u/TheWinningHit

It's Official! s&box is coming to Linux
▲ 38 r/sandbox

It's Official! s&box is coming to Linux

According to the PRs, it appears that Linux is getting game and editor support natively once matt merges his branch. It should be available sometime this week or next week. Thank you to everyone who participated in testing the community linux branch!

Giving my best,

Doctor Law

u/TheWinningHit — 7 hours ago
▲ 4 r/gmod

gmod users of reddit, what is your honest take on s&box?

I enjoyed playing Garry's Mod for about five years. I still think it is a great platform. I mostly did development for some DarkRP servers, but also played gamemodes like Gmod Tower and Prop Hunt.

I got s&box about two years ago, and so far have enjoyed the development process, but I definitely understand where people are coming from about the $20 price tag. I was wondering if anyone had any thoughts on s&box as a platform. Is there anything that you think s&box does well? Anything that you would like to change that would make it worth its value? Do you have any questions from the s&box community like myself about what drew us to the platform?

reddit.com
u/TheWinningHit — 2 days ago
▲ 21 r/sandbox

Linux Branch is Updated!

Every s&box update I post on Reddit just to update any changes I notice. I merged the Linux branch to the latest update this week.

I attached a picture from the Sandbox gamemode. The Bloom for the physgun and the sun lightsource are no longer drawing artifacts, but there is still some issues with reflection and a weird Walking Dead static coming from reflecting objects.

One victory at a time.

Fixes:

Facepunch updated Bloom and it appears to have fixed artifacting by all accounts.

Known issues (still persisting):

Cubemap shiny-ness

Frame pacing

Several ignorable assertion throws with out-of-range or null values from animation and render states

You can download and play with s&box running natively on Linux here. I no longer actively work on the project but I regularly maintain it. If you find patches to any bugs you are welcome to DM me on Reddit or Discord.

https://github.com/joshuascript/sbox-public

Just a reminder that there is no editor support. This is not a development issue. The tools required to run the game on Linux natively were published Windows-only by Valve. If this changes, I will be sure to write an update about it.

u/TheWinningHit — 14 days ago
▲ 38 r/sandbox

Linux Branch is Updated!

No Proton is Required

Updates

* Arch and Debian was having trouble loading the game natively because it was searching for a specific version of libcrypto and libssl. That is updated now. Thanks Vince and Keybangz.

* Updated launch-sbox shell to preload libtier0 due to function Null error when launching game.

https://github.com/joshuascript/sbox-public

Known Bugs

* Evil frame pacing

* Cubemaps cause everything to be shiny

* Bloom is fucked

* Random assertions for animations and physics

These are known about, and out-of-scope for this project, but Facepunch is aware and is working on it.

This branch will be updated every week until support is official. Have fun!

u/TheWinningHit — 2 months ago
▲ 35 r/sandbox

Running S&box Natively on Linux (Fork Available)

Linux Fork has been Published

This is a very early working version of s&box on Linux without Proton. The fork is now publicly available — you're welcome to open issues for any "this doesn't work on my distro" problems.

Please read the README for the Anvil tool installed by bootstrap before running the game.

Demo Video

Patches

  • Steam callback struct misalignment fix
  • Filesystem patches
  • Out-of-range fix for cos function in the animation system
  • Wayland support

Runs on most Linux distros. Open issues for bugs or find me on Discord: @thewinninghit

github.com/joshuascript/sbox-public

** The Editor is Windows-only forever per Facepunch. We will not respond to requests about it. This is not to be mean, we empathize with you, but it's simply beyond the scope of our project. If you would like resources to get it running in Proton we have made patches available and you can contact me.

u/TheWinningHit — 3 months ago
▲ 10 r/sandbox

s&box Native Linux Port - No Proton | First Run

s&box linux dry run -- main menu

https://www.youtube.com/watch?v=xumnVvLcmzA

I have been working on the game to work natively on Linux. It needs a lot of work to patch the filesystem and runtime bugs, but I have been able to get it to connect to most servers and correctly route the filesystem to the correct paths because Linux is case sensitive. Thought I'd share for any Linux users who were curious about the game engine being ported to Linux. I will post the fork soon when it's mostly usable.

reddit.com
u/TheWinningHit — 3 months ago