
Updated the Lillia tracker for 26.16
I updated the [Lillia balance tracker](https://docs.google.com/spreadsheets/d/1Pvxz8VnckBBWqwumApbrQMykGdeuutYQC0UDjOAxQM8/) through patch 26.16.
There weren’t any direct Lillia changes in 26.15 or 26.16. The only change that affects her is the Jungle Pet buff in 26.16.
The pet’s AP scaling went from **12% to 16%**. That’s basically an extra 4 damage per pet attack for every 100 AP you have.
So roughly:
- 50 AP = +2 damage
- 100 AP = +4
- 200 AP = +8
- 300 AP = +12
It isn’t going to change her first clear much since she barely has any AP at that point. It should help more after her first couple of buys, when she’s clearing camps over and over.
So she should clear a little faster in the midgame and have slightly more time to move around the map between camps. Full AP builds will get more from it than tankier builds.
Nothing in her actual kit changed though. Her passive, healing, abilities, movement speed, Smite and damage against champions are all the same. This is a small farming buff, not a real combat buff.
Going into 26.16, U.GG had her at:
- **50.69% win rate**
- **2.7% pick rate**
- **1.2% ban rate**
- **A tier**
- **61,139 Emerald+ games**
To me, that puts her in a pretty healthy spot. She was good and completely playable, but she wasn’t taking over the jungle meta or getting picked and banned every game. [U.GG](https://u.gg/lol/champions/lillia/build)
Her early 26.16 numbers look stronger. LoLalytics currently has her around a **53.8% raw win rate**, but that’s from fewer than 3,000 games and their average Emerald+ win rate is already above 50%.
Since the patch just came out, I wouldn’t use that as proof that she’s suddenly OP. We need at least a few more days of games before the numbers mean much. [LoLalytics](https://lolalytics.com/lol/lillia/build/)
My guess is that she’ll end up a little better than she was last patch, but probably not enough to become a top meta jungler.
The pet buff helps her do what she already wants to do: farm, get AP and keep cycling camps. It doesn’t directly help her fight early invades or deal with aggressive junglers.
So right now I’d put her at:
**Good and viable, probably slightly better than before, but not obviously overpowered.**
The tracker’s lifetime score is still **0**, since this wasn’t a direct Lillia change and I’m keeping systemic changes unscored.
[Riot’s patch 26.16 notes](https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-16-notes/)