r/AppBusiness

i think i found a gap in the market
▲ 32 r/AppBusiness+37 crossposts

i think i found a gap in the market

For most of my life I tried to be someone else. I'd find someone I admired, decide they were better than me, and copy them. That mindset pushed me into a business I never enjoyed and only started because I looked up to one specific guy. It failed. I felt completely lost.

Around that time I was obsessively tracking my sleep with a Whoop, trying to optimize it. I kept getting good recovery scores. And I was still exhausted, yawning through entire afternoons, dead by 2pm. That's when it clicked: the score doesn't do anything. It just confirms you slept well or badly. Cool. Now what? Knowing isn't fixing.

So I built the thing I actually wanted. It takes the data your wearable already collects sleep, recovery, heart rate, and turns it into a daily protocol instead of another number. It tells you what supplements to take based on your metrics, predicts your most productive hours and gives you the exact time window when you should do deep focus tasks and light focus tasks, it tells you how much caffeine you have in your system left based on your first coffee taken and notifies you when you should take the next caffeinated drink for maximum productivity, it even tells you when to nap so your energy lasts the whole day instead of crashing and much more...

It's on the App Store as RizeAI https://apps.apple.com/us/app/rizeai-maximize-your-energy/id6762402079. i built by myself, it's early stage right now, and I want honest feedback, what's confusing, what's missing, what you'd never use. Tear it apart.

u/PieKey1836 — 42 minutes ago

How to get downloads and app users

I have a niche app that I’m looking to build a more solid user base.

How have people successfully done this in the past? What marketing methods worked for you?

What hasn’t worked? What was a complete waste of money?

reddit.com
u/DisastrousEquipment9 — 4 hours ago

easy marketing setup for someone who hates showing up on video

if recording yourself makes you cringe do this

  1. create a instagram page for your app

  2. grab a carroussel generator. reason: just like tiktok, instagram is pushing carousels hard rn . i use http://slidezz.app (disclosure it's mine)

  3. generate some ideas with the ai, select a carousel template and set up an automation

  4. posst post post, i'd post info content on your niche for example how oasis do it

  5. Run ads on winning posts

reddit.com
u/aesky — 3 hours ago
▲ 3 r/AppBusiness+2 crossposts

How would you market a calm iPhone app that is not really “productivity”?

I’m a solo iOS developer and I recently built an app called LCKDN.

It’s an iPhone app for people who want a calmer relationship with their phone.

The idea is not really “productivity” in the hustle sense. I don’t want to position it as do more work, block everything, become a machine.

The philosophy is more:

  • less noise
  • more life
  • fewer unconscious scrolls
  • calmer phone habits
  • intentional app use
  • protected moments for focus, sleep, family, reading, etc.

I’m trying to figure out the best way to market this kind of app without making it feel like another aggressive screen time/productivity tool.

My current thoughts:

  1. ASO around keywords like app blocker, screen time, minimalist phone, stop scrolling
  2. Instagram posts with calm editorial visuals
  3. Reddit discussions around digital minimalism and phone habits, without spamming
  4. Short videos showing relatable phone distraction moments
  5. Positioning it more as “calm phone” than “productivity”

But I’m not fully sure what angle would convert best.

For people who have marketed iOS apps before:

Would you position this more as:

  • an app blocker?
  • a digital wellbeing app?
  • a minimalist phone app?
  • a focus app?
  • a screen time app?
  • something else?

Also, what kind of content would you make for this?

I’m open to honest feedback. I’m still learning app marketing and trying to do this in a transparent way, not fake UGC or spammy posts.

apps.apple.com
u/vickyrj939 — 4 hours ago
▲ 21 r/AppBusiness+16 crossposts

CoinCurrently has a new face

I've been working on CoinCurrently for almost 6 years at this point. After 4 years I felt really stuck and kind of realized that I won't get much further alone so I made a post on Reddit that I was looking for a designer. I found a guy and once we started revamping the app, we realized that there's so much more we want to do and that requires a better backend. Doing both the iOS and Android app, I figured we need a dedicated guy for backend. The team grew to 3 people. After almost a year and a half, we finally finished revamping the entire app. It's now better looking, easier to use and is faster than ever. Free, no ads, no tracking. It's all on your device. I'm really proud to show the new CoinCurrently to the world.

