
A few things arrived today
Wish me luck, any tips appreciated since I’m such a noob!

Wish me luck, any tips appreciated since I’m such a noob!
So today I was playing some Espgaluda on the PS2 and I really like the game's arrange mode. It's so different compared to the base game that it's basically a whole new game made out of Espgaluda assets. I also wanna shout-out Dodonpachi Saidaioujou 360 arrange (Anime Girl Podcast Mode) for being very different. So my question is. What is an Arrange or Special mode within a game that plays completely differently from the original? Also I wanna see modes that you think are better than the original game
Title says it all, Shmups often have a slow/slower ship at the default selection.
I get that it might be easier for new players? But I feel like faster ships are always more fun.
What are your guys opinions? Anyone always choose the slowest ship?
1st pic is the old set-up, 2nd Pic is new set-up
Space
Space
SPACE
I may be done with Collector's Editions, they are the enemy of Space.
I had a shrine to Cotton, but with more additions to the library, I had to make an adjustment.
Shelf is much taller than I am, and I didn't have a stepping stool, so forgive me if not a proper straight line, did best I could.
What do ya think?
How do you deal with ever decreasing space?
Haven’t tried it yet. But since it’s so cheap, I decided to dive in.
Solo dev of Arcadium - Space Odyssey here, a space bullet heaven with a few twists: fight aliens, harvest entire planets, and explore a procedurally generated universe!
The game features quick 12-minute runs, lots of ships with unique abilities, and tons of items, artifacts, talents, relics... UPGRADES :) It plays great on Steam Deck, too.
A new update just dropped with two new ships, and the game is 40% off until the end of Bullet Fest, so it's the best time to grab it for under $5.
Steam page: https://store.steampowered.com/app/2352670/Arcadium__Space_Odyssey/
I am posting in this community after a long time. Just wanted to share my happiness with you all.
God blessed me with what had been on my wishlist for a long time. By the grace of God, I finally have an arcade stick in my setup that'll let me relish not only nostalgia but also enjoy TATE gameplay. I literally feel that I am at a Japanese arcade enjoying these shmups.
Arcade Stick: Mayflash F500 Elite
Gaming monitor: MSI Curved Gaming Monitor
Platform: PlayStation 4 (for this shmup)
Now, I know my gaming setup isn't as good as the pro setup of other gamers, but by the grace of God, I am happy with what I have. 🙏🙇♂️
My aim is entertainment, not pro gameplay. I always highlight this in my posts. I respect the achievements of pro gamers. 😇
I just got this in the mail after work, booted the damn thing up, picked Super Easy Alice and No Missed my very first run of the game!
I played this game on emulation a long time ago, but never gave it a proper playthrough. I know my only experience is with Super Easy, but I can see this easily becoming my favorite Cave game. The levels, music, Alice and flow were a lot of fun. Love the charged bomb mechanic and the special shot mechanic. Love flinging them across the field at popcorn and using them to burst down bosses.
This is my first M2 Cave port, so I was surprised by how easy the easy mode was. Are M2 easy modes easier than the Live Wire (DFK/Mushihinesama) novice modes? Because I did not expect to no miss my first run! My heart was racing!
So glad I picked this one up. I got the M2 DOJ also, but haven't booted it up yet. Excited to see how hard that ones easy mode is. I'm a scrub, so being able to clear, and no miss, even modes like these feel amazing!
Any tips for ESP or DOJ? Are the non easy modes of both a billion times harder than the easy modes?
I'm so happy I finally scored this 1cc!!!!! I've been working on it on and off for over a year - made a lot harder by my stubbornness to use the saturn port on real hardware, which doesn't have any rank display features or decent bullet visibility options and even has nearly no slowdown compared to the arcade version. BUT I STILL CLEARED!!!!! generally pretty standard golden bat clear run but I greed score pretty heavily and then by some complete miracle I nohit BOTH of the final bosses for the first time??????????? I had more than enough stock going in but I just locked in for no reason.... scary.......
either way i'm so happy to finally have this clear!!! its hard to compare its difficulty to other shmups because its so irregular, but to me it feels like the hardest clear ive done so far. fantastic fantastic game, now i'll have to decide what to go for next....
also please forgive the slightly off colors and 30fps recording in the replay, the capture card i have onhand is. Very cheap. but i still got it recorded!!! glad i did considering sega saturn garegga doesn't really have any indicators that a run was a true 1CC
As title says. I would prefer closer to modern but some older titles are welcome.
As difficulty goes I'd say I'm around DFK since I managed to clear it once on normal.Mushihimesama on the other hand usually filters me around stage 3. Managed to clear arrange on Crimzon Clover WE lately as well so I hope those tell what skill level I'm around.
There are a lot of shmups on steam but I am having hard time parsing through them to see what's good and what really isn't.
There are some that caught my eye but I have no clue how hard they are
-Gunbird 2 - I see it's psikyo so I assume it's not clearable for an average player.
-GRAND CROSS: ReNOVATION- Looks very flashy and cool but I've seen some people say it's too easy so if anyone played it I would welcome some info.
-Eschatos - looks quite interesting.
-TouHou Makuka Sai series- from what I gather those are fan remakes of EOSD, PCB, imperishable night, how good are they?
-Rolling Gunner- looks fun
-Psyvariar3- interesting but I wonder how hard it is
-Cotton Reboot- interested in that one too.
So I just cleared Sophstar using the continues on intermediate and I'm working towards a 1cc; I'm asking about terminology here, and sure it can be whatever you feel like maybe, but if I 1cc the game unlocking the TLB, does it count as a 1cc even if he destroys me? Like you see these things Sophstar 1CC Intermediate, or clear or TLB or ALL etc.
Can I say I've 1CCd the game without beating that thing at the end?
PS: yeah I know I can say it, what I mean is, will I invite the wrath of the shmup higher powers who have laid down the objective truth on these matters...
Have you guys been checking out any new games during Cyberpunk Fest on Steam? My Twin-Stick roguelite shooter, Chrome Circuit, has a free demo if you'd like to check it out.
You can clearly tell that shield activation at end was done out of pure desperation in attempts of avoiding seeing big core dying from cringe overdose, as well as avoiding recovery at start of boss rush stage.
I had been working at this for a couple weeks and when I no hit stage 3 I started to get that "THIS COULD BE THE RUN!!" feeling. All of the other stages are so much easier by comparison. In all of my previous runs I never got past stage 5 or 6 but playing through the end game stages in story mode gave me more than enough practice to get through them on my first try in arcade mode. Being this close to Jaimers on any shmup leaderboard feels like a dream haha.
Does anyone play shmups on a laptop on Tate Mode, turning it on its side?
So far what I’ve been doing:
Saving the Swamp for my second to last level, destroying the car for the Life Up. Does this item actually give me an extra bar of health or is it just a half heal? Also I’m saving the volcano for my final level at Level 3. Doing the rock trick gets me an extra bar of health and I think a half heal.
Are there any other ways to get another bar of health? Are the Life Up items just half heals?
This game looks pretty sick. Too bad it's mobile...