I built an ad network for the time you spend waiting for AI. Roast it.

I’m building SetAds.
The idea is pretty simple, while you’re waiting for an AI response, an ad can show up in that little “thinking…” window. If the impression qualifies, the user gets 50% of the ad revenue.

Users get a small payout. Advertisers get another place to reach people who are actively researching something. I’m basically trying to turn the few seconds everyone spends staring at “thinking…” into something useful.

And yes, I can already hear the obvious objections: Nobody wants ads in their AI.
Why would I install another extension?
50% of what exactly?
This sounds annoying as hell.

That’s exactly what I want to hear.

Roast the business, the idea, the incentive model, the extension, whatever you think is stupid.
If you were an AI user or an advertiser, tell me what would make you completely ignore this.

reddit.com
u/Sunain_artist — 2 days ago
▲ 1 r/apps

Day 2 update: 51 downloads. What should I focus on next?

Yesterday I posted about finally reaching 50 downloads after ~8 months of building Focus.
Today: 51.

It's funny how one extra download can feel completely insignificant to everyone else and still make your day when you're building alone.
Current numbers:
→ 2.65K impressions
→ 308 product page views
→ 51 first-time downloads
→ 13 redownloads

The biggest thing I'm realizing is that building the product isn't necessarily the hardest part anymore.
Getting people to discover it is.
Focus is built around a simple idea: instead of just blocking distracting apps, you choose what you're supposed to be doing, start a focus session, and have to verify that you're actually doing the task before distractions can be unlocked.

I'm trying to figure out what deserves my attention next: ASO, distribution, product improvements, or something else?

If you've taken an app from the first 50–100 users to the next few hundred, what actually worked for you?
I'm listening.

u/Sunain_artist — 2 days ago
▲ 8 r/AppStoreOptimization+2 crossposts

4 months after launching my MVP: 50 downloads, $3 revenue, what would you do next?

I’ve spent roughly 8 months building an iOS app in the screen-time/productivity space, with the MVP live for about 4 months.

I finally decided to look at the numbers objectively:
→ 2,410 impressions
→ 303 product page views
→ 50 first-time downloads
→ 14 redownloads
→ 7 in-app purchases
→ ~$3 proceeds

The interesting part is that the product itself isn't necessarily the biggest problem anymore.
I’m starting to think distribution and positioning are the real problems.

I have around 45 days before I need to decide whether to continue investing in the project, and I’m trying to avoid spending another few months blindly building features nobody asked for.

So if you were in this position, what would you prioritize?
A. Product improvements
B. ASO
C. Distribution/marketing
D. Pricing/monetization
E. Something completely different

I’d especially love to hear from people who have taken an app from the first ~50 users to the first few hundred.

What did you focus on at this stage?
I’m trying to learn from the numbers rather than emotionally react to them.

u/Sunain_artist — 4 days ago