A: In my opinion, the problem CoinCurrently solves is ease of use. The bigger crypto trackers are so crammed with things and the UI looks very cluttered. We've spent a ton of time to make it as easy to use as possible, everything stored on device, no tracking, no ads, no account

B: I know there's a ton of crypto trackers out there but in my opinion, crypto should be privacy focused. A lot of the bigger apps and websites requires you to sign in to use certain features and they obviously use it for targeted ads. Nothing like that in CoinCurrently.

C: CoinCurrently is freemium. All features are available for free, but you can do more of it with premium. Monthly for $3.99 or annually for $29.99

I would appreciate your feedback so we can continue to make it a better app

iOS: CoinCurrently iOS

I know this is an iOS forum but I'll just throw in the Android and Web link too if anyone prefers those platforms, I hope that's okay.

Android: CoinCurrently Android

Web: CoinCurrently Web

u/barcode972 — 11 hours ago
▲ 3 r/AppBusiness+2 crossposts

I often used to send emails with mistakes, to the wrong recipient, or without an important attachment, so I built SoftSend, a Gmail extension that gives you a few minutes to change your mind before sending.

We've all done it: hit Send, then instantly spot the typo, the wrong recipient, or realize you said "see attached" with nothing attached. Gmail's built-in Undo Send gives you 30 seconds max. I wanted more control, so I built Soft Send.

What it does:
Instead of sending instantly, Soft Send holds your email in a local queue for a delay you choose (1 min up to 1 hour). During that window you can cancel it, pause the timer, or edit it. It's "undo send", but on your terms.

It also watches for risky patterns and adds extra delay + a warning when it spots:

  • A recipient you've never emailed before
  • "Attached" in the body with no actual attachment
  • Reply-All to a big group
  • Possibly sensitive content (passwords, card numbers, etc.)
  • An email written suspiciously fast (angry-email insurance 😅)

Privacy: No server, no tracking. Your email content never leaves your device except to go to Google's own Gmail API to actually send it.

Free vs Pro: Everything above is free. The one-time Pro ($14.99, no subscription) unlocks high-risk recipient lists — flag specific people (your boss, your CEO) or whole domains (a client's company) so you get a big red warning and a longer delay before an email ever reaches the wrong inbox.

Hope you find this useful, feel free to try it out on ->

https://chromewebstore.google.com/detail/mfimcohlkjphlnhokmpfdnlbfmingllf?utm_source=item-share-cb

u/SnooPuppers4345 — 5 hours ago

The most common bug in AI-built apps lets one user read another user's data. Almost nobody checks for it.

You build an app with AI over a weekend. It works. people sign up. Then one afternoon a user emails and asks why they can see someone else's invoice when they change the number in the link.

That is not a rare story. earlier this year a popular AI app builder had a bug where any free account could pull other people's source code, database keys, and private chats. On one AI app marketplace, roughly one in ten apps were quietly leaking user data the same way. Same root cause every time.

The bug has a boring name (people call it BOLA or IDOR) and a simple meaning. One logged-in user can reach another user's stuff. Your app checks that you are logged in. It forgets to check that the thing you are asking for is actually yours. The AI writes the part that makes the feature work and quietly skips the part that asks "wait, is this yours?" So the app looks perfect in the demo and leaks in production.

Here is the annoying part. A code scanner cannot really see this. It is not a bad word sitting in your code, it is a missing check in a live request. A one time audit checks the day it runs, then you ship ten more changes the next week.

The good news is you can test for it yourself in about two minutes:

  1. Make two accounts in your own app. Call them A and B.
  2. Log in as A and open something private. A note, an order, a profile. Look at the id in the address bar or the network request, something like /api/orders/1042.
  3. Now log in as B and ask for A's exact thing. Same /api/orders/1042.
  4. If B gets A's data back, you have the bug. If B gets blocked, that endpoint is fine. Repeat on your other main screens.

The fix is one idea. On the server, every time you read or change a record, check that the record belongs to the logged in user. Not just that they are logged in, that this specific row is theirs. Never trust the id coming from the browser.

I run into this constantly in AI-built apps, and almost nobody checks until a user finds it first. Curious how many of you have actually run this test on your own app and what you found. And if you have a cleaner way to check across a whole app, I want to hear it.

reddit.com
u/Technical-Log4868 — 10 hours ago
▲ 12 r/AppBusiness+12 crossposts

[opportunity][iOS] Giving 20 people a free 1-year Monni membership for beta feedback

I'm Jerry, founder of Monni.

