Idea for a PvP Mode: King of the Hill - Outpost
▲ 154 r/dadsofmarathon+2 crossposts

Idea for a PvP Mode: King of the Hill - Outpost

Teams fight to capture and hold a designated position, earning points for every second they control it. Once a set number of points has been earned at one location, the zone moves somewhere else. The match lasts around ten minutes, and the team with the most points when the timer expires wins.

To keep matches balanced, players cannot bring any gear into the mode. Instead, each shell has its own preset loadout. Weapons can still be found and picked up during the match, and perhaps loadouts could even be upgraded through a system similar to Vault Breaker.

Each player would also have a limited number of lives, perhaps five per match. After using all of them, that player is eliminated for the remainder of the game. Respawns are important because, without them, a team could be effectively knocked out after its first PvP encounter, and would make third partying the main strat which is not what we want. on the flip side, Infinite respawns, would encourage players to throw themselves into fights without much thought. So the limited lives would create a good middle ground.

Better gear could also be found from the typical events, locked boxes, or guarded by Wardens at different locations around the map, forcing teams to make strategic choices: pursue stronger equipment, or stay focused on controlling the zone and earning points?

And similar to Vault Breaker, none of the items and equipment can be taken back to your vault but you earn a currency that you can spend to buy weapons and equipment for your general game runs.

u/Thephro42 — 2 days ago

Season 2 Key Template Chores are the WORST!!!

RANT: I just spent four games, FOUR, trying to complete the “Loot UESC Storage Crates” requirement in a purple key template, only to get killed by a team on the fourth attempt.
Bungie, how is this a better system than Season 1?

Exfiling is already a chore on its own. Now you’re asking players to spend multiple matches stupid challenges for often mediocre loot. It feels completely backwards.

Seriously, Bungie, what do your metrics look like? Are more people just ignoring templates and shell IDs altogether because of this requirement?

God, even the Fragile system was better than this. I’m so done with Shell IDs.

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u/Thephro42 — 11 days ago

Can We Stop for a Minute and Just Thank Bungie?

I see so many people on this subreddit casually mention they have 200, 300, even 400+ hours in Marathon, only to immediately follow it with a list of complaints. And don’t get me wrong, criticism is healthy. We all want the game to improve. But I think we’ve lost a little perspective.

The average player doesn’t put hundreds of hours into a game. In fact, the overwhelming majority of players move on after just a handful of sessions. Industry data shows that around 80 to 90% of players are gone within the first month of a live service game. Even reaching 50 hours is far beyond what most people will ever invest in a single title.

So if you’ve put 200 or 400 hours into Marathon, what you’re really saying is that Bungie made something compelling enough to hold your attention for dozens, if not hundreds, of nights. That’s an incredible achievement.

Yes, we want new content. We want balance changes. We want features we care about to be prioritized. Those are all fair discussions to have. But let’s not forget to acknowledge what Bungie has already accomplished. They built a game that many of us have spent hundreds of hours playing because, at its core, it’s genuinely fun.

Sometimes this subreddit feels like your mom cooked an enormous feast for the entire neighborhood. Everyone cleans their plate because the food is delicious, but instead of saying “thank you,” they spend the rest of the evening telling her what seasoning she should have used or how she could have cooked it differently.

Constructive criticism is important. Gratitude is too.

So if Marathon has given you 50, 100, or 400 hours of enjoyment, maybe take a second to say thanks. Bungie earned that.

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u/Thephro42 — 27 days ago

The Nerf on Loot Was a Good Decision

Nerfs usually suck. They aren’t fun, especially when we’ve been benefiting from a system and suddenly lose access to it. I’ve gone back and forth on my feelings with the loot changes from Day 1 of Season 2 to where we are now, a little over two weeks into the season.

If you clicked on this post to chew me out, I get it. It doesn’t feel fair that some of the more dedicated players had the chance to fully max out their Cradle upgrades and fill their vaults with golds while many of us barely got to take advantage of the increased drops before they were scaled back. And right now, there are definitely lobbies where getting steamrolled by players running purples and golds feels frustrating.

I also understand that running Outpost two to five times, finally getting into the Red Room, and finding mostly blues with a couple minor purples feels pretty bad.

However, with all that said and felt, I think Bungie is doing something important.

Bungie themselves have shed some light on the issue and stated that the original loot drops were the result of a bug. They never intended for gear to enter the economy at the rate it was.

