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Many communities don’t allow self-promotion (which is understandable), but it can make it really hard for indie creators to share their games and campaigns when we don’t have big marketing or advertising budgets like larger publishers.
How do you approach this? Or does good design simply speak for itself?
After months of designing, testing 3D components and playtesting, our new game is finally live on Gamefound today!
Iron Quest: The First Ember is a solo-friendly sea adventure roll-and-write game you can print at home and play with just 2 sheets, 3 dice and a pencil, or upgrade the gameplay experience with our custom 3D-printable tokens(STLs).
If you enjoy dice-worker placement and tactical puzzle games, check out the game on our Gamefound page:
https://gamefound.com/en/projects/giza-games/iron-quest-the-first-ember
I recently started using my 3D printer to create inserts, storage solutions, and even 3D minis for some of my favourite board games. It’s a lot of fun to upgrade the game experience and use those inserts to help organise the mess inside the game box. (You know how messy they can get, right?)
I'm just curious, how many of you here actually own a 3D printer at home? What do you usually print for your board games?
I've been working a Vikings board game called Iron Quest: The First Ember. It's a 1-4 players game you can print at home and play with just 2 sheets, 3 dice and some custom, support-free 3D-printed tokens.
During the playtesting stage, what really surprised me was quite a lot of board gamers actually enjoy printing and upgrading their games with 3D printers, it makes me think there’s a nice growing gap between tabletop gamers and 3D printing hobbyists.
For those in the 3D printing business, do you see potential in 3D print + tabletop gaming as a niche? If you were me, how would you scale up this idea?