I'm giving 20 people a free 1-year membership in exchange for blunt feedback on the first week.

Monni is an iOS money brief for people who want a lighter weekly check-in instead of a full budgeting system.

Best fit:

  • you use or used Mint, Monarch, YNAB, Simplifi, spreadsheets, or mental math
  • you want a clearer "what's safe to spend this week?" view
  • you're okay telling me what feels confusing or untrustworthy

App Store: https://apps.apple.com/us/app/monni-ai-money-tracker/id6778174904

Website: https://monni.io

DM me if you want one. I'll reply asking for the email to grant access to, then manually add the free year.

Please don't post your email publicly, and don't send balances, screenshots, account numbers, addresses, passwords, or private financial details. High-level workflow feedback is enough.

I may be biased because I'm the founder of Monni.io.

u/ReasonableBox5301 — 15 hours ago
▲ 3 r/AppBusiness+1 crossposts

A stranger messaged me and paid $3,000 to build his app idea. 14 days later it was live on the App Store. Here is how it went

A few months ago a guy named Marc found me online. Non technical, had an idea for an AI stylist app, no wireframes, no spec, just a clear vision and a budget.

Day 1: 45 minute call. We cut his feature list from 12 features to 4. This is always the hardest conversation.

Day 2 to 4: design. We sent him the first screens within 48 hours. He changed the direction once, which is normal and fine at this stage. Changing direction in design costs nothing. Changing it in development costs thousands.

Day 5 to 12: development. Daily updates, short videos of progress. He saw the app running on his phone on day 8, which is the moment every founder finally believes it is real.

Day 13 to 14: App Store submission. Approved on the first try because we handle the review guidelines from day one instead of discovering them at the end.

What made this work when most projects drag for months: a fixed price agreed upfront (no hourly billing, so no incentive to go slow), a brutal scope cut at the start, and a founder who made decisions fast.

What I would tell anyone sitting on an app idea: the gap between idea and live product is much smaller than you think, but only if you resist building everything at once.

AMA about the process, costs, or App Store stuff.

reddit.com
u/FragrantAstronaut513 — 21 hours ago
▲ 6 r/AppBusiness+6 crossposts

Trying to understand what actually helps people during sports betting urges

Hey everyone. I’ve been thinking a lot about how normalized sports betting has become, especially with how easy it is now to place a bet from your phone.
I recently worked on a small iOS tool focused on helping people reduce or stop sports betting, but I don’t want this post to come across like an ad. I’m more interested in learning what people actually need in those moments when the urge hits.

For anyone here who has struggled with sports betting, what has helped you the most?

Was it tracking clean days? Blocking apps? Reminders of money lost? Journaling? Talking to someone? Self-exclusion? Something else?

The main idea I’m trying to improve is simple: help someone pause, reflect, and stay accountable before they fall back into the same cycle.

I’m not here to claim an app can “fix” gambling addiction or replace real support. I just think tools can help some people in the small moments between an urge and a decision.

Would appreciate honest feedback on what features would actually be useful, and what would feel useless or even harmful.

https://apps.apple.com/us/app/nobettr-quit-gambling-now/id6777281276

u/JVius — 15 hours ago
▲ 8 r/AppBusiness+1 crossposts

How do you get your first 1000 users? My app is stuck at 100

Hey everyone,
I launched my habit tracker app, Goalden, about 2 months ago, and so far it’s reached around 100 users.

I know that’s not a huge number, but considering how crowded the productivity and habit tracker space is, I’m trying to see it as a small win.
Goalden is built to help people stay consistent with their habits and goals through a clean, simple, and motivating experience.
That said, growth has definitely been slower than I expected.

For those of you who’ve launched an app before:
Did your first few months look similar?
What helped you get your first 1,000 users?
Any marketing tips that actually worked?

I’d really appreciate any advice or feedback. If you’d like to check it out, here’s the link:

https://apps.apple.com/us/app/goalden-goal-habit-tracker/id6763411420

u/Sidyzer — 18 hours ago

Solo dev here — Reddit turned out to be my best organic growth channel after launching my fintech app. Here's what worked and what didn't

I launched a stock research app (iOS + Android) in January as a solo developer. Since then I've tried Apple Search Ads, TikTok, Instagram ads, LinkedIn, and Reddit. Sharing what I've learned since marketing questions come up here a lot.

