r/AppBusiness

▲ 3 r/AppBusiness+1 crossposts

How are people promoting their apps?

Looking for marketing inspiration! I’m open to both organic and paid channels. I’ve struggled with acquisition for my new iOS app, and have primarily been in the Reddit & TikTok trenches to date. Thanks in advance!

reddit.com
u/Pathlings_App — 1 day ago

Got my first 1000 users for my little party game app in 1.5 months!!!

This is one of those milestones I really wanted to reach someday, but I had absolutely no idea how I’d get there. I’m literally shaking a little from the excitement right now.

Games like Headbands, Charades, and Truth or Dare are ridiculously competitive. There are hundreds of apps already doing them, but a lot of them felt dated to me. The whole idea behind Who Goes was pretty simple: bring these game modes together in one place, give them a modern, playful UI, and make the app itself feel fun when you’re sitting around and playing with people.

Almost everyone I spoke to told me not to do it.

They said the space was too crowded, that I’d be better off building something else, and honestly, a part of me did think about switching. But another part of me just really wanted to give this a proper shot.

So I started working on Who Goes around two months ago, and I’ve pretty much worked on it every single day since.

Just last week I shared that the app had crossed $100 in revenue, which was already a huge milestone for me. I genuinely did not expect that a week later I’d be sitting here looking at 1,000 downloads.

That number might not sound crazy to everyone, but man, seeing a game I built sitting on 1,000 actual downloads feels insane to me.

And as I mentioned in my last post, I absolutely suck at marketing.

Most of what I’ve done is just showcase the app. A game mode, a small interaction, some animation I was proud of, and then hope it reaches the right people. I’ve posted videos on Reddit, X, LinkedIn, and Instagram and just kept experimenting with what works. It's been fully organic.

Alongside that, I’ve been talking to users, collecting feedback, fixing things, adding new modes, and continuously refining the experience.

So if even one of those 1,000 downloads came from someone who found Who Goes through this subreddit, thank you. Seriously. It means a lot more to me than you probably realise.

Anyway, I just wanted to share this milestone because I’m incredibly happy right now :D

And if anyone here has advice on getting the app in front of a broader audience, finding more people to try it, or even has feedback on the app itself, I’d genuinely love to hear it.

Thank you!

u/shubham_iosdev — 1 day ago
▲ 48 r/AppBusiness+2 crossposts

1000$ ARR after 2 Months!!!

I am so happy rn! the last few days were the best days ever for my consumer App. 10 Downloads a day with 21+ trials/subscirpitions

If I can help anyone out just ask and i will share everything!

If you can help me tho I would be open to chat about Marketing :)

u/Ok-Supermarket-166 — 1 day ago
▲ 2 r/AppBusiness+1 crossposts

Is it a mistake to launch on the App Store/Play Store just to validate an idea?

I want to validate a mobile app concept with real users. Putting a raw app straight onto the App Store/Play Store is practical or like what?

reddit.com
u/FewIce5620 — 1 day ago
▲ 3 r/AppBusiness+1 crossposts

How to find app ideas?

Hey im looking for app ideas that i can build myself and publish within a month. Could you suggest me some strategies on finding a good app idea?

Thanks in advance!

reddit.com
u/No_Tie3903 — 1 day ago

Share what you're building in this Discord community of SaaS founders

Hi all! Recently, I started a Discord community to help SaaS founders promote their products, and it has over 150 members now.

If you want to show what you're building and get some feedback, share it here -> https://discord.gg/sb6AgHZxpT

reddit.com
u/Primary_Count_5810 — 1 day ago
▲ 8 r/AppBusiness+5 crossposts

I don’t code - Just shipped my first iOS app built entirely with AI (Claude Code)

Quick backstory: I'm not a developer. No CS degree, never written a line of Swift before this. But I kept missing return deadlines, forgetting free trials before they turned into paid subscriptions, and losing track of invoice due dates — so instead of just complaining about it, I decided to try building the fix myself using Claude Code (Anthropic's AI coding tool) as my actual dev partner.

The result is Untilly: you photograph a receipt, contract, invoice, or trial confirmation (or upload it as a PDF), it detects the relevant date, and reminds you before it's too late. A few decisions I made early on:

The AI only ever suggests a date — you always confirm it against the real document before it's saved. I didn't want a "trust the black box" tool for something people rely on.
No account, no cloud, everything stays on your phone.

Different wording for different situations (a return deadline feels different from a trial about to charge you, so the app treats them differently).
What surprised me building this without a coding background: the app itself came together faster than I expected, but everything around it — App Store Connect, subscription setup, tax forms, privacy questionnaires — ate at least as much time as the actual product. Nobody warns you about that part.
I also tried adding a Share Extension (send a PDF straight from Mail/Files into the app) and had to abandon it after fighting an entitlements bug for hours — sometimes you just cut scope and ship what works.

