A Week of Gamenative & RP5
I’ve had my RP5 for 10 months. Maybe 6 months ago, I messed around with Winlator. I had some success with my gog library but ultimately tired of tinkering.
Recently, I booked a long trip and don’t want to bring my Steam Deck (size and no-powerbank flights). I’m addicted to Megabonk, so when I heard Gamenative has Steam integration (and can use external storage) I jumped at the prospect of 10 hrs where I could book as a skateboarding skeleton with no guilt.
I’d say my success rate with Gamenative is 65%, but that’s because most of what I’ve tried is 2D indie games. Even some of those failed (come on, Shadow Complex!), but I’m quite pleased. I can save Jade Empire, Bloodstained and Dishonored for my Deck.
Here’s my list of satisfyingly playable PC games so far - via Gamenative on Retroid Pocket 5. I’ll note which ones were more stubborn than others.
2064: Read Only Memories
Afterimage - took tinkering
Anodyne
Astrebreed: Definitive Edition
Athenian Rhapsody
Battle Exe
Battleblock Theater
Beyond Galaxyland
Blade Assault
Crimson Clover
Disco Elysium - didn’t actually go into gameplay, but before stuff looks/sounds fine
Discopup
Final Vendetta
Gestalt
Haiku the Robot
Icey
Into the Breach
Kero Blaster
Kinnikuneko
Megabonk - worked hard to get it going but worth it!
McPixel 3
Mushihimesama - almost gave up but got it going
Prodigal
Rabi Ribi
Streets of Rogue
UFO 50