r/tabletop

▲ 52 r/tabletop+3 crossposts

Building the Ark and all Dark Days buildings in 1.5 hours! (SOLO EASY PLAYTHROUGH)

A video of me starting from scratch and trying to build an Ark before the next flood event arrives! (the timer) Building an Ark in the Dark Days is the Defensive way to win in Sword and Stones, and starts the Victory Timer!

In S&S you are the ruler of a small group of survivors after a great flood wiped all civilisation from the map . You must lead your people and build a mighty kingdom worth defending! Solo- co-op modes, full on competitive pvp 2+ multiplayer games with (mostly) simultaneous play.

For this solo play through using only the starter set i chose the 'Before the Flood game mode on Easy. Despite 3 werm attacks and serious disease spread, i managed to build nearly every building the Dark Days, including the Ark and an small army to defend it with!

Oh and found two mystery crates -Lucky Ring and a Flying Carpet :D

This video condenses 1.5 hours of gameplay into 1.5 mins! The Ark foundation was placed on turn 33! So each turn takes less than 5 mins each. Dont be scared of the turn number, its not warhammer lol.

The S&S; The Dark Days Starter Pack is Live for pre-order 26 August 26, only on Gamefound!

Follow now to secure an exclusive scout mini, the first ever release, and be part of the first ever S&S pioneers!

https://gamefound.com/en/projects/swordandstonestudios/swords-and-stones

u/Hour-Sun-2486 — 2 days ago

Family Co-op TTRPG recs

Looking for a game that is suitable for kids (both around 10) and adults alike. We love deck builders and cooperative games. At this point, I think we may have put an unhealthy amount of time into playing Harry Potter: Hogwarts Battle /s

Here’s my ask - is there a game anyone would recommend that is somewhere between HP and Gloomhaven? The kids are not ready for that size of a game commitment/strategy, but have memorized everything about HP.

reddit.com
u/WajiXD — 2 days ago
▲ 7 r/tabletop+6 crossposts

Yachtle - Daily Yacht Dice Game

Any yahtzee fans here? I randomly got super into it over the summer and have been making this little daily game over the past couple weeks. Please check it out and tell me what you think!

yachtlegame.com
u/Mumbl3ass — 4 days ago

Had a custom-bound Pathfinder CRB made

Wanted to share this somewhere that'd appreciate it.

I have a small collection of special or limited edition tabletop RPG books. Unfortunately, my favorite system, Pathfinder 1E, doesn't actually have any kind of special edition core rulebook. So, I went to Etsy and asked a bookbinder on there to make one for me.

We chose a foil on black leather design to kind of emulate the 3.5 special editions, but went with a blue foil instead of silver and added my campaign setting's logo to the back. I'd had one made previously that was similar, but with gray lettering. That one is being gifted to a friend and former player who now runs his own campaigns in the same setting.

Thought you all might appreciate how it turned out nearly as much as I did!

u/AlterExpertise101 — 4 days ago

Better alternative to paper mini stands?

I feel like it covers too much of the miniature.

u/Vault1O8Gary — 5 days ago

House rule suggestion

Anti-Distraction Focus System:

As sidebar occurs, tell each PLAYER involved to add 1/x Distraction Die to their D20 rolls until Reset occurs.

1st offense - D4 - 1st - xD4/Offense

2nd offense - D6

3rd offense - D8 - 2nd

4th offense - D10

5th offense - D12 - 3rd

6th offense - D20

7th offense - session long disadvantage - 4th

Reset: Distraction Die are removed after 2 consecutive ROUNDS of combat or social encounter of NO SIDEBAR or between Sessions.

(After Reset:) For every ROUND of combat or social encounter NO SIDEBAR occurs, reward the PARTY Focus Die according to Distraction Die 'graph'.

----

Have yet to actually play test this, but my session is tomorrow 😄 welcome suggestions to improve it

reddit.com
u/Getsugacer0 — 5 days ago
▲ 7 r/tabletop+2 crossposts

I made a solo roguelike board game and I'd love for you to try it — Deepmarch

Hey everyone! I've been working on this game for a long time and I'm finally at a point where I'd love to have people try it.

