I'm Nicolas, Writer & Co-Project Lead of Enderal - Forgotten Stories. I co-founded a studio, and we're working on a AA+ Dark Fantasy RPG (spiritual successor) and are looking for a full-time Level Designer. Modding background preferred.
Hi folks,
I hope I'm not breaking any rules here. 🙂
I'm Nicolas Lietzau, and some of you may know me from my time at SureAI, the modding team behind Nehrim and Enderal: Forgotten Stories. I contributed as a writer, co-project lead, scripter, producer, and general jack of all trades. Enderal made a pretty big splash, and won us a Game Award in 2016. It was also one of (if not the first) mods to be featured on Steam.
Last year, I got the opportunity to co-found a game studio, Dare to Dream Games, together with three seasoned industry veterans. We're currently developing our first title, a dark fantasy RPG set in a brand-new IP inspired by Enderal. Our team is a mix of industry veterans from Canada and Germany/Europe, and we're currently about 30 men/women strong.
We recently secured our second round of funding and are now looking to fill several key positions - among them a Level Designer with Unreal Engine experience and, ideally, some Bethesda/Creation Kit modding experience. This is a full-time, paid position. We're strongly preferring candidates based in Germany, ideally those who are willing to relocate (at least in the foreseeable future).
Sharing this here is a bit of a long shot. With the current state of the industry, we certainly don't lack promising candidates, but having transitioned from modding into the games industry myself (I led the writing on SpellForce 3 and its DLCs, as well as the Gothic Remake, after Enderal), I've always found modders to be exceptionally self-motivated and disciplined. Many people on our team - and in our wider network - are former modders who successfully made the leap into professional game development.
Long story short, if you think you'd be a good fit and would like to work on a very, very cool project with some genuine game development legends (not exaggerating here!) that's every bit as ambitious as Enderal - if not more so - feel free to send your portfolio to careers@daretodreamgames.com.
Please understand that being based in Germany is unfortunately a requirement due to the funding. We also need candidates with Unreal Engine experience, as we're no longer at a stage where we can afford to train someone from scratch.
Let me know if you have any questions. I'm happy to answer them in the comments. 😄