What perks do your jumpers use to make high quality food in high quantities?

What perks do your jumpers use to make high quality food in high quantities?

It looks like a food multiplier is in effect here. https://www.reddit.com/r/Pokopia/comments/1unno73/food_multiplier/

Anyways I'm sure some of your jumpers are good at cooking both quality and quantity. Maybe your jumper went into Ever Oasis and become a great Serkah chef. Maybe your jumper went into a series of jumps about food like Toriko and Gourmet in Different World and the perks compounded to make quality guaranteed. Maybe the jumper just went to Generic Culinary Warrior and got the Fast Food perk to make arbitrary quantities of food at once! Or maybe, it's just a super learning perk or few taken to the extreme and the jumper focused on learning to cooking well.

u/Tag365 — 12 hours ago
▲ 17 r/worms

PlayStation 3 and PS Vita storefronts are shutting down by 2027.

According to recent news, PS3 and PS Vita stores are shutting down gradually until 2027. https://blog.playstation.com/2026/07/01/an-update-on-playstation-store-for-ps3-and-ps-vita/

  • Mexico, Honduras, Nicaragua – PlayStation Store on PS3 will close starting August 2026.
  • Additional Latin American and Middle Eastern countries – PlayStation Store on PS3 will close starting late 2026.
  • In all other countries, PlayStation Store on PS3 and PS Vita will close in July 2027.

There are some Worms games on PS3 and PS Vita that you may be interested in getting before then. If I remember correctly, for PS3 there is Worms, Worms 2: Armageddon, Worms Ultimate Mayhem, and Worms Revolution. For PS Vita, there's Worms Revolution Extreme.

u/Tag365 — 5 days ago
▲ 82 r/AOW4

This spell is just way too powerful to have a tier.

Yes that's right! Colossal Penguins are just far too powerful and evil to fit in mere numbered spell tier classifications. This might just be the Dark Lord of Penguins.

u/Tag365 — 19 days ago

Anyone else here thinking there should be more skunk Pokémon?

The closest we've gotten to a new skunk Pokémon after Stunky and Skuntank is Obstagoon, I think. For me, it doesn't seem right that there are like 20 dog Pokémon and 20 cat Pokémon, but there's still only one official skunk Pokémon line up. You would think skunks would have at least a few more ideas left for new Pokémon species. Maybe I could hope at least one skunk Pokémon gets into the new games, instead of having to hope specifically Skuntank gets in the newer games.

reddit.com
u/Tag365 — 23 days ago

Give me a list of perks to improve my lungs and breath, and give me breath related abilities.

Edgar Eagle is known for his strength, but most importantly his super breath. I want to know what perks can I use to upgrade my lungs and breathing, and get special and/or super breath abilities.

The Generic Beat Em Up jump from Burkess & Tri-Sevon has this perk which I will use for sure. https://drive.google.com/file/d/1K9sZa33P1N7NpcvJYiSrlPx8pDQSwK3U/view

>Deep Breathing: The deeper your breaths, the more of your total health you recover. Breathing energizes your body and causes you to be filled with vitality. This grants increased physical attributes, improved healing speed, and boundless stamina as long as you continue to breathe. Your study of breathing can teach you special attacks using it, such as learning a breath weapon.

At least one of EdroGrimshell's generic jumps has a breathing related perk. This one is from Generic Ki Warrior. https://drive.google.com/file/d/1i2fjm6ya6PrJ4Ugi2oTbvXwOr5CuzLf_/view

>Breathing Techniques (100cp): You have a deep set of lungs, able to take in a lot of air, control just how fast you let it out and use it, and able to hold your breath for a very long time compared to most, going almost fifteen minutes on a single breath of air if you're just holding it in. This also gives you an incredible amount of stamina as your body effectively uses what air it gets.

EdroGrimshell's Generic Druid also has a perk about magic systems, with one of the first options being a breath related magic system. https://drive.google.com/file/d/1iYISS43roxk7UQNVTc5kQdX3H9FdKy07/view

>Primal Magic (200cp): There are many old traditions of magic that have been embraced by druidic orders but gone largely forsaken by the more civilized lands where magic has been more well studied and codified. This perk grants you the basics on how to use a particular school of magic, with the potential for the magic to grow in strength and scope with enough training, though still restricted to its themes.

Some schools of magic are stronger than others and will have an additional cost to them, as shown in the entries below. If an entry has a cost listed, it is in addition to the base cost of this perk.

You can purchase this perk multiple times, gaining additional training in other schools or types of magic.

● Breath Casting: An odd form of magic, this magic allows you to breathe in the natural energies of the world around you, injecting your own energies, shaping them within your lungs, and breathing out a completed spell. This is a magic limited by what ambient energies are available to yourself, however, over time, you can use this to create small wells of energies you’ve been exposed to repeatedly to fuel effects more commonly. This does have a downside, you are exposed directly to the energies you take in, which can be harmful to you if you can’t filter them properly. It is possible to use things such as incense, candles, perfumes, song, woodwind instruments, or other means to produce specific energies, refine and further shape these spells, or ward off harmful elements.

That's about all I can remember for breathing perks, now tell me what ones you know about.

u/Tag365 — 1 month ago

Looking for perks that let me use the power of my weapons but stay unarmed.

I'm looking for perks to make myself able to get the powers of weapons I can wield instead into my hands and/or feet. For example, if a sword is strong and gives me new abilities, I should be able to equip it somehow, in a way where I get the buffs and abilities, but not wield it normally, instead as like an enhancement to my fists and feet. That way, I can fight unarmed style with the benefits of weapons I have gotten and buffed over my various jumps. Preferably, the perk doesn't destroy the weapon in the process, and merely makes it vanish while I'm using it this way, so I can recall it and enhance it when I can, or give it to someone else if necessary.

I found this Tales of Bears item that functions similar to what I'm looking for, but I'm looking for other perks that can also work for me as a martial warrior. https://drive.google.com/file/d/1xA49Nxm0JgwNbo8eWswDcswPFep1aKis/view

>Bear Claw [200 CP |Discounted for Drop in]
How come bears don't need weapons! With this you can import the properties of your weapons into your claws and vice versa.

reddit.com
u/Tag365 — 2 months ago

This is an annual event and challenge, where the winning Trainer earns a trophy and a year's supply of instant noodles, and the winning Trainer's Sunflora earns a "Sunflora of the Year" title and a nice sash.

What will you do to get your Sunflora "Sunflora of the Year" worthy? I'm not sure myself, but what do you think? In the show, Cyrus and his Dorabelle (the giant Sunflora) were expected to win the contest again, but Team Rocket attacked the stadium and Sonrisa and her Sunny (the middle Sunflora) helped to stop Team Rocket (who entered their Meowth in a Sunflora disguise) and save the stadium, winning them the contest. But it's not expected to happen every time, so it's likely you'll have to win the old fashioned way this time.

u/Tag365 — 2 months ago