r/MarathonGame

This game really deserves to be praised

As the title says. There is something truly remarkable about this game that goes beyond the immaculate gun play, striking visuals and deep sound design. While yes there are certain flaws of course, no game is perfect at the end of the day, I do find myself being really excited with what they’ll choose to explore in future seasons given the rich lore of Marathon.

I keep replaying the time where my squad and I activated the Sekiguchi anomaly lockdown quest on Night Marsh and just taking a second to take in the towering red barrier in the dark forest area of Night Marsh with all the horrifying sounds going on in the background that were all interrupted by the intense bullet storm that followed.

I am by no means a great player, but decent enough to extract tons of fun out of this wonderful game.

What moments have stuck with y’all so far?

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u/Plasticfeverdreams — 3 hours ago
▲ 2 r/MarathonGame+1 crossposts

Help me get better with Destroyer

I have been a thief man pretty much all my hours with Marathon. I find their ability to reach high places, and mobility just fit my style.

I am also very intrigued with the Destroyer- however whenever I use it I find myself thinking their abilities are lack luster in PvP. Their toolset seems to good on paper, so maybe I’m just going about it all wrong.

My thoughts and struggles with it in PvP:

Riot Barricade - I find no use in this in any engagement. People just follow me waiting for it drop knowing they’ll have the drop ASAP.

Search & Destroy - I’ll pop this and very rarely do I find any use. Either I’ll kill the other player before homing missile would fire or the missiles just hit the surrounding environment. Also it seems like it’s tied to the amount direct hits you put on a target.. so any weapon that’s not auto or HROF seems useless in most if not all PvP fights.

Thruster - Is probably the most useful in PvP IMO, however the Thief grapple is much better or Vandal slide.

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u/-Dundlenut- — 3 hours ago

If people weren’t so scared of losing gear/stopped projecting their expectations from other games, they would love Marathon.

I get there is a barrier to entry upon wanting to feel the rush of victory in a video game, but what other PVP video game do you get on as a fresh player and not get owned into oblivion?

There is a real social experiment going on here. You have to have critical thinking. You have to have “tenured expectations”. It plays like a souls-like PVP shooter in those ways. And people hate it for it.

I get that we should demand more from Bungie, and I agree. We should expect more from Bungie but DAMN let them cook… it’s S2…

Also, lol @ STILL taking time out of your lives posting those steam charts. I really feel that those ppl just hate themselves for sucking at a game they secretly love.

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u/007-JamesBlonde — 1 day ago

Sheesh!! just hit gold hauler observatory and she was smoking…It’s funny cuz loading in I was saying to myself I hope I find the gold volley cuz it’s one of the gold mods I have never got to use yet,well goddamn the marathon gods blessed me 😂(added video of room in the comments)

u/Party_svpplies — 22 hours ago
▲ 55 r/MarathonGame+1 crossposts

I Challenge Joe Ziegler to Play His Game on Stream!

Bungie! I challenge you to a Trial by Combat! Send your best warrior, and let the Seven Sony Execs decide your fate!

I hereby challenge Joe Ziegler to do a streaming marathon of him playing... MARATHON:

  1. On a fresh account
  2. On a PS5 console with crossplay on
  3. As a solo runner in autofill queue

That way we can all witness how the game was meant to be played from the guy who literally designed the gameplay loop. How the queue times are a 'hoax', how 'autofill actually works if you're good', and how we all just 'don't get Marathon's depth'.

But realistically, since even Bungie's QA engineers don't play their own game, maybe it's high time for its fucking Game Director to play it on public:

  1. Joe gets to experience the user stories and prove them wrong
  2. The positive publicity makes the market realize all the hat has been Chinese propaganda, and millions of people will flock to Marathon.

So what say you, Bungie? I mean, what have you got to lose, considering playing Marathon is literally your job?

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u/HeraldOfDesu — 1 day ago
▲ 3 r/MarathonGame+1 crossposts

Let Me Reassure You: The discomfort will end. Everything does.

