Crimson Desert - Patch 1.08 (Baby Wyvern, Rideable Wyverns, Shotguns and more...)
New patch has dropped and new patch notes released.
**New Additions**
* Added a slot to equip tools. * Certain equipment that was previously equipped in the secondary weapon slot can now be equipped in the tool slot. * Equippable tools: logging axe, mallet, shovel, broom, scythe, pickaxe, drill/chainsaw, fan * The tool slot can be found in the quickslot menu, below the secondary weapon slot. * Quickslots for masks and circlets have been moved to the 'armor' tab of the quickslot menu. * Using “Quick Swap” switches to the equipment in the slot that was previously drawn. * Added a Pond to "Howling Hill" and "Pailune Camp". * Complete the pond construction mission to build it at "Howling Hill" and "Pailune Camp". * You can directly release fish from your inventory into the pond, or add them through the pond management mode. * Having multiple fish of the same species will gradually increase the number of that species, at a rate that varies by species. * Use "Zoom In/Out" while in pond management mode to observe the registered fish. * Fish may die if the number of the registered fish exceeds the pond's capacity. * However, legendary fish will always remain in the pond regardless of the number of fish or their lifespan, and only one can be registered. * Legendary fish can no longer be sold, used, or discarded. Additionally, previously sold, used, or discarded legendary fish have been restored to the player's inventory. * Added 20 species of small animals and a "Baby Wyvern" that can be registered as pets. * "Baby Wyverns" will be able to grow and be registered as mounts in a future update, so stay tuned. * Wild Wyverns can now be temporarily used as mounts after being subdued. * \[Kliff\] Kliff can now use muskets and shotguns. * \[Damiane/Oongka\] Added a skill equivalent to the "Focused Aerial Roll". * Added a function that allows you to silence tied-up outlaws. * Added blueprints that allow you to craft superior branches using special tree branches and branches at refinement level 10.
**Content**
* Added a function to instantly refine equipment using a selected refinement method without having to select materials. * Added "Mass Craft Paintings" and "Craft Fine Paintings" missions. * Added timber and stones as rewards to logging and quarry missions. * Adjusted the size of items inside claw machine capsules so prizes can be viewed more clearly. * Changed tree branches obtained from logging trees to rough tree branches, which can be used and stacked. * Improved the "Infinite Arrows" Abyss gear to function for bullets and cannonballs. * Cats can now be taken in even when carried. * Improved chairs placed during house decoration so that characters can sit on them more naturally. * \[Keyboard/Mouse\] Hovering the mouse over different options at the Barber now allows you to preview each style. * Re-blockade will now happen at bandit camps and ruins. * Improved the puzzle experience at the "Disconnected Truth" Abyss. * Griddle-cooked and pan-fried dishes have been seperated into fish, meat, and vegetable variants. * Improved fish traps so that fish can now be caught with them. * Improved the quality of certain outfits. * As part of ongoing improvements, certain 2D visual assets have been replaced to better align with the game’s art direction. * \[Kliff\] Improved the appearance of certain helms. * Improved the silhouette of the Belkandor Plate Armor so it appears more natural with various cloaks.
**Controls**
* \[Keyboard/Mouse\] Added a keyboard shortcut (P) that opens and closes the photo mode menu. * \[Keyboard/Mouse\] Improved the input system so that all inputs can have a secondary key assigned to them. * Improved shortcut customization so that shortcuts for Inventory, Map, Skills, Journal, Photo Mode, and Menu can be freely assigned. * Improved photo mode so that the Invert Camera X-axis and Y-axis options from Settings are also applied. * Improved camera movement when aiming while riding Blackstar. * Changed the "pet" interaction with pets so that it is only available when aiming at them. * Improved the "pet" interaction with pets and horses so that it is canceled when using an evasion skill. * Improved "Blinding Flash" so that it can be used while riding Blackstar. * Improved the camera so that it faces forward after loading screens that appear when escaping from the Abyss, resting, or assembling. * Improved Blackstar’s controls and camera perspective.
**Combat / Action**
* \[Damiane\] Improved the additional strike effects of two-handed cannons. * \[Damiane\] Improved chain attacks following an unarmed "Dodge".
**UI**
* Improved the map to allow separate markers to be placed depending on the current location. * Markers placed on land will only appear on land. * Markers placed in the Abyss will only appear in the Abyss. * Added a tracking marker for the map that appears on the minimap at all times. * Added a function to filter by weapon in Skills > Search. * Improved the UI so that completed knowledge entries and quests can be viewed more easily. * Improved the inventory so that items that cannot be sold are more clearly indicated when sorting by price. * \[Keyboard/Mouse\] Improved the inventory so that items can be examined and discarded by right-clicking them.