
Tabletop-inspired fantasy battle board – looking for visual/readability feedback
Hi everyone, I’m working on a fantasy strategy battle board inspired by tabletop wargames.
The game is here: https://playtactum.com
The idea is to keep the battlefield readable at a glance: clear hexes, visible unit positions, movement/attack indicators, timers, and simple terrain. I’m trying to balance a digital game interface with a tabletop miniature feel.
I’d really appreciate feedback on the board readability:
Does it feel clear which unit is on which hex?
Are the colors and outlines easy to understand?
Does the board feel too busy, or still readable?
Would this style feel appealing for a fantasy tactical battle game?
I’m also wondering whether this kind of game might be more interesting as a classic turn-based system, where one player takes their turn first and then the other player responds, instead of a more real-time battle flow.
Thanks for any feedback!