Boss 3 difficulty rant
How come the priestess was so easy on standard difficulty? In my opinion it was much easier than boss 2, who beat my ass several times with his fast attacks and relentless pressure.
I took priestess down in four posture breaks out of which the first was used to just hitting her rear leg because I didn't realize she exposed herself from the front. I almost died due to dodge canceling my healing potion, not because the boss itself dished out a ton of damage. The only challenge rose from taking chip damage through parries, forcing a heal every now and then, otherwise it was a piece of cake, although I appreciate the incorporation of crushers' bubble mechanics into the boss fight. Otherwise quite an anticlimactic ending for the story so far.
After typing but before posting this I googled what others had to say and I'm confused how so many say it's an unreasonable difficulty spike. Have I accidentally minmaxed a meta build or something?