r/shmups

best 3D shmups?
▲ 19 r/shmups

best 3D shmups?

while the Steam summer sale is still going, looking for your suggestions for 3D shmups, à la Einhänder or R-Type Final. merci!

u/Darkhawk2099 — 12 hours ago
▲ 97 r/shmups

I'm happy to report that the 8BitDo Earthion M30 gamepad works great for RSG on Steam!

Last summer I posted a video on testing out this LE Earthion Saturn-style gamepad on Steam via Linux Mint as well as RetroPie. I recently bought Radiant Silvergun on Steam and it works great on Bazzite (I couldn't get it to work on my Mint desktop). RSG is too awkward playing on a Playstation-style controller, but if you've played the game on the Saturn then an M30 gamepad works exactly as you'd expect. After 29 years, I know the buttons by heart and I was expecting that I'd have to configure the buttons to get it to work. It turns out that it wasn't necessary at all. Unfortunately, the Saturn Tribute games by City Connection do not automatically support the M30, which is a real shame. I haven't tried Steam Input on such games yet.

u/stevethefish76 — 16 hours ago
▲ 12 r/shmups

Ikaruga AC Normal Ch3 8.533.420pts 287c

Title said it all. My latest Stage 3 PB is up on YT, enjoy

youtu.be
u/MAZ-chain — 19 hours ago
▲ 140 r/shmups

I'm developing a frantic retro shmup with a demon slayer theme, here's an early demo

Hey, I thought r/shmups'ers might like this and maybe have some feedback

I'm developing a shmup where you play as the last fighter pilot on earth, fighting against a demon invasion. The mechanical twist in this game is that you can combine elements (fire, ice, lightning, impact and holy) to create different projectiles—which you will need to get you through the different scenarios thrown your way.

I'm hopeful to get a playable demo out this year to gather some feedback from hardcore shmup fans but in the meantime here's an early video demo.

u/same_vibes — 1 day ago
▲ 0 r/shmups

GenXGrownUp tested a Dual Flight Stick + Spinner on classic arcade shooters... and it was lots of fun!!!

Hi everyone! We're the team behind FightBox Arcade, and we recently released our R10 Dual Flight Stick + Spinner controller.

We wanted to build something that could recreate the experience of classic arcade games that use dual sticks, flight controls, or a spinner.

Here's a recent hands-on review from GXG (GenXGrownUp):
https://www.youtube.com/watch?v=waBhPMS3hNM

Games featured in the video:

🤖 Robotron: 2084
🚁 Assault
🚓 Battlezone
🕷️ Black Widow
✈️ After Burner
🧱 Arkanoid
🌪️ Tempest
🏺 Lost Tomb
💡 Tron
💿 Discs of Tron

We're always looking for more classic shooters and arcade titles to test.

What games would you like to see us try next? 😊

▲ 23 r/shmups

Wee appreciation post for Damien McFerran at Nintendo Life

We all know shmups are not as popular as they used to be. Most mainstream gaming sites barely cover them at all.

However, an interesting thing the observant might have spotted over time is the way they cheekily sneak shmups into the illustrative material for broader stories on Nintendo Life with great regularity - always with the image credit going to Damien McFerran.

And here's exhibit A. A general story about the whole Sony/physical media thing. And yet in amongst your Street Fighters, Donkey Kongs and Metroids, the shmup fan will find their eye caught by: Akai Katana, ESP Ra. De., R-Type (Delta, I think?), Kyuukyoku Tiger Heli, Psyvariar Delta, DFK and I'm pretty sure that's DOJ behind it too.

