Zone Capture has so much wasted potential
▲ 20 r/ArenaBreakoutGaming+1 crossposts

Zone Capture has so much wasted potential

The mode could've been one of the best anniversary modes they could've made but they fumbled so badly. Here's my problems:

1. Bosses

First off, White Wolf just has no boss whatsoever. They could've made Talia a boss, but no, White Wolf just doesn't have one. Two, why are they broke as hell? It's a mode that is EXCLUSIVE TO FORBIDDEN and we see them running T4 at most. These mfs are supposed to be the big bad boss leading their factions in the hardest mode in the game and yet they're geared like they're in Normals. Renoir is the worst offender, he spawns with AJAX'S GEAR, and they didn't even try to hide it.

I loved the faction wars, I consider them to be the best event modes. I was expecting benefits to playing maps that my respective faction controlled. But no, it's literally just the same Forbidden game but with worse boss loot. Not even giving us some sort of bonus like being friendly to bots and bosses if they're the same faction as you.

3. The map controlled never changing

This is more the player's fault more than the devs. But can we PLEASE JUST SWAP SOME MAPS UNDER CONTROL?? I swear, ever since Day 2, White Wolf took over most of the maps while leaving Farm and Armory to Abyss and Guard Corps. I would much rather have players be randomly assigned factions each day so we can actually see the maps swap owners.

Seriously, this is another Mine: Summit situation. Good concept but really poorly executed. And you can't even excuse this as "they made it while trying to do little gameplay changes" because the Manhunt event from the older seasons was a perfect example of this: being on the main mode while being radically different than normal games

u/SupersiblingzYT — 5 days ago

Tower Tier List

Note: Order is left to right. Left is higher tiered and right are lower tiered towers

u/SupersiblingzYT — 1 month ago

I duo'd Polluted Wastelands 2 stratless

As usual, thank you to u/Halt_TURN_AROUND for the assistance

u/SupersiblingzYT — 2 months ago

Why do some of you hate people who uses strats?

This was on a post about a guy celebrating on beating voidcore and a good chunk of the comments was just making fun of Voidcore cuz they used a strategy. Like, is no one allowed to be happy for an achievement anymore???

u/SupersiblingzYT — 2 months ago

Bosses ranked on loot and difficulty

I've been boss hunting since S4 and have killed 414 bosses by the time I post this.

Here's my reasonings:

Ajax - Current Ajax isn't as hard due to the fact that AP Slugs only pierce T3 now so Jackson is not as much of a threat. Ajax's loot is also kind of mid, his best stuff being RNG based which are the keys that occasionally spawns in his backpack. Normally, I'd collect his guard's Spartan Bs and his mags if he was using an AK.

Doss - They nerfed Doss this season as he can no longer call White Wolves, this makes him easier and have less loot as those WW bots use T4 and sometimes T5. Now, it's just camp inside the Villa and slowly kill off his guards. His pistols are his most consistent loot but his current best possible loot is his F2000

Fred - He's the map boss I've killed the least due to how rare he is because of the 4 possible spawns. He's consistent in terms of loot and difficulty.

Derwin - Arguably the easiest boss in the game. Despite the fact that Port Authority has a bunch of bots and he repeatedly spawns more, they don't directly guard Derwin. He's almost always only with the two main guards he has. Port Authority always has trip wires with GHOs and M67s so I always have grenades when facing him. I used to farm him when Port was available

Porrero - Probably the most annoying boss in the game. His loot is good and he's not that hard to face off against. The hardest part about him is driving towards him before other players kill him.

Renoir - This guy is absolutely nightmare fuel. Either his S12k guards destroy your armor durability or you get overwhelmed by his firepower. Not to mention that, unlike Derwin, the bots surrounding his spawn are actually near him and can help him fight. His loot is worth it but he's probably gonna end your run if you don't know how to properly fight bosses.

Kurt - The hardest of the TV Trio, his guards will beam you from afar or overwhelm you with grenade spam. Kurt almost always spawns with one of the other TV Trio members and he can command them to help him fight which makes him even more difficult. He has the best consistent loot in the game, giving a free T5 and T6 and a modded AUG with 180 A1s.

Rolf - Surprisingly easy compared to the other two. He's the only boss that can run out of ammo, which then he rushes you with the axe. His guards are lethal close range but Rolf and his guards become useless at long ranges. Despite not wearing a helmet, he is really hard to kill because he has a LOT more head HP. Like the other two, he runs with T6, owning the most expensive one, and his guards use T5.

Bernard - The most common boss. On paper, the easiest to fight due to the fact that neither Bernard nor his guards wear helmets. He's the only trio member with a full squad of 4 guards and they spam the Mini14 to the point that it became TV Station's official theme.

Hecate - Somewhat difficult to fight but her and her guards don't run helmets so they're easy to pick off, even as a covert. Sometimes, she full on pushes without her guards, I don't know if it's intentional or not but it makes her so much easier to kill.

Obol - I know he got a gear buff a few seasons ago but I won't fully count it. Even then, he's still one of the easiest bosses to face against. Depending on what version you use, his loot is either average or the worst.

Viper - For some reason, he has the most expensive boss token. He's not that hard to face due to the fact he's a sniper boss in a close range spawn. He can get lethal if he spawnes with his SVD but he's normally easy to face against, especially since most of his guards run full T3. He's the only boss that's guranteed to spawn with a surgical kit and uses the same armor no matter what.

Randall - He's not hard, whatsoever. He died the moment he peaks or one of his riot shield guards die. His loot is mid, being a half-decent armored rig and a random 556 gun.

Esteban - The boss I've encountered the least due the fact he has only appeared in ONE mode. From my little experience, he's one of the hardest bosses to fight close range. His loot is alright, the Sentry 305 isn't anything special. What is special is the fact he has dragons breath rounds on S12k. Although, we're only really killing him for Porrero.

u/SupersiblingzYT — 3 months ago

Outfit 1:

Wayfarer Jacket

Wire Pants

Wire Boots

Royal Balaclava

Outfit 2:

Highland Jacket

Wayfarer Pants

Urban Boots

Royal Balaclava

Outfit 3:

Death Rider Set

Raven Hat

Travel Shades

Typhoon Mask

Outfit 4:

Urban Jacket

Wayfarer Pants

Default Boots

Royal Balaclava

Outfit 5:

NCPD Hat

Rebel Glasses

Sumek Regulation Jacket

Highland Pants or Blackgold Pants

Wire Boots

u/SupersiblingzYT — 4 months ago