Deepmarch is a solo roguelike lane-defense game. You pick a hero and descend through a goblin-infested dungeon, one floor at a time. Enemies march down toward you, and your job is to stop them before they reach you. As you kill enemies you level up, unlock new weapons, and upgrade them with nodes to build your run. Each floor ends with a boss.

It's a physical board game, but I put together a digital version so it's easy to try. I'd really appreciate any feedback — what's fun, what's confusing, what you'd change. Thanks for taking a look!

https://steamcommunity.com/sharedfiles/filedetails/?id=3784215088

u/ProperMoose4385 — 5 days ago
▲ 7 r/tabletop+2 crossposts

Feedback on fantasy/anime Dungeon Crawler/TCG

If you’re a fan of either dungeon crawlers, tabletop games or TCGs,

Why wouldn’t you back our campaign? What are the things we’ve done wrong or not communicated clearly enough? Is the concept just not your vibe?

Would love any and all feedback and critique! Especially your initial thoughts!

Finally, in terms of art style, we have been aiming for an anime style with 90s cartoon vibes, does this sit in the age range of a game you’d be interested in?

(Mods I am hoping this is ok to post and ask for feedback if not please delete and let me know if there’s a better way/place for feedback!)

kickstarter.com
u/dreamdiamondgames — 7 days ago
▲ 11 r/tabletop+5 crossposts

I'm attempting to make a Slice of life game.

I’ve been recently working on a TTRPG called, “Project AiO: Open for Business”, and I think it’s finally ready for an initial round of outside feedback.

Open for Business is a slice-of-life workplace game about ordinary employees getting through a Shift together. The default settings are cafés, bars or nightclubs, and restaurants. This can be expanded to retail shops, hotels, offices, and similar workplaces.

The workplace gives the game structure, but the Characters are the real story. A Shift might involve a rush, a difficult customer, missing supplies, or broken Equipment. It might also just be about two coworkers talking during cleanup, a regular acting differently than usual, someone bringing Personal Pressure into work, or a quiet moment after a stressful service.

The game uses a lighter version of my larger Project AiO rules set, but it is not meant to be rules-lite per-se. The goal is for the mechanics to stay out of the way when they are not needed and become more involved when the situation calls for them. 

Longer campaigns track both the Employees and the workplace. Characters advance through Employment Level, which improves access to personal Tools. The business advances through Workplace Rating, which determines the quality of its Equipment. Over time a workplace can improve, struggle, decline, or eventually close.

This is an initial review draft, not a finished layout. At this stage I’m mostly interested in whether the game itself holds together.

https://docs.google.com/document/d/1Z72Y_eWHq7oNxGM0bEV0RmWVk4grt8kaeDFBPjajNjM/edit?usp=sharing

u/cyrosgold — 9 days ago
▲ 2 r/tabletop+1 crossposts

Looking for a player - one spot available (space opera/combat)

I'm running a Session 0 next week - Tuesday 18th at 6pm UK Time for four hours. One of our players has had to pull out, so I'm looking for someone to fill in the spot.

The game is a space opera setting of my own writing, using the Cypher System. It's a complete Session 0, so none of us have tried the ruleset before, so no experience is necessary, just a willingness to have fun, laugh and join in.

There will be elements of vehicle combat, ground combat, investigation and horror.

I'm based in the UK, but our players are not, so feel free to give me a shout if you fancy having a go.

The idea is that we are looking to see if this is worth pursuing into a Session 1 and beyond...

reddit.com
u/Catboiler — 9 days ago

What is this game?

A physical and digital CCG.

I was at PAX West 2018 when I came across this game. The main thing I remember is that you would buy packs of cards to be able to play in person and then you could scan those cards on your phone and they'd be added to your library in the app version so you could play online.

One of the stand out mechanics I can remember is that you got a resource that increased with every round and so you had to decide whether to spend it on lower cost, tactical options or save for the more costlier more powerful option.

Anyone know what the game was and if it's still around?

reddit.com
u/PoisonedDM — 12 days ago