Its so cool to think of how the developers intended for us to play this and expected how we would feel playing the game would be. The lore written for us being in a loop as well as being this shell is so fucking meta,cool, smart, and fun. It gives meaning as to why we would keep running other than just hitting "start" again.

We run, because we are shells. We may get bits of discomfort and angry, but it is momentary. We keep running because we are in debt, we have desire to keep finding what is waiting for us. Some of us are looking for the reason - and Durandal answers that call and sees our potential. Some of us just want to watch others burn.

"Temporal distortions at the time of death are rare"

"The Marathon. Are they worth your everything?" for me it is worth all that I lose. I dont care about making other shells suffer. I do want to uncover all bits of lore and see whats there.

If anyone wants to run cryo and help a fellow runner see whats waiting out there, reach out :).

I've only done 3 key rooms. I'll be running.

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u/Old_Tomatillo_9681 — 21 hours ago

IP Octets Not Realistic?

How and why are there octets listed inside of the IP addresses in-game higher than possible?

Is this a mistake? A joke that other designers didn’t notice? Or is it intentional and there is a lore reason behind it other than “the future”?

I haven’t been able to find anything specific, but every time I see one of these IP octets that are wrong I get curious about the reason behind them.

Anybody know the answer? Thanks.

u/Deep_Spectrum — 23 hours ago

My first gold key room for S2

Just felt like sharing because HOLYYY😮‍💨😮‍💨I gotta get my hands on more gold keys. I should’ve upgraded my wallet before going in, but oh well.

u/OnMars0 — 1 day ago
▲ 45 r/MarathonGame+1 crossposts

I built a research vault for all four Marathon games — every terminal transcribed, every claim footnoted to source

Over the last few months I’ve been building the Marathon Brane — a community lore vault covering the 1994 original, Marathon 2, Infinity, and Marathon (2026) through Season 2.

It’s built in two halves. One is a word-for-word capture of the source lore — every terminal, codex entry, and intercept, frozen exactly as written. The other is the analysis: linked pages on the characters, factions, places, and ideas, where every factual claim is footnoted back to that source text. Where the games stay silent, the pages say so instead of guessing.

There’s no single way in — every page links outward, so you just pick a thread and follow it. Durandal, rampancy, the Anomaly, the Pfhor, whatever pulls you.

The whole thing also works offline as a single HTML file with search and the graph built in.

Built on the archive at marathon.karnemir.com, with permission. Marathon belongs to Bungie — the in-game text is reproduced for research and community use, kept clearly separate from my own analysis. My work is open under CC BY 4.0.

Link: https://bobdiscuits.github.io/marathon-brane/

Would genuinely love feedback, corrections, or threads you think are missing.

u/Old_Piano_6906 — 21 hours ago

What if we had more frequent wipes?

I was just talking with my friend after a 5 hour session the other day. He’s more casual, but he used to play a lot of Tarkov, which had a lot of the same complaints he said that Marathon had.

We then started talking about the frequency of wipes in Tarkov compared to Marathon, and he mentioned that he felt that if wipes happened more often in Marathon it would work in the game’s favor.

I’m kind of inclined to agree. Not every wipe necessarily needs to bring in new content.

My friend explained that he felt that what made those frequent wipes feel so good was that everyone would hop back on because the best part of a wipe was the beginning, where everyone was fighting on an even playing field.

To that point, giving cosmetics or silk or even a small portion of the paid currency instead of sponsored kits for your time in a previous wipe would probably do wonders for making new players feel welcome. I remember being showered with kits for my time in S1 and wondering why they thought this would be a good idea considering newer players and all.

What do you guys think?

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u/hi_there_is_me — 1 day ago
▲ 62 r/MarathonGame+1 crossposts

Ladies and Gents. We are sub 7k. Liberation day is coming

Today's peaks are WAYYYY below 7k and considering it's sunday theybprobably will stay like that.

SUB 7K PEAKS. The end is finally so near it can almost be touched​

▲ 12 r/MarathonGame+1 crossposts

Changes to Salvage required for upgrades?

