u/ThatGoodOtakuGuy01

Wizardry Variants Daphne can't finish the lead quest.

I have... completed the beginners dungeon with level 20 adventurers.

Of course, I wasnt able to save the king and all other characters who came alongside with me.

I kept on trying to do the upgrade so that I can level my team past 20.

But dang it every single time. Those bloody skeletons man.

reddit.com
u/ThatGoodOtakuGuy01 — 4 days ago

Wizardry Variants Daphne on a 12.7 inch tablet.

Why in all heavens does this game not have a landscape mode.

u/ThatGoodOtakuGuy01 — 4 days ago

Vita LiveArea

Could modern AI decompilation help reverse-engineer the PS Vita LiveArea to allow custom launchers?

With all the recent advancements in AI-assisted decompilation and recompilation, a question came to mind:

Has there been any effort to reverse-engineer or analyze the PS Vita’s native LiveArea shell using AI tools?

Historically, the consensus has been that replacing or deeply modifying the LiveArea is nearly impossible without Sony’s internal source code. However, seeing impressive community breakthroughs like PC decompilations and porting efforts for other platforms (e.g., Bloodborne), it makes me wonder about the Vita's system UI.

Is it technically feasible to reverse-engineer the Vita's shell modules so that custom launchers—like HexFlow or RetroFlow—could replace the stock LiveArea entirely, rather than just running as secondary homebrew apps?

I’d love to hear thoughts from anyone knowledgeable about Vita OS architecture or modern reverse-engineering workflows!

reddit.com
u/ThatGoodOtakuGuy01 — 4 days ago