It's live now on the App Store, free to try with a few tracked items, optional premium for unlimited: https://apps.apple.com/app/id6792659522

Curious whether other non-technical folks here have tried building with AI tools instead of learning to code or hiring out — did it actually hold up once you got past the prototype stage?

u/Jeeennss — 1 day ago

Solo dev in the EU — every ad platform is blocking me because I have no registered business. What did you do?

I built and shipped an app on iOS. I'm doing this entirely as an individual, no registered company, no VAT number, etc.

Now I'm trying to actually get users and I'm hitting a wall at every step:

  • Meta Ads wants business verification I can't provide
  • TikTok Ads is the same story

Every growth channel that costs money seems to assume there's a legal entity behind it. I understand why, but it's a rough spot when you're one person testing whether an idea works before committing to registering anything.

A few things I'm trying to figure out:

  1. Did anyone here run paid acquisition as a sole trader or equivalent? Was registering as a sole proprietor enough for the ad platforms, or did they want a full company?
  2. Is it worth registering before I know whether the app has traction, or is that backwards?
  3. What did you use instead in the meantime — ASO, Reddit, TikTok organic, niche communities?
  4. Anyone dealt with this specifically in the EU? Did the country you registered in matter for the platforms?

Just trying to figure out the sequence that actually works: register first and then market, or find channels that don't demand an entity while I validate.

Any experience appreciated.

reddit.com
u/Active-Cricket6682 — 1 day ago

I built an AI-powered tennis app that turns your post-match rants into scouting reports (plus an Apple Watch score tracker)

Hey r/AppBusiness,

As an amateur tennis player, I always ran into the same frustrations: finding people at my level to play with was a chore, and trying to remember what I actually needed to improve from match to match was almost impossible.

Most tennis apps out there are either just basic scorekeepers or glorified WhatsApp groups. I wanted something smarter that actually helps you improve, so I built Tenisime.

Here’s what makes the app stand out:

⌚ Apple Watch Integration I built a companion watch app so you don't even need to touch your phone during the match. You track the score point-by-point directly on your wrist. It even handles "early-ended" matches gracefully if your court time runs out before the set is over, seamlessly syncing the partial data back to your phone.

🎤 Voice-First Journaling ("Speak Up") Nobody wants to type out an analysis on a screen with sweaty hands after a 2-hour game. With Tenisime, you just hold the mic and talk. You can literally rant about your missed backhands or how the opponent played. The AI transcribes the audio, extracts the score, tags your mood, and structures it into a clean journal entry.

🤖 AI Coach & Opponent Scouting Because the app processes your voice notes, it acts as a pocket coach. Before your next game against a familiar opponent, it gives you a "Pre-Match Briefing". It pulls up your past head-to-head and reminds you: "Last time, his second serve was very weak, and you struggled with your footwork."

🏆 Local Leagues & Tournaments To keep retention high, we built in full support for local competition. You can join leagues, track your standings, and see your upcoming fixtures. The best part? The AI coach hooks into this and gives you scouting briefings for your next tournament opponents.

🎾 No More WhatsApp Spam To solve the casual matchmaking problem, instead of messaging 5 different group chats, you create a "Match Request" (e.g., "Looking for a 3.5 NTRP player on Tuesday"). It notifies matching nearby players, and then you can actually select one of many interested players!

The Business Model: The core loop—finding matches, participating in leagues, using the Apple Watch app to keep score, and basic session logging—is completely free. The premium tier unlocks the deeper AI Coach analysis, post-session feedback, and the advanced opponent scouting reports.

Android: https://play.google.com/store/apps/details?id=com.nokdawn.tenisime&hl=en
iOS: https://apps.apple.com/us/app/tenisime-ai-tennis-coach/id6758010168

u/NokDawnos — 1 day ago
▲ 7 r/AppBusiness+1 crossposts

I code apps in my 18 wheeler 🚛 and make $281/month 😂 not quitting my day job yet any advice from people who’ve been here?

u/DeliciousProfile8577 — 2 days ago

Launched 9 days ago; 1 paying customer and 69 free users. How do you improve conversion?

https://preview.redd.it/pmfok4p4pakh1.png?width=1442&format=png&auto=webp&s=184ec651850566a8397f602911e639c2107356f2

I launched my app 9 days ago, and so far I’ve got 70 users, 1 paying customer, and 69 using the free version.

I’m genuinely really happy to have got my first paying customer this early. It was a great feeling knowing someone was willing to pay for something I built.

Now I’m trying to figure out the next part: converting more free users into paying customers.