What worked:

  1. Reddit, by far. Genuine posts in relevant communities outperformed every paid channel on cost-per-install. The key was writing like a person, not a marketer — posts framed as "I built this, here's the story" got traction; anything that read like ad copy got ignored or removed.

  2. Promo codes as social proof. Giving away free premium codes early built up ratings fast. I'm at 4.8 stars now, and that rating does more for App Store conversion than any screenshot change I made.

  3. A 7-day free trial. Adding it via RevenueCat noticeably improved subscription conversion vs. hard paywall.

What didn't work (for me):

  1. TikTok ads — cheap impressions, almost zero quality installs for a finance app. Wrong audience intent.

  2. LinkedIn posts — decent engagement, near-zero installs. People scroll LinkedIn to network, not to download apps.

  3. Obsessing over ASO keywords before having reviews. Rankings barely moved until the rating count grew.

Other lessons:
- Apple rejected me multiple times pre-launch because market data looked "static" during off-market hours. Fixed it by adding crypto prices (24/7 data) and a market status indicator. If your app shows time-sensitive data, plan for how it looks when markets are closed.

- Running my own subreddit for the app has been surprisingly useful for retention and feature feedback.

Happy to answer questions about any of this — especially the Reddit strategy, since that's what people ask me about most.

reddit.com

What was the hardest part after building your app with AI?

Hey everyone,

I have been thinking a lot about something I ran into myself recently.

Building an app with AI tools feels easier than ever now. You can get pretty far with Codex, Cursor, Lovable, Bolt, Expo, React Native or whatever stack you like.

But once the app actually works, the next part can get weirdly confusing.

For me, the hard part was not only coding anymore. It was figuring out what to do before releasing it properly.

Google Play Console, App Store review, privacy policy, data safety, account deletion, test accounts, screenshots, subscriptions, reviewer notes, all that stuff.

It feels like AI can help you build the product, but then you are suddenly on your own when you need to make it ready for a real launch.

I am curious if others had the same experience.

If you built an app with AI or no code tools, what was the most annoying or confusing part after the app was technically working?

Was it store submission, privacy stuff, payments, screenshots, review rejection, app signing, publishing, legal pages, or something completely different?

I am asking because I had this problem myself and I am currently building a small tool that tries to help with this exact step. The idea is to check if an AI built app is ready for Apple and Google Play, find likely rejection risks and generate clear fix tasks for your coding agent.

But before going too deep into building, I would love to hear what actually caused pain for other people.

What did you get stuck on after the app was built?

reddit.com
u/PeanutGreat3097 — 1 day ago
▲ 21 r/AppBusiness+2 crossposts

Just hit my first 2 paid users for Clipo 🎉

It might not sound like much, but seeing the first real people pay for something I built feels amazing.

Clipo is a clipboard manager and custom keyboard for iPhone and Android that lets you save, organize, and quickly paste your copied text, links, emails, prompts, addresses, and more—right from your keyboard.

As an indie developer, every install, purchase, and piece of feedback means a lot. These first 2 users are a small milestone, but it’s proof that someone found the app valuable enough to support it.

I’m already working on new features and improvements based on user feedback, and I’m excited to see where this goes.

If you’ve launched an app before, what was your first milestone? Was it downloads, revenue, reviews, or just getting your first user?

Thanks to everyone who’s supported the journey so far. 🚀

u/landkinds — 1 day ago

How do you get your first users?

I have build an online plattform to sell and promote digital products. I put pretty much effort into build the app, adding cool features such as MCP integration, fixing bugs etc. Now, I think it is pretty competitive and would actually provide a benefit for many people. However, I'm having a really hard time getting the first users. I have tried several approaches. Just posting the app here on Reddit leads to getting banned because of spam. Sending DM's to people on Instagram typically leads to my messages beeing in their requests folder without being read. Ads on Instagram or Facebook do not work with my limited budget. All in all, very frustrating What is your experience? Did you find a way to get your app promoted and how did you manage to find your first users?

reddit.com
u/c-lmpng — 1 day ago