Updated the Lillia tracker for 26.16

Updated the Lillia tracker for 26.16

I updated the [Lillia balance tracker](https://docs.google.com/spreadsheets/d/1Pvxz8VnckBBWqwumApbrQMykGdeuutYQC0UDjOAxQM8/) through patch 26.16.

There weren’t any direct Lillia changes in 26.15 or 26.16. The only change that affects her is the Jungle Pet buff in 26.16.

The pet’s AP scaling went from **12% to 16%**. That’s basically an extra 4 damage per pet attack for every 100 AP you have.

So roughly:

- 50 AP = +2 damage

- 100 AP = +4

- 200 AP = +8

- 300 AP = +12

It isn’t going to change her first clear much since she barely has any AP at that point. It should help more after her first couple of buys, when she’s clearing camps over and over.

So she should clear a little faster in the midgame and have slightly more time to move around the map between camps. Full AP builds will get more from it than tankier builds.

Nothing in her actual kit changed though. Her passive, healing, abilities, movement speed, Smite and damage against champions are all the same. This is a small farming buff, not a real combat buff.

Going into 26.16, U.GG had her at:

- **50.69% win rate**

- **2.7% pick rate**

- **1.2% ban rate**

- **A tier**

- **61,139 Emerald+ games**

To me, that puts her in a pretty healthy spot. She was good and completely playable, but she wasn’t taking over the jungle meta or getting picked and banned every game. [U.GG](https://u.gg/lol/champions/lillia/build)

Her early 26.16 numbers look stronger. LoLalytics currently has her around a **53.8% raw win rate**, but that’s from fewer than 3,000 games and their average Emerald+ win rate is already above 50%.

Since the patch just came out, I wouldn’t use that as proof that she’s suddenly OP. We need at least a few more days of games before the numbers mean much. [LoLalytics](https://lolalytics.com/lol/lillia/build/)

My guess is that she’ll end up a little better than she was last patch, but probably not enough to become a top meta jungler.

The pet buff helps her do what she already wants to do: farm, get AP and keep cycling camps. It doesn’t directly help her fight early invades or deal with aggressive junglers.

So right now I’d put her at:

**Good and viable, probably slightly better than before, but not obviously overpowered.**

The tracker’s lifetime score is still **0**, since this wasn’t a direct Lillia change and I’m keeping systemic changes unscored.

[Riot’s patch 26.16 notes](https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-16-notes/)

u/Theminatar — 8 days ago

Lillia Patch History Tracker

Hello all, I made a really simple Patch History Tracker that also shows her current kit vs release kit and everything in between. I can't make a gallery showing all of the sheets, so here is the link for anyone interested.

https://docs.google.com/spreadsheets/d/1Pvxz8VnckBBWqwumApbrQMykGdeuutYQC0UDjOAxQM8/edit?usp=sharing

Edit 1:

Tracker Update / Changelog

I went back through the entire tracker and rechecked every entry against Riot’s patch notes. A few missing changes and incorrect figures were found, so here’s what was updated:

  • Added the missing 12.10 durability update, including Lillia’s health, resistance, and passive-healing adjustments.
  • Added her 13.8 passive buff.
  • Added her 14.22 armor growth and monster healing nerfs.
  • Added the December 14 patch 12.23 hotfix as a separate balance event.
  • Corrected the 12.7 buff numbers:
    • Passive champion healing AP ratio: 12% → 20%
    • W damage: 70/90/110/130/150 → 80/100/120/140/160
  • Added the previously missing 26.2 large monster healing AP ratio nerf: 15% → 9%, which was reverted in 26.5.
  • Corrected Lillia’s current passive base damage to 5% target maximum health, not 6%.
  • Added her natural health regeneration reduction:
    • Base regeneration: 9 → 2.5 HP per 5 seconds
    • Growth: +0.75 → +0.55 per level
    • This gives important context to the self healing added to her passive.
  • Expanded the Release vs Current tab with exact figures for her stats, passive, Q, W, E, and R.
  • Rebuilt the cumulative chart and checked all running totals.
  • Rechecked patches 26.9 through 26.14. Lillia received no additional Summoner’s Rift changes after 26.8. Her 26.12 change was Arena-only, so it remains excluded.
  • Added a note about Riot’s 26.5 table displaying the ultimate’s before/after values in reverse order.

Updated result

The old tracker had Lillia at +1, or slightly net positive.

After the corrections, the equal-weight count is now:

  • 11 net positive balance events
  • 11 net negative balance events
  • 2 neutral/systemic events
  • Final score: 0 neutral by event count

The main reason the result changed from +1 to 0 is that the December 12.23 hotfix is now correctly counted as its own live nerf event. The other newly added standard patches cancel each other out directionally.

This still doesn’t mean current Lillia is exactly equal in power to release Lillia. It means Riot has given and taken power through an equal number of directional balance events. Current Lillia has better durability, passive scaling/healing, monster damage caps, and some stronger ability ratios, but worse natural regeneration, Q scaling/access, baseline Prance movement, sleep duration, and ultimate cooldown.

u/Theminatar — 24 days ago

Didn't get boosted back 😭

Need boost, can't trade. I boosted 4 people here and only received 2 back. I really need the extra $10 for cat food today.

$Theminatar

reddit.com
u/Theminatar — 29 days ago

Didn't get boosted back 😭

Need boost, can't trade. I boosted 4 people here and only received 2 back. The extra $10 is for cat food today.

$Theminatar

reddit.com
u/Theminatar — 29 days ago
▲ 5 r/paypal

Money on hold, very active and old account

So i have been selling on PayPal for over 8 years now. I'm an artist and I sell commissions to a very specific community.

I've always used G&S as that's our communities policy. I've never had a refund requested and obviously this is not a new account.

I had someone send me $20 for a commission I completed, I've sold to this person at least 15 times this year alone.

Now all of a sudden PayPal wants me to complete the order status in activities to release my payment supposedly in 7 days..

Why am I all of a sudden getting a hold after years and thousands of successful transactions on PayPal? I really don't understand why my account is even being flagged..

reddit.com
u/Theminatar — 2 months ago