Doesn't making Dr. Cooper a woman in the show mess with Marisa's backstory?

I've certainly no issue with gender swaps on principle, but Miss Coulter's whole backstory is predicated on the bitterness that comes with her being unable to be recagnised for her work in the society she lives in.

Dr. Cooper, as a woman of about the same age, not only working alongside but UNDER Marisa, being not only a scholar but holding a full-blown Doctorate, sorta undermines that, no? As far as I can tell it's a straight up plot-hole- cause I don't ksow vhan you're talking about discrimination Marisa, youl underling is one of the highest-qualified scholars on the show!

It also makes Lyra's suprise at meetinh Mary strange, as she's already (recently!) met Cooper at that point.

Aside from keeping them male, perhaps ttey should have changed Dr. Cooper's title- 'Supervisor Cooper' or whatnot. Could even have been character building- maybe she too was an unrecognised scholar, and in a rare act of sympathy Miss Coulter took Coopor under her wing as a kundred spirit? Would explain why anyone would choose to wonk at Bolvangr!

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u/TNTiger_ — 9 days ago

Cave Biome Mods

One of my favourite features in old versions of Quark were the underground biomes it introduced- they really brought life to the world. These were:

  • Brimstone
  • Corundum (Crystals still generate in modern versions tbf)
  • Elder Prismarine
  • Glowshrrom (I suppose replaced by Glimmering Weald?)
  • Lush (Tbf now basegame)
  • Overgrown (Sort of like basegame lush... but very different vibe)
  • Permafrost (Still generates, not it's own biome though)
  • Sandstone
  • Slime
  • Spider Nest

However, Caves & Cliffs killed these off. Are there any other good, Vanilla-ish biome mods out there, especially for Forge 1.20.1? Or alternatively, if u/Vazkii sees this, RE-ADD CAVE BIOMES AND MY SOUL IS YOURS

I am aware (and already using:

  • YUNG's Cave Biomes- Great, but only adds two biomes.
  • Alex's Caves- Also great, but the caves are really their 'own thing'- very rare, unlikely to be encountered by accident, basically open-plan megadungeons.
u/TNTiger_ — 15 days ago

Mods that returns missing features since Caves & Cliffs

For context, I'm running Forge 1.20.1.

You may have noticed (or not- in that case this is big news!) that Caves & Cliffs removed a lot of features from Minecraft terrain gen. These include:

  • Archipelagoes
  • Copses in plains
  • Glades in forests
  • Erosion/Basins
  • Ponds
  • Wild mushrooms

Are there any mods/datapacks that bring these back? I miss them!

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u/TNTiger_ — 15 days ago