u/TheGreenOne03

Tweaked Aggressive Legends

I love how tough the Legends can be, but I prefer their movement to be as similar to player movement as possible. That's why I love the new Legends expansion. I think having different decks for higher difficulty levels provides a lot more realistic challenge than just increasing the Legends' top speed value. The expansion also lets Legends take advantage of several player advantages like using adrenaline and slipstreaming. Still, there are three house rules I always use to make the Legends more realistic (and in my opinion, fun to play against).

1. If a Legend starts its turn on one of the spaces used for the Aggressive Legends module (the spaces labelled by diamonds with chevrons above them), they will move one less than the number in the diamond above their helmet on the Legends card (+ the Speed Limit), unless the number in the diamond is already 0. This rule makes it near impossible for the Legends to clear three corners at once in Netherlands. I find this fair, because a player would have to pay 11 Heat to make this move. Any abilities that might allow a player to make this move are available to Legends through the Stars module of the recent expansion pack. I know the designers intended for this move to be possible, but I just don't think its very fun to play against.

2. Similarly, if a Legend is trying to clear a corner modified by the "Overheat" road condition, they will move one less than the number in the diamond above their helmet on the Legends card (+ the Speed Limit), unless the number in the diamond is already 0. This rule makes the Legends move more carefully around these corners, just like a player would.

3. If a corner is modified by the "+1 Speed Limit" road condition, Legends will move as though the corner's associated Legend line is 1 space back. Conversely, if a corner is modified by the "-1 Speed Limit" road condition, Legends will move as though the Legend line is 1 space forward.

I honestly can't imagine playing against the Legends without these rules. It'd be great to have them available in BGA, but I don't think the devs are taking suggestions for that kind of thing lol. I'd love to hear other people's thoughts or suggestions!

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u/TheGreenOne03 — 9 days ago

How many Upgrade cards do you start a Championship with?

What the title said. It seems like you start with only 1 Upgrade card and add 1 more after each race, but I’ve been getting absolutely trounced by the Level 2 Legends on Race 1 (Great Britain) every time. I admit that I’m not the most experienced player, so it could just be a skill issue, but I thought the first race of the first season would be more forgiving lol.

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u/TheGreenOne03 — 16 days ago

Confused about Drafting and Adrenaline

Reading up on the rules of Drafting, and this example left me very confused. It seems like drafting allows you to move spaces less than or equal to a card’s Draft value, so long as you pass no other racers and land in a space directly behind another racer. I imagine that Draft is considered one of the symbols you can activate during Step 5 of a turn, React. But this example shows someone Drafting (Step 5), using Adrenaline (Step 4) and then Drafting again. Is this allowed? If Green used Adrenaline before Drafting, the rules of Draft would prevent them from getting ahead of Red without boosting or slipstreaming (Step 6).

When you play HEAT, do you perform Steps 4, 5 and 6 in any order you want? I always imagined they were laid out in that order to prevent moves like the one in this example.

u/TheGreenOne03 — 23 days ago

What if you could combine 3 balloons into a single balloon bunch?

I’ve always found it frustrating that despite having the exact same properties, 3 individual balloons take up 3 inventory slots, while a balloon bunch only takes up 1. It would be such a nice QOL feature if you could turn 3 balloons into a balloon bunch.

What if upon picking up a balloon with at least two other balloons in your hotbar or backpack, you’d get the prompt to “COMBINE” with right click? Doing this would remove two balloons from your inventory and transform the balloon in your hands into a balloon bunch. I really think this would fit in with the spirit of PEAK, since the devs seem to love giving items hidden utilities that reward common sense (for example, the glider now shielding you from the Mesa sun).

(On that note, why don’t the candlestick or the flare generate heat? And why does the portable stove damage the Big Ghost if the lantern doesn’t?)

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u/TheGreenOne03 — 2 months ago