From what I’ve understood from one of the changes this season was that they were reducing the amount of purple/blue salvage needed for upgrades, which is good imo, until I counted up the amount of green salvage (storage drives) I needed for the Sekiguchi upgrades and it’s over 130+ storage drives😅. Anyone else finding this a bit hard to grind that much green salvage or am I the only one? I know you get a few with every rank u level up for the faction but considering the only places you can farm them are south relay, Core Storages, and Biostock in cryo, this is proving rather tedious and a long grind for me, especially for such underwhelming upgrades you actually get like the implants and cores u get. I’m only doing it to unlock the vip upgrades which I don’t even know what they do bc you can’t see them for some reason it’s like a star thing not revealed to you? You also need the salvage for barters and to purchase the schemas you’ve acquired (a bad/dumb change imo), so yeah idk I prefer just getting a higher amount of purple salvage like how it was last season compared to over a hundred green salvage. Any thoughts abt the change they did or tips on how you guys farmed that much salvage?

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u/Redditsuckslolll — 1 day ago
▲ 457 r/MarathonGame+1 crossposts

"Access: Pending"

thief seems to have uh. got some modifications - you know where to go to make pesky Bingus go away!

u/Zenith_Fl4re — 1 day ago

I’ve never seen anyone do vault 6 and barely seen people do vault 6 season 1.

By the way, how realistic is it to do compiler right after vault 6?

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u/Livid-Poet2932 — 1 day ago

Misriah Unique Bug?

Was in a cryo run and picked up this unique Misriah. The universal mod was scrapped and in the middle of my run I tried attaching a mod to it to save space and it worked. Came back to my vault and cannot remove it now.

EDIT i wasnt clear my bad. I added the Swarm Directive to it which is NOT the intended mod I posted a proper screen cap in the comments. The Misery Disciple has Sucker Punch.

u/JackCorvusNoise — 1 day ago

Cryo archive players that can’t PVP

Cryo archive has been out for a while now… I don’t understand how people are still not confident once in Cryo.

Randoms or pre made, it just like once we hit Cryo everybody turns into a noob that can’t make an attack and just immediately get cleared

Someone hears a mizzie and run off like it’s the end of the world. Someone sees a gold shield and people immediately panicking.

I’m at point where I have to drop at least two bodies for a chance to win a fight, it’s ridiculous. Same even with a pre made team. I play with people sitting on 10+ mizzie that keep on losing them.

It’s getting tiring to a point I feel like I’m just about to drop the game cuz I want to compete and it feels like everybody else is just there to play around.

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u/Brilliant_Parsley_28 — 2 days ago

How do you guys survive Cryo Archive? Need loadout/strat tips

Hey everyone, I am currently hitting a massive brick wall on the Cryo Archive map and could really use some serious tips or strategy advice. I don't know if it’s my current build, bad positioning, or just a major skill issue, but I am getting absolutely shredded every single time I drop in. The environmental freezing hazards alone seem to wipe out half my health before I can even stabilize, and by the time rival squads or the local mobs push my position, I'm already completely out of resources.

For those of you who are successfully managing to extract from this zone on a consistent basis, I'd love to know what the ideal loadout looks like, particularly if there are specific weapons, damage types, or perks that excel in these tight, freezing corridors. I'm also struggling with how to best manage the environmental pressure, so any advice on specific gear pieces to mitigate the cryo effects or optimal routing through the zone would be a lifesaver. I actually ran it a few times with my wife's boyfriend, but lately I've just been constantly dying to sweaty teams with purple shields and high-tier gear before we can make any real progress. Finally, I'm torn on the best drop and extraction strategy—is it generally better to rush the central archive vaults right away to secure the high-tier loot, or is it safer to play the edges and slow-burn the match?

If text guides are too long to read, can you recommend a good video tutorial for me to watch in my closet where I like to watch things? It's the only place I can get some actual peace and quiet to focus on studying the map layouts and extraction routes without distractions. Any links to specific creators, build recommendations, or warnings about high-risk rooms to avoid would be massively appreciated.

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u/Particular-Royal1885 — 2 days ago