And this is not a one-off, by the way. It's very consistent and, personally, I think it's brilliant. So hats off to this guy. We appreciate it!

u/elephvant — 2 days ago
▲ 63 r/shmups

As a self-proclaimed Minterite, I'm very curious to hear r/shmups' thoughts on the work of Llamasoft

For the record, I grew up in the early 80's with the Commodore 64. I dearly loved that machine which introduced me to Mr. Minter's games, or at least the few that made their way across the ocean to the States, and in particular the far flung reaches of outer suburbia where I lived. One of my neighbors would come visit from time to time bearing 5¼" floppies with handwritten labels, we'd fire them up on the C64 and he'd ever so kindly offer me a copy of any that really jived. Out in the sticks we had only one store that offered anything remotely video game related, "Thor's Audio Video" (that's a story for another day), so getting legitimate copies was damn near impossible anyways.

So one day I noticed one disk in particular, it had an arresting name, "Attack of the Mutant Camels"... with a name like that it demanded a play! Turned out the game was like "Empire Strikes Back" on the 2600, which I loved, but with camela and a silly sense of humor. We next popped in Gridrunner, it was like a souped up cyberpunk Centipede which immediately got its teeth into me. That was it, that was the hook, I knew there was something special there and I've been a fanboy ever since!

IMHO Jeff Minter's games have had a very consistent aesthetic through the years that complements his play style perfectly. Simple yet riotously colorful retro graphics, pumping beats (feel that flow state), compelling action that rewards practice, and of course a quirky (and very British) sense of humor.

I know his games aren't always shumps in the strict sense of the word, often being kind of abstract (Akka Arrh for example), but the man definitely likes for us to shoot things... and hey, if it's a moose that's doing the shooting? Eh, I say let's just enjoy the ride 😎

So what do you think r/shumps, did anyone else grow up with a thing for Llamas(oft), is there room in the shmup arcade for shooters with a distinctly ungulate flair?

u/HorseSushi — 2 days ago
▲ 71 r/shmups

How to safely 1CC: Armed Police Batrider

Here is a survival guide in order to 1cc the advanced course of Armed Police Batrider. The rank is intimidating, but our core strategy to handle it is fairly simple. We build a special extend in the first 5 stages, and then are set up to handle the endgame with low rank. I found the rank management much easier in this game than Garegga. We don't need to medal, we take as many free score opportunities as we can, we can reach enough extends pretty consistently.

youtube.com
u/MyNameIsPAN — 2 days ago
▲ 1 r/shmups

Pink Sweets: Ibara Sorekara

What do you think of *Pink Sweets: Ibara Sorekara*? As a fan of Cave games, I was really excited to finally play the Xbox 360 version, but I quickly became frustrated. It feels frenetic in an unpleasant way and is far too difficult. The enemies repeat themselves a lot, too. I think it’s one of the weakest Cave games of all.

reddit.com
u/MiSo_GlodnY — 2 days ago
▲ 6 r/shmups

Are there exclusive PS3 shumps that are not on Switch?

I have two Arcade Sticks for PS3 and wanted to see if I should get a refurbishes PS3 before the store closes next year.

Are there good shumps for PS3 that are not available on Switch?

reddit.com
u/Kitchen-Disk-7595 — 2 days ago
▲ 11 r/shmups

Is there a game that can only be purchased in the PS3 store?

Recently, Sony announced the end of PS3 and VITA's store.

So I would like to know if there is a Shmup game available only in the PS3 store, and if there is, I would like to get a recommendation.

All I know is DodonPachi, so I'd like to know in advance if possible.

(I am not good at English, so I used a translator.)

reddit.com
u/DDDEEEMMM — 3 days ago
▲ 4 r/shmups

Shmups with similar difficulty to touhou

Hey guys, I had a long break from shmups but I played a lot of touhou, 1ccd Imperishable Night and EoSD on hard, I am looking for some good shmups on the same level of difficulty.

Lately I bought some positions like Mushihimesama, Deathsmiles I, II, Blue Revolver, Devil Blade and Angel at Dusk.

I managed to 1cc Deathsmiles and Devil Blade pretty quickly though I will probably try to do Devil Blade on hard.

Blue Revolver will probably take a while.