Lucid also touched on this in a recent video and made a point that really stuck with me:

https://youtu.be/iG0Eqww8CHg?is=xIvT1pKlfo5Ubusf

The purpose of a seasonal reset is to start fresh and build your way back up. Ideally, the first month of a season should be dominated by blue kits, with purple gear being relatively uncommon and gold gear being something you rarely encounter outside of Ranked or occasional Cryo runs. No one should be stacked to the gills with golds during the first week of a season. A reset should feel meaningful not a momentary set back.

The economy wasn’t moving in that direction. Players were reaching what looked like endgame inventory levels almost immediately. Had Bungie left things alone, we likely would’ve spent the rest of the season in what essentially amounts to endgame play.

If Bungie wants seasonal progression to matter, they had to slow things down.

And the only real way to do that was to nerf loot across the board.

One thing I think people forget is that gear isn’t permanent. Every gear has an integrity bar. And every time you lose an item to someone else that bar ticks down till it’s compromised and is scrapped and lost forever. Most purple and gold currently sitting in someone’s vault will eventually be lost, extracted, traded, or scrapped. The supply isn’t infinite. Event professional gamers lose battles. Even though it feels like the rich will always get richer, the economy naturally burns gear over time.

By reducing the rate at which new high tier items enter the game, Bungie is effectively allowing the existing stockpile to slowly dwindle.

That’s why I think the goal of this nerf is to force the economy back toward a healthier state.

Is it perfect? No.

Does it feel bad when you spend time chasing high value loot locations and walk away with mostly blues? Absolutely.

But if Bungie’s goal is to slow down progression, reduce gear inflation, and create a more accessible experience for newer players, then the nerf makes sense. It isn’t about punishing players. It’s about preventing the entire season from becoming an endgame gear fiesta three months.

My guess is that this won’t be the permanent state of the game. As the season progresses, Bungie will likely adjust loot rates and gradually increase the availability of higher tier gear. But early in a fresh seasonal economy, slowing down loot acquisition seems like a necessary tool to keep progression meaningful and prevent the gap between the top players and everyone else from continuing to grow.

I don’t love the nerf.

But I do think it was probably the right call.

u/Thephro42 — 1 month ago

Had a weird fill…

Me and my buddy did fill on Day Dire Marsh, and when we connected and infil’d, we started chatting with our random fill. I asked my friend where his contract was, and the fill immediately goes, “Guess we’ll just do whatever the duo wants.”

We were like, “What?”

I told him, “What’s your contract? There’s time.” And he replied, “Nah, I know how this goes. I’m just going to mute you all and follow along.”

I thought he was joking, but then he stopped responding entirely. We even switched to chat and picked up the biomass he needed, but he wouldn’t respond or even grab it.

I honestly thought he was going to throw the game for us, but for the entire 10 minutes it took us to finish my buddy’s contract, he just silently followed us around.

Then we exfilled. Lol.

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u/Thephro42 — 1 month ago

Sentinel Cryo Skin?

So what’s the word. Has anyone completed compiler with sentinel today? I didn’t see an addition for sentinel in the cryo codex but wanted to see if anyone has done it, maybe it’s hidden?

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u/Thephro42 — 1 month ago

Is my Gaggia Classic Pro Broken

I’ve had my machine for a little over two years, and for the last six months or so it’s been struggling to stay consistent.

It started suddenly pushing out 18g espresso shots way too fast, like 30g in 6 seconds, while spraying everywhere through the bottomless portafilter. Mind you, I never had this issue before. And yes, I descale the machine regularly, probably every month or two.

Everything I read said to grind finer, but I eventually got to basically Turkish grind territory. Then the opposite started happening. The shot would turn into sludge and barely pull at all.

After that, I looked into changing the OPV spring to 9 bar, but that didn’t really solve anything either.

At that point I started wondering if my grinder was the issue, so I bought some Café Bustelo espresso just to use as a more standardized test, and I’m still pulling shots way too fast.

I honestly don’t know what to do at this point. Do I buy a new machine? Take it to a repair shop? I feel like I’ve tried every obvious fix and nothing is making the machine behave consistently anymore.

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u/Thephro42 — 2 months ago

I’ve bought this thing like 4 or 5 times and not once did I get any salvage beyond enhanced. What the hell! 50 commendations and nothing. Has anyone ever gotten anything good from the blue CARRI CRATE!?

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u/Thephro42 — 3 months ago