CKAN instances “merging”, need help!

Basically, I have two CKAN instances, one for regular modded and one for Sol/RSS. I store them in separate directories in completely separate areas on my PC, as is recommended. One day, I went to launch my RSS instance and noticed that, not only was it taking forever, but it also had loading screens from promised worlds, OPM, MPE, etc.

When it finally launched, I noticed that I also had part mods from my regular KSP instance. And when I looked in the tracking station, OPM, MPE and PW planets were showing up??? Alongside the real ones??? I didn’t add any new mods, it just started launching like this one day and now every time I launch it, it does this (which admittedly isn’t much, given the now 30+ minute wait time and frequent crashes of this new Giga-Franken-instance). I haven’t tried to launch my regular KSP instance, and I don’t have any crash logs, as it didn’t really crash due to incompatibilities or anything, just because its sheer size caused slow loading times/non-responsiveness.

I’m away from my PC at the moment, so that’s all I can give you unfortunately. It’s been bugging me, because I don’t want to have to restart either of these instances, as it took multiple weeks to build up and curate both of their nearly 200 mods (which might be the issue itself). If you guys might know what the problem is, it’d be a big help to me. Sorry if this isn’t the right sub or if this is considered “low effort”, unfortunately I wouldn’t even begin to know where to start fixing this issue because I couldn’t tell you what’s causing it, so I can’t really provide what information might be necessary.

reddit.com
u/Testing_4131 — 8 days ago

WIP art of the Jool system! (mostly just Laythe and Jool, but the others are there too)

I based most of their designs off of KSP2 due to the higher level of detail and realism of those versions, other than Jool itself and Laythe, where I kinda did my own thing. They’re all done other than Jool itself, I’m kinda struggling with properly rendering the massive swirling cloud systems. I’m also not a big fan of the colors I’ve chosen for it, other than the red clouds at the poles to mirror Jupiter’s blue polar clouds, which I thought was a cool idea. What do you guys think? Sorry if this is the wrong sub for this

u/Testing_4131 — 1 month ago

KSA crashes after finishing loading

Basically what the title says. It’ll go through the whole process of launching and then it’ll say “loading complete”, it’ll be froze on that for about 3 seconds and then the window will just close. I’ve updated my graphics drivers, I’ve tried it on all the lowest graphics settings, nothing. Doesn’t even load any faster. Same thing every time. My PC is pretty nice, I don’t know the exact specs because my brother built it for me, but it runs modded KSP with svc v5, all the big graphics mods and restock pbr just fine. I would obviously assume KSA is more graphically intense than that, but I still feel like this is something else. Do you guys know what it could be? Sorry I don’t have my exact specs.

reddit.com
u/Testing_4131 — 4 months ago