My best bet is either after blind rage or after turbulance high air variant. But is so insanly inconsistent that you just use it after an uppercut and thats it.

Same applies to blind rage, outside of hitting the move from m1s, it legit doesn't combo from anything. You need to timing it up on wakeup

Is like the game want you to do these air combos but the moves doesn't position Uro correctly for a followup and you can't position urself in the air to make a followup more consistent, like mei mei and her tps.

Her R special is just, not really useful??

This might be a nitpick, and prob is way better as a shananigans type move.

But you really only use her R special to get close and pray to hit Blind rage.

For some reason it makes her 3 an counter. Why???

Like u are already invisible, why you wanna counter. Even if u somehow land it, it deals 12 dmg and has no followups whatsoever. Is a waste considering how turbulance air variant is really useful in neutral.

Tbh I think it needs more stuff or make this something that help you out position urself in the air for better air combos.

Temper had alot of potential, and is just "Press G for Bonus dmg"

This is just design flaw, and you kinda need to do a mini rework to actually make this gimmick interesting.

Temper just make your combos better (most of the time) and buff two moves. It recharge very slow, you pretty much got it after 2 to 3 combos and sky rocket her damage combos like crazy.

Her air m1s goes from doing 6 extra dmg to a 24 dmg at best???

1 goes from doing the nothing Burger amount of 9 dmg to 15.

2 goes from 12 to 17??

It makes Uro go from tickling 50ish dmg combos to actually 90ish dmg combos that destroys the opponent.

And tbh, it has no downsides, Uro just get better and thats it. The only downside is that Blind rage is impossible to confirm from almost anything that isnt m1s bc it still doesn't hit ragdoll which includes the first two punches.

But thats it, she is just better combo Uro and thats it.

You might wanna kill me right now, bc is kinda the idea of an install character being ass without their mode.

But my problem come with the fact that is just made it lame, she just get more m1s in the air and 2 being usable in combos and thats it.

It feels like an missing opportunity, you could make her regular form be mobile, with some good neutral and then make her install be worse in neutral but destroy in combos.

Bc rn you have a character that is pretty bad to play as and the only good moment is when you have temper on and do her insane combo.

Is there fix for this?

You can make her numbers better on her base but tbh that wouldn't make me stop thinking that she is just kinda lame.

I like the idea of an install, but I want the install to be unique, have SOMETHING that change how u play her once you press that G.

Right now, is like they made Uro with Temper first and then just remove stuff to make the regular Uro. Which make the character just feel lame to play

Not sure, how ppl is going to react with my take, I feel like this character is rn kinda loved. But I just don't like it

BLIND RAGE FINISHER IS THE FUNNIEST THING EVER THO

u/DonaSinChocolate — 11 days ago

I won. And despite that...

This has been extremely fun and I'm glad I got to be apart of something like this. It was fun. And I enjoyed every minute of it. thank you, siphon_dude. I'll remember you as long as I live.

u/Tiny-Let4714 — 10 days ago

"Switch your character!" "Use someone more skilled!"

sorry for playing the game without your permission

i'm not switching my character just because you don't know how to counter it

u/dimentionalwiener — 11 days ago

Alr Tze...where is uro's (and by extension yuta's) ability to redirect giant beams?

(I know the first image is of the 2nd move basically but still)

But like seriously, where is this feature? It would be so fucking cool.

Uro should be able to do this, either with her "ulted" 2nd or 3rd move, or hell, mabye a special variant for her ult ult to make it more balanced ngl.

It could work like this, uro(and yuta) could redirect every big beam move into the air, and theyd come sailing back down in a big aoe blast. If the beams are smaller, like chosos, it doesn't go as high, and the aoe area is smaller. If its ryu's, its goes up the highest (mabye taking like 30 seconds to fully fall) and has the biggest aoe range (mabye the size of a fuga dropping or like a hallow nuke range reduced by like, 30 percent-ish) and the other beams between those all have different scaling.

This would make way for so much cool shit, you could have a special finisher for ryu and yuta where you do ryus 3rd ult move and it does a specila cutscene where the beam falls down on you if the move is used in its range(could also have desserts flash but that should alrrady be a thing lol) the uros can use to as a saving thing if they get caught off guard(i know these things have like a year long start up but still) and ngl, this is so much hype and aura its not even funny.

So​ seriously Tze, add this now. And give ryu his damn desserts flashing finisher bro like come on 💔

u/seaofthieved123 — 10 days ago

Add character Specific Koganes!

1 is yuji, (or any character shown without a Kogane)

2 is Megumi’s,

3 is Higurumas,

4 is Reggie’s,

5 is Yuta (which we already seen sneaked),

6 is Ryu,

7 is Uro,

and finally, 8 is Naoya

u/Number1_Flowerlover6 — 10 days ago