Angel at Dusk is weird but fun and managable.

What I am discouraged a lot with is Mushihimesama. It is a cool game and I like the aesthetic but it is really busting my balls, at most I get past stage 3 and then die immediately on original difficulty. I am not used to such high speed of the bullets on my screen (coming from touhou) and often die not to the stuff I didn't manage to dodge but the stuff I didn't even see was there.

Do you guys have any tips and/or game recommendations?

reddit.com
u/SaltLick123- — 3 days ago
▲ 26 r/shmups

This classic Japanese only Konami shmup is a hidden game on the Goemon/Mystical Ninja collection!!!

Sorry for the spoiler, but yeah you can actually unlock this game on the just released Konami Goemon Mystical Ninja collection for Switch and PS5. You have to enter the Konami code on the end credits scene which you can access in the menu.

I feel like this is perhaps the first time this game has ever been released besides on the Famicom. I own an NES reproduction cartridge I bought off eBay several years ago, but I adore the Mystical Ninja series and having this added into it is so awesome.

Anyway just fyi for you Shmup fans. This is a "real" hidden gem for sure.

youtu.be
u/eatdogs49 — 3 days ago
▲ 24 r/shmups

Ketsui Boss 4

Any tips on how to beat this pattern consistently without bombing ? I'd like to try and put some time in to trying to get the Omote loop.

Thanks

u/trev1976UK — 3 days ago
▲ 8 r/shmups+2 crossposts

I made Astrorift, a mobile-first browser space shooter, and I’d love feedback

Hey everyone,

I’ve been working on Astrorift, a browser-playable space combat game, and I’m finally putting it in front of more people.

It’s best played on mobile with touch controls, but it also supports keyboard/mouse and gamepad on desktop.

The basic loop is: take contracts, fight through hostile sectors, collect rewards, return to a hub station, upgrade your ship, then push farther out.

I recorded the first mission gameplay here if you want to see the opening flow first:
https://www.youtube.com/watch?v=fc0q5x9jRQ4&t=29s

Right now the game has:

  • 9 playable hulls
  • 38 weapons total
  • 15 main weapon tiers across laser, ion, and plasma
  • 23 side/secondary weapons like EMP, missiles, railgun, drones, gravity well, orbital strike, and repair systems
  • 8 hub stations
  • 7 mission types
  • pirates, drones, aliens, minibosses, boss encounters, and asteroid hazards
  • crew hiring, ship upgrades, mission boards, story/unlock beats, and offline/PWA support

It’s still in active development, so I’m mostly looking for feedback on onboarding, UI clarity, and how the first few minutes feel.

itch.io : https://ashriftstudio.itch.io/astrorift

Playable here:

https://astrorift.pages.dev/

Any first-impression feedback would help a lot.

u/ashutrip — 4 days ago
▲ 17 r/shmups

Shmup’s and Sony ceasing physical games?

I have a PS5 and while I do game digitally, for me this news isn’t so ideal.

For example, physical releases by M2 Shottriggers have been the only easy way I can access the game on PS5. I own every single one of their releases.

These do not appear on the PlayStation store in Australia and I believe Europe. I understand there are ways around it by buying gift cards and what not, and also involves creating a US or Japanese account etc.

So I have a few questions:

Does buying games on a foreign account and playing it on your normal account allow you to collect PS Trophies?

Can you even play on your normal account?

I know M2 are like this, but are there other Shmups like this, with the games not available digitally worldwide? Does buying games outside of your region run the risk of them blocking access?

What are the communities general thoughts on the decision? I know special editions can be popular and shmups generally don’t require updates as often as AAA games

reddit.com
u/LandscapeOk2955 — 4 days ago
▲ 29 r/shmups

Deltazeal 1cc!! Saw a post on here yesterday asking about the Zeal games, so I thought I'd post my clear. Just snagged this last night.

youtube.com
u/monkeyDjim — 4 days ago