For those of you who have launched freemium apps:

  • What free-to-paid conversion rate did you see early on?
  • What changes made the biggest difference to conversion?
  • Did you focus more on improving the paywall, limiting the free tier, onboarding, email/push notifications, or something else?
  • How long did it take before you had enough data to judge your conversion rate properly?

So far, I’ve also launched on Product Hunt and Hacker News and had a post get over 100k impressions on LinkedIn, but I’m still very early and trying to figure out what to focus on next.

reddit.com
u/YAZ326 — 1 day ago
▲ 16 r/AppBusiness+5 crossposts

I made an app that pairs you with a stranger based on music taste

Hi everyone!

I’m the solo developer behind a little project called MusicPool, and I’d love to invite you to try it out.

How it works

  • Pick a vibe: Choose a genre, mood, or decade you feel like listening to.
  • Meet a friend: You’ll get anonymously paired 1-on-1 with someone who picked the same vibe.
  • Trade songs: Chat and share your favorite tracks for 24 hours. After that, the chat disappears.
  • Stay in touch: If you hit it off, you can choose to swap real profiles, only if both of you want to!
  • Rate the taste: Once the chat ends, you can rate each other's music taste!

That’s the whole idea: no follower counts, no infinite feeds. Just two people sharing good music.

I built this because my best music chats have always been with strangers. Most music apps feel like popularity contests, so I wanted something simple: one person, a shared taste in music, and no pressure.

How you can help:

  • Share your feedback: Don't hesitate to tell me what could be better! If something is confusing or isn't working smoothly, I’d love to know so I can fix it for you.
  • Give it a little time: Since the app is brand new, finding a match might take a moment. If you enjoy the concept, sharing it with a music-loving friend would mean the world to me.

Feel free to also join our friendly community over a r/MusicPoolApp to share song recommendations, give feedback, or follow along with updates.

[PlayStore]

[AppStore]

[Website]

I’ll be hanging out in the comments below, so please say hi or ask anything you'd like!

u/0xricky20 — 1 day ago
▲ 4 r/AppBusiness+1 crossposts

I’m a new app developer! What are some tips to get exposure!

I am an experienced teacher/administrator and I’ve been working on an app for the elementary teacher. This is a teacher tool with AI embedded to generate content such as rubrics, report card comments etc! I’m super excited but not sure where to start with marketing! Just starting to make tik tok but I see some great ideas in this subreddit to try!! I’m open to suggestions! Thanks for reading!

reddit.com
u/beegeebeegee2021 — 1 day ago

How do you market Android apps that have little organic traffic?

Hey everyone! 👋

I’m an indie Android developer and I’ve published several apps on Google Play, but I’m struggling with the marketing side.

The apps are live and technically ready, but they’re not getting many organic installs. I’m trying to figure out how other indie developers actually get their first users and eventually build consistent organic traffic.

What has worked best for you?

  • Reddit / communities
  • TikTok / YouTube Shorts
  • Product Hunt
  • Google Ads
  • ASO / keywords
  • Free promotions or giveaways
  • Reviews and ratings
  • Other methods

I’d especially love to hear from developers who started with very few installs and managed to grow their apps.

What would you focus on first if you were starting from almost zero?

reddit.com
u/deniscas09 — 1 day ago

20k+ downloads but only a few hundred dollars a month. I finally found where the money dies. What would you fix next?

Quick numbers from my app. 20k+ downloads and growing every week, but the revenue doesn't match: a few hundred dollars a month. For a long time I blamed "bad markets". Turns out the markets were fine and I was the problem.

India is my biggest paywall market. 2,147 people saw the paywall in the last 90 days and 69% of them tapped buy. That's higher intent than my US users (51%). Then almost all of them vanished at the payment sheet. Of everyone who tapped buy, about 1 in 20 actually paid. In the US it's 1 in 3.

For months I told myself "India just doesn't pay for apps" and moved on. The US side converted fine so I never dug deeper.

Then I converted my store prices back to USD and felt pretty stupid. My "localized" pricing was just currency conversion. Almost every country was paying within 20% of the American price. Bangladesh was the one that broke me. Literally my poorest market, paying more per year than Americans. My $90 annual, adjusted for purchasing power in India, is like asking an American to pay $700 for a subscription.

They weren't refusing to pay. They were being rational.

So I rebuilt the whole thing this month: weekly plan first instead of the annual, real purchasing power pricing per country, and a cheap one time unlock for anyone who dismisses the subscription. If it works, India becomes my second US at the same traffic.

Full funnel writeup with all the numbers: chadme.app/journey/the-india-paywall-experiment
Revenue (verified): verified.revenuecat.com/chadme

What would you fix next? And curious if anyone else dug into a "bad market" and found out the price was the problem the whole time.

u/TapuChip — 2 days ago